Commit graph

3 commits

Author SHA1 Message Date
Fatbag
860f67d522 Working skeleton parser and "renderer", though at the moment the body mesh does not map correctly on to the skeleton. 2012-02-07 15:49:09 -06:00
Fatbag
c3e5da64f3 Corrected 2 hopefully last behaviors in libvitaboy Renderer:
* The texture now blends the way it should (switched GL_CLAMP_TO_EDGE to GL_REPEAT)
 * The Shannon texture showed the face was being mirrored
2012-02-05 22:00:17 -06:00
Fatbag
a134def031 Working head renderer, with pixel-perfect results. As for bodies, all appendages are rendered in the same place... 2012-02-05 21:02:28 -06:00