mirror of
https://github.com/simtactics/niotso.git
synced 2025-03-21 02:31:21 +00:00
FileHandler: Added support for wav Audio: Added support to play back a sound with XAudio2. We can't delete sounds until we make our own system to keep track of available voices. LoginScreen scene: Upped framerate from 15fps to tickless, and added new logic to clone the scrolling text at the bottom. All of it.
176 lines
No EOL
7.7 KiB
C++
176 lines
No EOL
7.7 KiB
C++
/*
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Niotso - Copyright (C) 2012 Fatbag <X-Fi6@phppoll.org>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../EngineInterface.hpp"
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namespace Graphics {
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FT_Library FreeTypeLibrary;
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FT_Face FontFace;
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static void FindStringSize(const wchar_t * String, unsigned * width, unsigned * height, int * xoffset, int * yoffset, int font){
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int x = 0, y = 0;
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int lowestx = 0, lowesty = 0, highestx = 0, highesty = 0;
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for(wchar_t letter=*String; letter!='\0'; letter=*(++String)){
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int error = FT_Load_Char(FontFace, letter, FT_LOAD_RENDER);
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if(error) continue;
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int bottomx = x + FontFace->glyph->bitmap_left;
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int bottomy = y + FontFace->glyph->bitmap_top - FontFace->glyph->bitmap.rows;
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if(bottomx < lowestx) lowestx = bottomx;
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if(bottomy < lowesty) lowesty = bottomy;
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int topx = x + FontFace->glyph->bitmap_left + FontFace->glyph->bitmap.width;
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int topy = y + FontFace->glyph->bitmap_top;
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if(topx > highestx) highestx = topx;
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if(topy > highesty) highesty = topy;
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x += FontFace->glyph->advance.x >> 6;
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y += FontFace->glyph->advance.y >> 6;
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}
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*width = highestx-lowestx, *height = highesty-lowesty;
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*xoffset = -lowestx, *yoffset = -lowesty;
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}
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void DrawText(Image_t * Image, const wchar_t * String, int x, int y, unsigned width, unsigned height,
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TextAlignment Alignment, int font, COLORREF Color){
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//x, y, width, height form the bounding rectangle into which the text should be drawn.
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//(x,y) defines the offset to the top-left of the rectangle from the top left of the background.
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//The destination image must be stored in bottom-up order.
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if(x >= (signed)Image->Width || y >= (signed)Image->Height) return;
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//(stringx,stringy) will refer to the top-left of the string in bottom-up coordinates
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int stringx, stringy;
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unsigned StringWidth, StringHeight;
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FindStringSize(String, &StringWidth, &StringHeight, &stringx, &stringy, font);
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//Horizontal alignment
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if(Alignment < 2) stringx = x; //Left
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else if(Alignment < 4) stringx = x+(width-StringWidth+1)/2; //Middle
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else stringx = x+width-StringWidth; //Right
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//Vertical alignment
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if(!(Alignment&1)) stringy = y; //Top
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else stringy = y+(height-StringHeight+1)/2; //Middle
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stringy = Image->Height-stringy-StringHeight;
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//Now that we've done the alignment, we can crop the bounding box within the limits of the background image
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if(x < 0){ Image->Width += x; x = 0; }
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if(y < 0){ Image->Height += y; y = 0; }
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if(width > Image->Width) width = Image->Width;
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if(height > Image->Height) height = Image->Height;
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for(wchar_t letter=*String; letter!='\0'; letter=*(++String)){
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int error = FT_Load_Char(FontFace, letter, FT_LOAD_RENDER);
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if(error) continue;
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int cWidth = FontFace->glyph->bitmap.width, cHeight = FontFace->glyph->bitmap.rows;
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if(cWidth && cHeight){
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uint8_t * cRender; /* Convert to Bottom-up */
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uint8_t * OriginalRender = FontFace->glyph->bitmap.buffer;
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if(FontFace->glyph->bitmap.pitch > 0){
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cRender = (uint8_t *) malloc(cWidth * cHeight);
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for(int i=0; i<cHeight; i++)
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memcpy(cRender + i*cWidth, OriginalRender + (cHeight-i-1)*cWidth, cWidth);
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}else cRender = OriginalRender;
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stringx += FontFace->glyph->bitmap_left;
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stringy += FontFace->glyph->bitmap_top-cHeight;
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for(int i=max(-stringy, 0); i<cHeight && (unsigned)stringy+i < height; i++){
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for(int j=max(-stringx, 0); j<cWidth && (unsigned)stringx+j < width; j++){
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int value = cRender[i*cWidth + j];
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uint8_t *ptr = Image->Data + 3*((stringy+i)*width + (stringx+j));
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int originalcolor;
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originalcolor = *ptr;
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*ptr++ = (uint8_t) (originalcolor + (int)((GetBValue(Color)-originalcolor)*2*value+255)/510);
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originalcolor = *ptr;
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*ptr++ = (uint8_t) (originalcolor + (int)((GetGValue(Color)-originalcolor)*2*value+255)/510);
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originalcolor = *ptr;
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*ptr++ = (uint8_t) (originalcolor + (int)((GetRValue(Color)-originalcolor)*2*value+255)/510);
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}
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}
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stringx -= FontFace->glyph->bitmap_left;
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stringy -= FontFace->glyph->bitmap_top-cHeight;
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if(FontFace->glyph->bitmap.pitch > 0) free(cRender);
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}
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stringx += FontFace->glyph->advance.x >> 6;
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stringy += FontFace->glyph->advance.y >> 6;
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}
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}
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Image_t * StringImage(const wchar_t * String, int font, COLORREF Color){
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Image_t * Image = (Image_t*) malloc(sizeof(Image_t));
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if(Image == NULL) return NULL;
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unsigned StringWidth, StringHeight;
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int stringx, stringy;
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FindStringSize(String, &StringWidth, &StringHeight, &stringx, &stringy, font);
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Image->Data = (uint8_t*) malloc(4 * StringWidth * StringHeight);
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if(Image->Data == NULL){
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free(Image);
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return NULL;
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}
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for(unsigned i=0; i<4*StringWidth*StringHeight;){
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Image->Data[i++] = GetBValue(Color);
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Image->Data[i++] = GetGValue(Color);
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Image->Data[i++] = GetRValue(Color);
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Image->Data[i++] = 0;
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}
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for(wchar_t letter=*String; letter!='\0'; letter=*(++String)){
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int error = FT_Load_Char(FontFace, letter, FT_LOAD_RENDER);
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if(error) continue;
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int cWidth = FontFace->glyph->bitmap.width, cHeight = FontFace->glyph->bitmap.rows;
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if(cWidth && cHeight){
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uint8_t * cRender; /* Convert to Bottom-up */
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uint8_t * OriginalRender = FontFace->glyph->bitmap.buffer;
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if(FontFace->glyph->bitmap.pitch > 0){
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cRender = (uint8_t *) malloc(cWidth * cHeight);
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for(int i=0; i<cHeight; i++)
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memcpy(cRender + i*cWidth, OriginalRender + (cHeight-i-1)*cWidth, cWidth);
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}else cRender = OriginalRender;
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stringx += FontFace->glyph->bitmap_left;
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stringy += FontFace->glyph->bitmap_top-cHeight;
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for(int i=0; i<cHeight; i++){
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for(int j=0; j<cWidth; j++){
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uint8_t *ptr = Image->Data + 4*((stringy+i)*StringWidth + (stringx+j));
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ptr[3] = cRender[i*cWidth + j];
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}
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}
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stringx -= FontFace->glyph->bitmap_left;
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stringy -= FontFace->glyph->bitmap_top-cHeight;
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if(FontFace->glyph->bitmap.pitch > 0) free(cRender);
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}
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stringx += FontFace->glyph->advance.x >> 6;
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stringy += FontFace->glyph->advance.y >> 6;
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}
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Image->Width = StringWidth;
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Image->Height = StringHeight;
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Image->Format = FIMG_BGRA32;
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return Image;
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}
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} |