diff --git a/README.md b/README.md
index 7590095..696a612 100644
--- a/README.md
+++ b/README.md
@@ -10,7 +10,7 @@ This project is designed as a Visual Studio template to get people straight into
* Visual Studio
* .NET desktop workload
-* TS3: Patch 1.69
+* TS3: Patch 1.69 (Origin)
## License
diff --git a/src/TS3ScriptingMod/Properties/AssemblyInfo.cs b/src/TS3ScriptingMod/Properties/AssemblyInfo.cs
deleted file mode 100644
index dfbeacc..0000000
--- a/src/TS3ScriptingMod/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-using System.Reflection;
-using System.Runtime.InteropServices;
-using Sims3.SimIFace;
-
-// Enable tuning for The Sims 3
-[assembly: Tunable]
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("Sims3Mod")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("Sims3Mod")]
-[assembly: AssemblyCopyright("Copyright © 2020")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("3fb422e7-027e-4a66-9eb3-4953ea67431f")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/src/TS3ScriptingMod/TS3ScriptingMod.csproj b/src/TS3ScriptingMod/TS3ScriptingMod.csproj
index 30f22d0..010a207 100644
--- a/src/TS3ScriptingMod/TS3ScriptingMod.csproj
+++ b/src/TS3ScriptingMod/TS3ScriptingMod.csproj
@@ -1,105 +1,49 @@
-
-
-
-
- Debug
- AnyCPU
- {3FB422E7-027E-4A66-9EB3-4953EA67431F}
- Library
- Properties
- TS3ScriptingMod
- TS3ScriptingMod
- v2.0
- 512
- true
-
-
- true
- full
- false
- bin\Debug\
- DEBUG;TRACE
- prompt
- 4
- x86
-
-
- pdbonly
- true
- bin\Release\
- TRACE
- prompt
- 4
- x86
-
-
-
-
-
-
-
- TS3Core\ScriptCore.dll
-
-
- TS3Core\SimIFace.dll
-
-
- TS3Core\Sims3GameplayObjects.dll
-
-
- TS3Core\Sims3GameplaySystems.dll
-
-
- TS3Core\Sims3Metadata.dll
-
-
- TS3Core\Sims3StoreObjects.dll
-
-
-
-
- TS3Core\UI.dll
-
-
- TS3Core\mscorlib.dll
- False
-
-
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
- PreserveNewest
-
-
-
-
-
\ No newline at end of file
+
+
+
+ net20
+ true
+
+
+
+ x86
+
+
+
+ x86
+
+
+
+
+ TS3Core\mscorlib.dll
+
+
+ TS3Core\ScriptCore.dll
+
+
+ TS3Core\SimIFace.dll
+
+
+ TS3Core\Sims3GameplayObjects.dll
+
+
+ TS3Core\Sims3GameplaySystems.dll
+
+
+ TS3Core\Sims3Metadata.dll
+
+
+ TS3Core\Sims3StoreObjects.dll
+
+
+ TS3Core\UI.dll
+
+
+
+
+
+ PreserveNewest
+
+
+
+
diff --git a/src/TS3ScriptingTemplate.sln b/src/TS3ScriptingTemplate.sln
index 10c9985..38fbddb 100644
--- a/src/TS3ScriptingTemplate.sln
+++ b/src/TS3ScriptingTemplate.sln
@@ -8,6 +8,7 @@ EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{1EBE1217-8539-4B20-A8A1-B6CD4EB2AAC5}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
+ ..\.github\workflows\dotnet.yml = ..\.github\workflows\dotnet.yml
..\README.md = ..\README.md
EndProjectSection
EndProject