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Servo is a experimental re-imagining of SimAntics using ML.NET with Jupyter Notebooks.
- Created VS solution for expanding upon the notebook code - Renamed LimitToRange() to MaxLimit() and adjusted it's algorithm |
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notebooks | ||
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DATA-LICENSE | ||
LICENSE | ||
README.md |
Servo
Servo is a experimental re-implementation of SimAntics using ML.NET based on Under the Hood of The Sims. I have wanted to write my own version of SimAntics for a while but the process of rewriting the engine from scratch or even maintaining an existing re-implementation, such as FreeSO's, has proven to be tedious. Current machine learning technologies, such as ML.NET, can streamline the process. That being said, Servo is not intended to be used to rewrite The Sims itself. The models are intended for building new games based on it's design.
License
I license the source code for this project under the GNU GPL v3, see LICENSE, and data sets under the Open Database License, see DATA-LICENSE.