diff --git a/lib_planes/entities.lua b/lib_planes/entities.lua
index 657c64a..4ac4f1e 100644
--- a/lib_planes/entities.lua
+++ b/lib_planes/entities.lua
@@ -56,6 +56,10 @@ function airutils.on_activate(self, staticdata, dtime_s)
             self._last_applied_power = -1 --signal to start
         end
     end
+    self._climb_rate = 0
+    self._yaw = 0
+    self._roll = 0
+    self._pitch = 0
 
     if self._register_parts_method then
         self._register_parts_method(self)
@@ -455,7 +459,7 @@ function airutils.logic(self)
     --GAUGES
     --minetest.chat_send_all('rate '.. climb_rate)
     local climb_angle = airutils.get_gauge_angle(climb_rate)
-    --self.climb_gauge:set_attach(self.object,'',ALBATROS_D5_GAUGE_CLIMBER_POSITION,{x=0,y=0,z=climb_angle})
+    self._climb_rate = climb_rate
 
     local indicated_speed = longit_speed * 0.9
     if indicated_speed < 0 then indicated_speed = 0 end
@@ -526,6 +530,9 @@ function airutils.logic(self)
     --saves last velocity for collision detection (abrupt stop)
     self._last_vel = self.object:get_velocity()
     self._last_longit_speed = longit_speed
+    self._yaw = newyaw
+    self._roll = newroll
+    self._pitch = newpitch
 end
 
 local function damage_vehicle(self, toolcaps, ttime, damage)
diff --git a/lib_planes/utilities.lua b/lib_planes/utilities.lua
index a03d53b..d71c173 100644
--- a/lib_planes/utilities.lua
+++ b/lib_planes/utilities.lua
@@ -671,18 +671,20 @@ function airutils.camera_reposition(player, pitch, roll)
     local player_properties = player:get_properties()
     local new_eye_offset = vector.new()
 
-    local eye_y = -4
+    local eye_y = -6
     if airutils.detect_player_api(player) == 1 then
-        eye_y = eye_y + 6.5
+        --minetest.chat_send_all("1")
+        eye_y = 0.5
     end
     if airutils.detect_player_api(player) == 2 then
-        eye_y = -4
+        --minetest.chat_send_all("2")
+        eye_y = -5
     end
      
     local z, y = airutils.get_xz_from_hipotenuse(0, eye_y, pitch, player_properties.eye_height)
     new_eye_offset.z = z*7
     new_eye_offset.y = y*1.5
-    local x, _ = airutils.get_xz_from_hipotenuse(0, player_properties.eye_height, roll, player_properties.eye_height)
+    local x, _ = airutils.get_xz_from_hipotenuse(0, eye_y, roll, player_properties.eye_height)
     new_eye_offset.x = -x*15
     return new_eye_offset
 end