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https://github.com/APercy/airutils.git
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optimized sit routine
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17cdc987f1
commit
2e9987da03
1 changed files with 25 additions and 68 deletions
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@ -33,6 +33,26 @@ function airutils.get_gauge_angle(value, initial_angle)
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return angle
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end
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local function sit_player(player, name)
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if airutils.is_minetest then
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player_api.player_attached[name] = true
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player_api.set_animation(player, "sit")
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elseif airutils.is_mcl then
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mcl_player.player_attached[name] = true
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mcl_player.player_set_animation(player, "sit" , 30)
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airutils.sit(player)
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end
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-- make the driver sit
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minetest.after(1, function()
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if player then
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--minetest.chat_send_all("okay")
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airutils.sit(player)
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--apply_physics_override(player, {speed=0,gravity=0,jump=0})
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end
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end)
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end
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-- attach player
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function airutils.attach(self, player, instructor_mode)
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instructor_mode = instructor_mode or false
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@ -56,23 +76,7 @@ function airutils.attach(self, player, instructor_mode)
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end
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player:set_eye_offset({x = 0, y = eye_y, z = 2}, {x = 0, y = 1, z = -30})
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if airutils.is_minetest then
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player_api.player_attached[name] = true
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player_api.set_animation(player, "sit")
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elseif airutils.is_mcl then
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mcl_player.player_attached[name] = true
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mcl_player.player_set_animation(player, "sit" , 30)
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airutils.sit(player)
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end
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-- make the driver sit
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minetest.after(1, function()
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if player then
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--minetest.chat_send_all("okay")
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airutils.sit(player)
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--apply_physics_override(player, {speed=0,gravity=0,jump=0})
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end
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end)
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sit_player(player, name)
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end
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@ -126,22 +130,8 @@ local function attach_copilot(self, name, player, eye_y)
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-- attach the driver
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player:set_attach(self.co_pilot_seat_base, "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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player:set_eye_offset({x = 0, y = eye_y, z = 2}, {x = 0, y = 3, z = -30})
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if airutils.is_minetest then
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player_api.player_attached[name] = true
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player_api.set_animation(player, "sit")
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elseif airutils.is_mcl then
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mcl_player.player_attached[name] = true
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mcl_player.player_set_animation(player, "sit" , 30)
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airutils.sit(player)
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end
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-- make the driver sit
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minetest.after(1, function()
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player = minetest.get_player_by_name(name)
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if player then
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airutils.sit(player)
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--apply_physics_override(player, {speed=0,gravity=0,jump=0})
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end
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end)
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sit_player(player, name)
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end
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-- attach passenger
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@ -189,23 +179,7 @@ function airutils.attach_pax(self, player, is_copilot)
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player:set_attach(self._passengers_base[i], "", {x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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player:set_eye_offset({x = 0, y = eye_y, z = 0}, {x = 0, y = 3, z = -30})
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if airutils.is_minetest then
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player_api.player_attached[name] = true
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player_api.set_animation(player, "sit")
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elseif airutils.is_mcl then
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mcl_player.player_attached[name] = true
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mcl_player.player_set_animation(player, "sit" , 30)
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airutils.sit(player)
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end
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-- make the driver sit
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minetest.after(1, function()
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player = minetest.get_player_by_name(name)
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if player then
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airutils.sit(player)
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--apply_physics_override(player, {speed=0,gravity=0,jump=0})
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end
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end)
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sit_player(player, name)
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break
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end
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end
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@ -917,24 +891,7 @@ local function do_attach(self, player, slot)
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eye_y = 2.5
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end
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player:set_eye_offset({x = 0, y = eye_y, z = 2}, {x = 0, y = 3, z = -30})
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if airutils.is_minetest then
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player_api.player_attached[name] = true
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player_api.set_animation(player, "sit")
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elseif airutils.is_mcl then
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mcl_player.player_attached[name] = true
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mcl_player.player_set_animation(player, "sit" , 30)
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airutils.sit(player)
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end
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-- make the driver sit
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minetest.after(1, function()
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player = minetest.get_player_by_name(name)
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if player then
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airutils.sit(player)
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--apply_physics_override(player, {speed=0,gravity=0,jump=0})
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end
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end)
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sit_player(player, name)
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end
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end
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