niotso/Client
2012-04-13 23:16:34 -05:00
..
Audio Added eagames.bmp reading to the LoginScreen scene. 2012-04-08 12:20:25 -05:00
Bootstrap Various library changes 2012-02-04 01:19:52 -06:00
Graphics I forgot to add the new file. 2012-04-10 00:07:25 -05:00
resources Fully functional cst parser. 2012-03-18 23:06:08 -05:00
Scene Added Graphics::DrawText which can draw text on to an image with alignment. No multi-line support yet. 2012-04-09 23:58:16 -05:00
System Split off the Windows message handler into a separate thread. 2012-04-13 22:55:13 -05:00
Window Just learned that PostThreadMessage(ThreadID, WM_QUIT, 0, 0) works while PostQuitMessage(0) does not. Fixed an issue where, if the system fails before the window is created, the message loop thread is never killed. 2012-04-13 23:08:36 -05:00
AUTHORS Somewhat of a start 2011-11-24 00:53:35 -06:00
CHANGES Fully functional cst parser. 2012-03-18 23:06:08 -05:00
Client.cpp Reverted to the original GetLastError() method for CreateMutex(), as, it turns out, Microsoft lied. Even when the function fails, it returns non-NULL. 2012-04-13 23:16:34 -05:00
CMakeLists.txt Just learned that PostThreadMessage(ThreadID, WM_QUIT, 0, 0) works while PostQuitMessage(0) does not. Fixed an issue where, if the system fails before the window is created, the message loop thread is never killed. 2012-04-13 23:08:36 -05:00
COPYING Somewhat of a start 2011-11-24 00:53:35 -06:00
EngineInterface.hpp Split off the Windows message handler into a separate thread. 2012-04-13 22:55:13 -05:00
README Somewhat of a start 2011-11-24 00:53:35 -06:00
TODO Added libmpg123 to FileHandler. This and libjpeg-turbo are now being assembled by GCC and NASM, respectively. 2012-03-25 20:51:30 -05:00
version.h Fully functional cst parser. 2012-03-18 23:06:08 -05:00