fix underired movement

This commit is contained in:
Alexsandro Percy 2023-10-29 19:28:42 -03:00
parent 06c48c44e0
commit 616b3b4d60

View file

@ -98,8 +98,11 @@ function airutils.physics(self)
--self.object:set_velocity(new_velocity)
--new_velocity = vector.subtract(new_velocity,vel)
if not self.driver_name and math.abs(vel.x) < 0.1 and math.abs(vel.z) < 0.1 then
--fix bug with unexpe3cted moving
if not self.driver_name and math.abs(vel.x) < 0.2 and math.abs(vel.z) < 0.2 then
self.object:set_velocity({x=0,y=airutils.gravity*self.dtime,z=0})
if self.wheels then self.wheels:set_animation_frame_speed(0) end
return
end
end