Fatbag
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e3f6880ed2
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Working animations, albeit without time synchronization; will run too fast, but working nevertheless
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2012-02-19 00:15:34 -06:00 |
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Fatbag
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b05b32d5f5
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libvitaboy: added missing file
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2012-02-13 20:55:44 -06:00 |
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Fatbag
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048a5ca2b2
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libvitaboy: Completely working model renderer. No animation as of yet.
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2012-02-13 20:55:19 -06:00 |
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Fatbag
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860f67d522
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Working skeleton parser and "renderer", though at the moment the body mesh does not map correctly on to the skeleton.
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2012-02-07 15:49:09 -06:00 |
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Fatbag
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c3e5da64f3
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Corrected 2 hopefully last behaviors in libvitaboy Renderer:
* The texture now blends the way it should (switched GL_CLAMP_TO_EDGE to GL_REPEAT)
* The Shannon texture showed the face was being mirrored
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2012-02-05 22:00:17 -06:00 |
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Fatbag
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1df1cf0244
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Flipped z/x and up/down keyboard buttons into the correct places on the libvitaboy renderer.
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2012-02-05 21:17:48 -06:00 |
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Fatbag
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a134def031
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Working head renderer, with pixel-perfect results. As for bodies, all appendages are rendered in the same place...
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2012-02-05 21:02:28 -06:00 |
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Fatbag
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008363ce8f
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Placing the _build folder in .hgignore so I don't have to rebuild and reupload the binaries.
Also fixed a bug in .anim parsing in vbparse.
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2012-02-04 16:04:40 -06:00 |
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Fatbag
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aa9ef65d64
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Various library changes
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2012-02-04 01:19:52 -06:00 |
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Fatbag
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74169b403b
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Added ANIM parsing code. Lots of printf()s for now, to be rewritten later.
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2012-02-04 01:19:15 -06:00 |
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Fatbag
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17c3bb1145
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Switched over to cmake. Everything now works in one command.
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2012-01-28 12:11:34 -06:00 |
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