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https://github.com/APercy/airutils.git
synced 2025-07-16 11:16:40 -04:00
Try to fix most warnings reported by luacheck
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parent
0f729daf5e
commit
3040a5c890
25 changed files with 194 additions and 251 deletions
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@ -1,6 +1,6 @@
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dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "lib_planes" .. DIR_DELIM .. "global_definitions.lua")
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function engineSoundPlay(self, increment, base)
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local function engineSoundPlay(self, increment, base)
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increment = increment or 0.0
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--sound
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if self.sound_handle then minetest.sound_stop(self.sound_handle) end
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@ -17,14 +17,14 @@ end
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local function engine_set_sound_and_animation(self, is_flying, newpitch, newroll)
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is_flying = is_flying or false
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if self._engine_running then --engine running
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if not self.sound_handle then
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engineSoundPlay(self, 0.0, 0.9)
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end
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--self._cmd_snd
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if self._snd_last_cmd ~= self._cmd_snd then
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local increment = 0.0
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local increment
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self._snd_last_cmd = self._cmd_snd
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if self._cmd_snd then increment = 0.1 else increment = 0.0 end
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engineSoundPlay(self, increment, 0.9)
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@ -34,7 +34,7 @@ local function engine_set_sound_and_animation(self, is_flying, newpitch, newroll
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else
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if is_flying then --autorotation here
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if self._snd_last_cmd ~= self._cmd_snd then
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local increment = 0.0
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local increment
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self._snd_last_cmd = self._cmd_snd
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if self._cmd_snd then increment = 0.1 else increment = 0.0 end
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engineSoundPlay(self, increment, 0.6)
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@ -100,7 +100,6 @@ function airutils.logic_heli(self)
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local rotation = self.object:get_rotation()
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local yaw = rotation.y
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local newyaw=yaw
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local pitch = rotation.x
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local roll = rotation.z
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local hull_direction = airutils.rot_to_dir(rotation) --minetest.yaw_to_dir(yaw)
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@ -118,7 +117,6 @@ function airutils.logic_heli(self)
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local accel = vector.add(longit_drag,later_drag)
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local stop = false
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local node_bellow = airutils.nodeatpos(airutils.pos_shift(curr_pos,{y=-1.3}))
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local is_flying = true
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if self.colinfo then
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is_flying = (not self.colinfo.touching_ground)
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@ -290,7 +288,7 @@ function airutils.logic_heli(self)
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self._last_accell = new_accel
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self.object:move_to(curr_pos)
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--airutils.set_acceleration(self.object, new_accel)
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local limit = self._climb_speed
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--local limit = self._climb_speed
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--if new_accel.y > limit then new_accel.y = limit end --it isn't a rocket :/
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else
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