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fixing undeclared variables
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b23ed3890b
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8d97207749
2 changed files with 5 additions and 5 deletions
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@ -9,8 +9,8 @@ function airutils.move_target(player, pointed_thing)
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if object then
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local obj_pos = object:get_pos()
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local hip = math.sqrt(math.pow(obj_pos.x - pos.x,2)+math.pow(obj_pos.z - pos.z,2)) + 1
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pos_x = math.sin(yaw) * -hip
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pos_z = math.cos(yaw) * hip
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local pos_x = math.sin(yaw) * -hip
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local pos_z = math.cos(yaw) * hip
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obj_pos.x = pos.x + pos_x
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obj_pos.z = pos.z + pos_z
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@ -120,7 +120,7 @@ function airutils.on_step(self,dtime,colinfo)
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props.show_on_minimap = true
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self.object:set_properties(props)
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end
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if self.isonground and props.show_on_minimap then
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if self.isonground and props.show_on_minimap then
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props.show_on_minimap = false
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self.object:set_properties(props)
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end
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@ -150,7 +150,7 @@ function airutils.on_step(self,dtime,colinfo)
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end
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local function ground_pitch(self, longit_speed, curr_pitch)
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newpitch = curr_pitch
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local newpitch = curr_pitch
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if self._last_longit_speed == nil then self._last_longit_speed = 0 end
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-- Estado atual do sistema
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@ -621,7 +621,7 @@ local function damage_vehicle(self, toolcaps, ttime, damage)
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if (not toolcaps) then
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return
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end
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value = toolcaps.damage_groups.fleshy or 0
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local value = toolcaps.damage_groups.fleshy or 0
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if (toolcaps.damage_groups.vehicle) then
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value = toolcaps.damage_groups.vehicle
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end
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