/* Niotso - Copyright (C) 2012 Fatbag This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ class Scene { const float TickPeriod; float TimeDelta; virtual int Run(float TimeDelta) = 0; protected: Scene(float c) : TickPeriod(c), TimeDelta(0) {} public: int RunFor(float TimeDelta) { if(TickPeriod == 0){ return Run(TimeDelta); } bool Redraw = false; this->TimeDelta += TimeDelta; while(this->TimeDelta >= 0){ int result = Run(TickPeriod); if(result == System::SHUTDOWN) return System::SHUTDOWN; if(result > 0) Redraw = true; this->TimeDelta -= TickPeriod; } return (Redraw) ? 1 : -1; } virtual void Render() = 0; }; class LoginScreen : public Scene { public: LoginScreen() : Scene(1.0f/15) {} private: int Run(float){ if(System::UserInput.CloseWindow){ System::Shutdown = true; return 0; } return 1; } public: void Render(){ } };