--
-- seat pivot
--
minetest.register_entity('airutils:seat_base',{
initial_properties = {
	physical = false,
	collide_with_objects=false,
	pointable=false,
	visual = "mesh",
	mesh = "airutils_seat_base.b3d",
    textures = {"airutils_alpha.png",},
	},

    on_activate = function(self,std)
	    self.sdata = minetest.deserialize(std) or {}
	    if self.sdata.remove then self.object:remove() end
    end,

    get_staticdata=function(self)
      self.sdata.remove=true
      return minetest.serialize(self.sdata)
    end,

})
