niotso/Client/Client.cpp

205 lines
No EOL
6.9 KiB
C++

/*
Niotso - Copyright (C) 2012 Fatbag <X-Fi6@phppoll.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "EngineInterface.hpp"
namespace Window {
unsigned Width, Height;
bool Fullscreen = false;
HWND hWnd = NULL;
}
int CreateWindowInvisible(HINSTANCE hInst, unsigned Width, unsigned Height, bool Fullscreen);
void Shutdown();
Scene * CurrentScene;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int)
{
int result;
//Disallow multiple instances of the game from running
CreateMutex(NULL, TRUE, "TSO_NIOTSO_MUTEX");
if(GetLastError() == ERROR_ALREADY_EXISTS){
HWND hWnd = FindWindow("TSO_NIOTSO", "The Sims Online");
if(hWnd != NULL){
ShowWindowAsync(hWnd, SW_RESTORE);
SetForegroundWindow(hWnd);
SetFocus(hWnd);
}
return ERROR_INIT_ANOTHERINSTRUNNING;
}
result = CreateWindowInvisible(hInstance, 800, 600, false);
if(result != 0){
Shutdown();
return ERROR_INIT | ERROR_INIT_WINDOW | result;
}
result = System::Initialize();
if(result != 0){
Shutdown();
return ERROR_INIT | ERROR_INIT_SYSTEM | result;
}
result = Graphics::Initialize();
if(result != 0){
Shutdown();
return ERROR_INIT | ERROR_INIT_GRAPHICS | result;
}
result = Audio::Initialize();
if(result != 0){
Shutdown();
return ERROR_INIT | ERROR_INIT_AUDIO | result;
}
CurrentScene = new LoginScreen();
if(CurrentScene == NULL || System::SceneFailed){
Shutdown();
return ERROR_INIT | ERROR_INIT_LOGIC | ERROR_LOGIC_CREATE_SCENE;
}
ShowWindow(Window::hWnd, SW_SHOW);
SetForegroundWindow(Window::hWnd);
SetFocus(Window::hWnd);
LARGE_INTEGER PreviousTime;
QueryPerformanceCounter(&PreviousTime);
while(true){
MSG msg;
while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)){
TranslateMessage(&msg);
DispatchMessage(&msg);
}
LARGE_INTEGER CurrentTime;
QueryPerformanceCounter(&CurrentTime);
float TimeDelta = (float)(CurrentTime.QuadPart-PreviousTime.QuadPart)/System::ClockFreq.QuadPart;
if(TimeDelta < 0 || TimeDelta >= 5) //Invalid TimeDelta
continue;
int result = CurrentScene->RunFor(TimeDelta);
if(result == System::SHUTDOWN)
break;
if(result > 0){
glClear(GL_COLOR_BUFFER_BIT);
CurrentScene->Render();
SwapBuffers(Graphics::hDC);
}
PreviousTime.QuadPart = CurrentTime.QuadPart;
QueryPerformanceCounter(&CurrentTime);
float SleepDuration =
(System::FramePeriod - (float)(CurrentTime.QuadPart-PreviousTime.QuadPart)/System::ClockFreq.QuadPart) * 1000;
if(SleepDuration > 1 && SleepDuration < 100) Sleep((unsigned) SleepDuration);
}
ShowWindow(Window::hWnd, SW_HIDE);
delete CurrentScene;
Shutdown();
return 0;
}
int CreateWindowInvisible(HINSTANCE hInst, unsigned Width, unsigned Height, bool Fullscreen)
{
const WNDCLASS wc = {
CS_OWNDC, //style
WndProc, //lpfnWndProc
0, //cbClsExtra
0, //cbWndExtra
hInst, //hInstance
(HICON) LoadImage(hInst, MAKEINTRESOURCE(IDI_TSO), //hIcon
IMAGE_ICON, 0, 0, LR_SHARED | LR_DEFAULTSIZE),
NULL, //hCursor
NULL, //hbrBackground
NULL, //lpszMenuName
"TSO_NIOTSO" //lpszClassName
};
if(!RegisterClass(&wc)){
MessageBox(NULL, "Failed to register the window class.", NULL, MB_OK | MB_ICONERROR);
return ERROR_REGISTER_CLASS;
}
SetCursor(NULL);
HWND hWnd = NULL;
if(Fullscreen){
DEVMODE dmScreenSettings;
dmScreenSettings.dmSize = sizeof(dmScreenSettings);
dmScreenSettings.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT|DM_BITSPERPEL;
dmScreenSettings.dmPelsWidth = Width;
dmScreenSettings.dmPelsHeight = Height;
dmScreenSettings.dmBitsPerPel = 32;
if(ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL){
MessageBox(NULL, "Fullscreen mode is not supported by your setup. It has been turned off.", NULL,
MB_OK | MB_ICONERROR);
Fullscreen = 0;
}else{
hWnd = CreateWindowEx(WS_EX_APPWINDOW, "TSO_NIOTSO", "The Sims Online", WS_POPUP,
0, 0, Width, Height, 0, 0, hInst, NULL);
}
}
if(hWnd == NULL){
Fullscreen = false;
RECT WindowRect = {0, 0, Width, Height};
//Use a style of WS_OVERLAPPEDWINDOW to allow resizing
AdjustWindowRectEx(&WindowRect, WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX, FALSE,
WS_EX_APPWINDOW); //This finds the dimensions of a window with a client area of our specified dimensions
//Note: Windows can be positioned anywhere, even outside the visible workspace,
//but their sizes are limited to the size of the workspace on the primary display.
unsigned WindowWidth = WindowRect.right-WindowRect.left, WindowHeight = WindowRect.bottom-WindowRect.top;
RECT WorkspaceRect;
SystemParametersInfo(SPI_GETWORKAREA, 0, &WorkspaceRect, 0);
hWnd = CreateWindowEx(WS_EX_APPWINDOW, "TSO_NIOTSO", "The Sims Online",
WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX,
((WorkspaceRect.right-WorkspaceRect.left - WindowWidth)>>1) + WorkspaceRect.left,
((WorkspaceRect.bottom-WorkspaceRect.top - WindowHeight)>>1) + WorkspaceRect.top,
WindowWidth, WindowHeight, 0, 0, hInst, NULL);
}
if(hWnd == NULL){
MessageBox(NULL, "Failed to create the window.", NULL, MB_OK | MB_ICONERROR);
return ERROR_CREATE_WINDOW;
}
Window::hWnd = hWnd;
Window::Width = Width;
Window::Height = Height;
Window::Fullscreen = Fullscreen;
System::hInst = hInst;
return 0;
}
void Shutdown()
{
Audio::Shutdown();
Graphics::Shutdown();
System::Shutdown();
if(Window::hWnd){
DestroyWindow(Window::hWnd);
Window::hWnd = NULL;
}
UnregisterClass("TSO_NIOTSO", System::hInst);
}