niotso/Client/Audio/Startup.cpp
Fatbag 7d9259b63d Added eagames.bmp reading to the LoginScreen scene.
Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00

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/*
Niotso - Copyright (C) 2012 Fatbag <X-Fi6@phppoll.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../EngineInterface.hpp"
namespace Audio {
IXAudio2 *pXAudio2 = NULL;
IXAudio2MasteringVoice *MasterVoice = NULL;
int Initialize(){
HRESULT result;
result = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE | COINIT_SPEED_OVER_MEMORY);
if(result != S_OK){
MessageBox(Window::hWnd, "Failed to initialize Microsoft COM.", NULL, MB_OK | MB_ICONERROR);
Shutdown();
return ERROR_AUDIO_INIT_COM;
}
result = XAudio2Create(&pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR);
if(result != S_OK){
MessageBox(Window::hWnd, "Failed to initialize XAudio2. Please download the latest DirectX runtime for your system.",
NULL, MB_OK | MB_ICONERROR);
Shutdown();
return ERROR_AUDIO_INIT_XAUDIO2;
}
result = pXAudio2->CreateMasteringVoice(&MasterVoice, 2, 44100, 0, 0, NULL);
if(result != S_OK){
MessageBox(Window::hWnd, "Failed to create the mastering voice for XAudio2.", NULL, MB_OK | MB_ICONERROR);
Shutdown();
return ERROR_AUDIO_CREATE_VOICE;
}
return 0;
}
void Shutdown(){
if(MasterVoice){
MasterVoice->DestroyVoice();
MasterVoice = NULL;
}
if(pXAudio2){
pXAudio2->Release();
pXAudio2 = NULL;
}
}
}