Fatbag
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3aea20fa94
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100% working time synchronization and skeletal animation interpolation
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2012-02-19 22:54:20 -06:00 |
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Fatbag
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860f67d522
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Working skeleton parser and "renderer", though at the moment the body mesh does not map correctly on to the skeleton.
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2012-02-07 15:49:09 -06:00 |
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Fatbag
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a134def031
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Working head renderer, with pixel-perfect results. As for bodies, all appendages are rendered in the same place...
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2012-02-05 21:02:28 -06:00 |
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Fatbag
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74169b403b
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Added ANIM parsing code. Lots of printf()s for now, to be rewritten later.
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2012-02-04 01:19:15 -06:00 |
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Fatbag
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17c3bb1145
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Switched over to cmake. Everything now works in one command.
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2012-01-28 12:11:34 -06:00 |
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