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added lift dead zone parameter
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6
init.lua
6
init.lua
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@ -340,9 +340,15 @@ function airutils.getLiftAccel(self, velocity, accel, longit_speed, roll, curr_p
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local lift_coefficient = (0.24*math.abs(daoa)*(1/(0.025*daoa+3))^4*math.sign(daoa))
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local lift_val = math.abs((lift*(vector.length(striped_velocity)^2)*lift_coefficient)*curr_percent_height)
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if lift_val < 1 then lift_val = 1 end -- hipotetical aerodinamic wing will have no "lift" for down
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if self._climb_speed then --for helicopters
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if (velocity.y) > self._climb_speed then lift_val = math.abs(airutils.gravity) end
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end
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if self._lift_dead_zone then
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if lift_val < (math.abs(airutils.gravity)+self._lift_dead_zone) and lift_val > (math.abs(airutils.gravity)-self._lift_dead_zone) then
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lift_val = math.abs(airutils.gravity)
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end
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end
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if airutils.show_lift then
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minetest.chat_send_player(airutils.show_lift,core.colorize('#ffff00', " >>> lift: "..lift_val))
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