/* Niotso - Copyright (C) 2012 Fatbag This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "EngineInterface.hpp" namespace Window { unsigned Width, Height; bool Fullscreen = false; HWND hWnd = NULL; } int CreateWindowInvisible(HINSTANCE hInst, unsigned Width, unsigned Height, bool Fullscreen); void Shutdown(); Scene * CurrentScene; int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int) { int result; //Disallow multiple instances of the game from running CreateMutex(NULL, TRUE, "TSO_NIOTSO_MUTEX"); if(GetLastError() == ERROR_ALREADY_EXISTS){ HWND hWnd = FindWindow("TSO_NIOTSO", "The Sims Online"); if(hWnd != NULL){ ShowWindowAsync(hWnd, SW_RESTORE); SetForegroundWindow(hWnd); SetFocus(hWnd); } return ERROR_INIT_ANOTHERINSTRUNNING; } System::Shutdown = CreateEvent(NULL, TRUE, FALSE, NULL); for(int i=0; i<2; i++){ System::Initialized[i] = CreateEvent(NULL, TRUE, FALSE, NULL); System::Terminated[i] = CreateEvent(NULL, TRUE, TRUE, NULL); } result = CreateWindowInvisible(hInstance, 800, 600, false); if(result != 0){ Shutdown(); return ERROR_INIT | ERROR_INIT_WINDOW | result; } Graphics::Thread = CreateThread(NULL, 0, Graphics::ThreadProc, NULL, 0, NULL); if(Graphics::Thread == NULL){ Shutdown(); return ERROR_INIT | ERROR_INIT_GRAPHICS | ERROR_GRAPHICS_CREATE_THREAD; } Audio::Thread = CreateThread(NULL, 0, Audio::ThreadProc, NULL, 0, NULL); if(Audio::Thread == NULL){ Shutdown(); return ERROR_INIT | ERROR_INIT_GRAPHICS | ERROR_GRAPHICS_CREATE_THREAD; } WaitForMultipleObjects(2, System::Initialized, TRUE, INFINITE); for(int i=0; i<2; i++){ if(WaitForSingleObject(System::Terminated[i], 0) != WAIT_TIMEOUT){ /* If Terminated for this thread is signaled, an initialization error occurred */ Shutdown(); return ERROR_INIT; } } CurrentScene = new LoginScreen(); CurrentScene->Render(); MSG msg; while(GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } Shutdown(); return 0; } int CreateWindowInvisible(HINSTANCE hInst, unsigned Width, unsigned Height, bool Fullscreen) { const WNDCLASS wc = { CS_OWNDC, //style WndProc, //lpfnWndProc 0, //cbClsExtra 0, //cbWndExtra hInst, //hInstance (HICON) LoadImage(hInst, MAKEINTRESOURCE(IDI_TSO), //hIcon IMAGE_ICON, 0, 0, LR_SHARED | LR_DEFAULTSIZE), NULL, //hCursor NULL, //hbrBackground NULL, //lpszMenuName "TSO_NIOTSO" //lpszClassName }; if(!RegisterClass(&wc)){ MessageBox(NULL, "Failed to register the window class.", NULL, MB_OK | MB_ICONERROR); return ERROR_REGISTER_CLASS; } SetCursor(NULL); HWND hWnd = NULL; if(Fullscreen){ DEVMODE dmScreenSettings; dmScreenSettings.dmSize = sizeof(dmScreenSettings); dmScreenSettings.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT|DM_BITSPERPEL; dmScreenSettings.dmPelsWidth = Width; dmScreenSettings.dmPelsHeight = Height; dmScreenSettings.dmBitsPerPel = 32; if(ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL){ MessageBox(NULL, "Fullscreen mode is not supported by your setup. It has been turned off.", NULL, MB_OK | MB_ICONERROR); Fullscreen = 0; }else{ hWnd = CreateWindowEx(WS_EX_APPWINDOW, "TSO_NIOTSO", "The Sims Online", WS_POPUP, 0, 0, Width, Height, 0, 0, hInst, NULL); } } if(hWnd == NULL){ Fullscreen = false; RECT WindowRect = {0, 0, Width, Height}; //Use a style of WS_OVERLAPPEDWINDOW to allow resizing AdjustWindowRectEx(&WindowRect, WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX, FALSE, WS_EX_APPWINDOW); //This finds the dimensions of a window with a client area of our specified dimensions //Note: Windows can be positioned anywhere, even outside the visible workspace, //but their sizes are limited to the size of the workspace on the primary display. unsigned WindowWidth = WindowRect.right-WindowRect.left, WindowHeight = WindowRect.bottom-WindowRect.top; RECT WorkspaceRect; SystemParametersInfo(SPI_GETWORKAREA, 0, &WorkspaceRect, 0); hWnd = CreateWindowEx(WS_EX_APPWINDOW, "TSO_NIOTSO", "The Sims Online", WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX, ((WorkspaceRect.right-WorkspaceRect.left - WindowWidth)>>1) + WorkspaceRect.left, ((WorkspaceRect.bottom-WorkspaceRect.top - WindowHeight)>>1) + WorkspaceRect.top, WindowWidth, WindowHeight, 0, 0, hInst, NULL); } if(hWnd == NULL){ MessageBox(NULL, "Failed to create the window.", NULL, MB_OK | MB_ICONERROR); return ERROR_CREATE_WINDOW; } Window::hWnd = hWnd; Window::Width = Width; Window::Height = Height; Window::Fullscreen = Fullscreen; System::hInst = hInst; return 0; } void Shutdown() { SetEvent(System::Shutdown); WaitForMultipleObjects(2, System::Terminated, TRUE, INFINITE); if(Window::hWnd){ DestroyWindow(Window::hWnd); Window::hWnd = NULL; } UnregisterClass("TSO_NIOTSO", System::hInst); }