diff --git a/.github/workflows/dotnet.yml b/.github/workflows/dotnet.yml deleted file mode 100644 index 50de3c6..0000000 --- a/.github/workflows/dotnet.yml +++ /dev/null @@ -1,15 +0,0 @@ -name: .NET - -on: [push, pull_request] - -jobs: - build: - runs-on: windows-latest - steps: - - uses: actions/checkout@v2 - - name: Setup msbuild - uses: microsoft/setup-msbuild@v1.0.1 - - name: Install dependencies - run: nuget restore src - - name: Build - run: msbuild src /verbosity:normal /p:Configuration=Release diff --git a/README.md b/README.md index 696a612..4d19b44 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,5 @@ # TS3 Scripting Template -![.NET](https://github.com/tonytins/ts3scriptingtemplate/workflows/.NET/badge.svg) - This project is designed as a Visual Studio template to get people straight into creating scripting mods for The Sims 3. This includes a basic hello world-like example from [Sims Wiki](http://simswiki.info/wiki.php?title=Tutorial:Sims_3_Pure_Scripting_Modding). ## Requirements @@ -18,4 +16,4 @@ This project is licensed under the GPL v2.0 license - see the [LICENSE](LICENSE) ## Disclaimer -This project is not in any way affiliated with Electronic Arts or The Sims. +This project is not in any way affiliated with Electronic Arts or EA Maxis. diff --git a/src/TS3ScriptingTemplate.sln b/src/TS3ScriptingTemplate.sln index 38fbddb..10c9985 100644 --- a/src/TS3ScriptingTemplate.sln +++ b/src/TS3ScriptingTemplate.sln @@ -8,7 +8,6 @@ EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{1EBE1217-8539-4B20-A8A1-B6CD4EB2AAC5}" ProjectSection(SolutionItems) = preProject .editorconfig = .editorconfig - ..\.github\workflows\dotnet.yml = ..\.github\workflows\dotnet.yml ..\README.md = ..\README.md EndProjectSection EndProject