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* Finally removed the dependency on libstdc++ with TDM GCC, reducing the size of the exe from 153kB to 87kB
87 lines
No EOL
2.3 KiB
C++
87 lines
No EOL
2.3 KiB
C++
/*
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Niotso - The New Implementation of The Sims Online
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System/System.hpp
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Copyright (c) 2012 Niotso Project <http://niotso.org/>
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Author(s): Fatbag <X-Fi6@phppoll.org>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace System {
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int Initialize();
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void Shutdown();
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extern HINSTANCE hInst;
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extern LARGE_INTEGER ClockFreq;
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extern volatile float FramePeriod;
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struct UserInput_t {
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bool Keys[256];
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bool MouseDown;
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bool CloseWindow;
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};
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extern UserInput_t UserInput;
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extern volatile UserInput_t UserInput_v;
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extern bool SceneFailed;
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//Constants
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enum {
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SHUTDOWN = 0
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};
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}
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/****
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** Program exit codes
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** (Return 0 for success)
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*/
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#define ERROR_INIT 0x1000
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#define ERROR_INIT_ANOTHERINSTRUNNING 0x1001
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//Engine errors
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//Use: return ERROR_INIT | result;
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#define ERROR_INIT_WINDOW 0x0100
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enum {
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ERROR_WINDOW_SYNCOBJECT = 1,
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ERROR_WINDOW_CREATE_THREAD,
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ERROR_WINDOW_SYNCHRONIZE,
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ERROR_WINDOW_REGISTER_CLASS,
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ERROR_WINDOW_CREATE,
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ERROR_WINDOW_HANDLE
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};
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#define ERROR_INIT_SYSTEM 0x0200
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enum {
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ERROR_SYSTEM_INIT_FREETYPE = 1,
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ERROR_SYSTEM_MISSING_FONT
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};
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#define ERROR_INIT_GRAPHICS 0x0300
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enum {
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ERROR_GRAPHICS_OBTAIN_DC = 1,
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ERROR_GRAPHICS_FIND_PIXELFORMAT,
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ERROR_GRAPHICS_SET_PIXELFORMAT,
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ERROR_GRAPHICS_CREATE_GLRC,
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ERROR_GRAPHICS_ACTIVATE_GLRC,
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ERROR_GRAPHICS_INIT_GLSCENE
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};
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#define ERROR_INIT_AUDIO 0x0400
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enum {
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ERROR_AUDIO_INIT_COM = 1,
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ERROR_AUDIO_INIT_XAUDIO2,
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ERROR_AUDIO_CREATE_VOICE
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};
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#define ERROR_INIT_LOGIC 0x0500
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enum {
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ERROR_LOGIC_CREATE_SCENE = 1
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}; |