Fatbag
a4a7b82bb7
Added prerelease version of libvitaboy 1.0.1
2012-03-10 14:56:32 -06:00
Fatbag
f23bcd7b4d
Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed.
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Also fixed formatting in recent source files.
My next task is implementing IFF chunk reading. I'll also make a tool that can convert the game's behavior.iff file to an HTML page.
2012-02-27 02:55:53 -06:00
Fatbag
3aea20fa94
100% working time synchronization and skeletal animation interpolation
2012-02-19 22:54:20 -06:00
Fatbag
e3f6880ed2
Working animations, albeit without time synchronization; will run too fast, but working nevertheless
2012-02-19 00:15:34 -06:00
Fatbag
048a5ca2b2
libvitaboy: Completely working model renderer. No animation as of yet.
2012-02-13 20:55:19 -06:00
Fatbag
860f67d522
Working skeleton parser and "renderer", though at the moment the body mesh does not map correctly on to the skeleton.
2012-02-07 15:49:09 -06:00
Fatbag
a134def031
Working head renderer, with pixel-perfect results. As for bodies, all appendages are rendered in the same place...
2012-02-05 21:02:28 -06:00
Fatbag
008363ce8f
Placing the _build folder in .hgignore so I don't have to rebuild and reupload the binaries.
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Also fixed a bug in .anim parsing in vbparse.
2012-02-04 16:04:40 -06:00
Fatbag
aa9ef65d64
Various library changes
2012-02-04 01:19:52 -06:00