changed minetest alias to core

This commit is contained in:
Alexsandro Percy 2024-10-15 18:36:35 -03:00
parent e0eb4c0bea
commit b76e5ce370

186
init.lua
View file

@ -1,7 +1,7 @@
-- Minetest 5.4.1 : airutils -- Minetest 5.4.1 : airutils
airutils = {} airutils = {}
airutils.storage = minetest.get_mod_storage() airutils.storage = core.get_mod_storage()
local storage = airutils.storage local storage = airutils.storage
@ -25,8 +25,8 @@ airutils.colors ={
airutils.S = nil airutils.S = nil
if(minetest.get_translator ~= nil) then if(core.get_translator ~= nil) then
airutils.S = minetest.get_translator(minetest.get_current_modname()) airutils.S = core.get_translator(core.get_current_modname())
else else
airutils.S = function ( s ) return s end airutils.S = function ( s ) return s end
@ -39,62 +39,62 @@ airutils.blast_damage = true
-- 1 == true ---- 2 == false -- 1 == true ---- 2 == false
if load_blast_damage == 2 then airutils.blast_damage = false end if load_blast_damage == 2 then airutils.blast_damage = false end
airutils.is_minetest = minetest.get_modpath("player_api") airutils.is_minetest = core.get_modpath("player_api")
airutils.is_mcl = minetest.get_modpath("mcl_player") airutils.is_mcl = core.get_modpath("mcl_player")
airutils.is_repixture = minetest.get_modpath("rp_player") airutils.is_repixture = core.get_modpath("rp_player")
airutils.fuel = {['biofuel:biofuel'] = 1,['biofuel:bottle_fuel'] = 1, airutils.fuel = {['biofuel:biofuel'] = 1,['biofuel:bottle_fuel'] = 1,
['biofuel:phial_fuel'] = 0.25, ['biofuel:fuel_can'] = 10, ['biofuel:phial_fuel'] = 0.25, ['biofuel:fuel_can'] = 10,
['airutils:biofuel'] = 1,} ['airutils:biofuel'] = 1,}
airutils.protect_in_areas = minetest.settings:get_bool('airutils_protect_in_areas') airutils.protect_in_areas = core.settings:get_bool('airutils_protect_in_areas')
airutils.debug_log = minetest.settings:get_bool('airutils_debug_log') airutils.debug_log = core.settings:get_bool('airutils_debug_log')
if not minetest.settings:get_bool('airutils_disable_papi') then if not core.settings:get_bool('airutils_disable_papi') then
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "airutils_papi.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "airutils_papi.lua")
end end
if not minetest.settings:get_bool('airutils_disable_tug') then if not core.settings:get_bool('airutils_disable_tug') then
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "airutils_tug.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "airutils_tug.lua")
end end
if not minetest.settings:get_bool('airutils_disable_repair') then if not core.settings:get_bool('airutils_disable_repair') then
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "airutils_repair.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "airutils_repair.lua")
end end
airutils.splash_texture = "airutils_splash.png" airutils.splash_texture = "airutils_splash.png"
airutils.use_water_particles = false airutils.use_water_particles = false
if minetest.settings:get_bool('airutils_enable_water_particles', false) then if core.settings:get_bool('airutils_enable_water_particles', false) then
airutils.use_water_particles = true airutils.use_water_particles = true
end end
airutils._use_signs_api = true airutils._use_signs_api = true
if not minetest.get_modpath("signs_lib") then airutils._use_signs_api = false end if not core.get_modpath("signs_lib") then airutils._use_signs_api = false end
if minetest.settings:get_bool('airutils_disable_signs_api') then airutils._use_signs_api = false end if core.settings:get_bool('airutils_disable_signs_api') then airutils._use_signs_api = false end
airutils.get_wind = dofile(minetest.get_modpath("airutils") .. DIR_DELIM ..'/wind.lua') airutils.get_wind = dofile(core.get_modpath("airutils") .. DIR_DELIM ..'/wind.lua')
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "uuid_manager.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "uuid_manager.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "common_entities.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "common_entities.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "airutils_wind.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "airutils_wind.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "water_splash.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "water_splash.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "inventory_management.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "inventory_management.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "light.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "light.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "physics_lib.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "physics_lib.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "lib_planes" .. DIR_DELIM .. "init.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "lib_planes" .. DIR_DELIM .. "init.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "lib_copter" .. DIR_DELIM .. "init.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "lib_copter" .. DIR_DELIM .. "init.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "texture_management.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "texture_management.lua")
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "attach_extern_ent.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "attach_extern_ent.lua")
if airutils._use_signs_api then dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "text.lua") end if airutils._use_signs_api then dofile(core.get_modpath("airutils") .. DIR_DELIM .. "text.lua") end
local is_biofuel_installed = false local is_biofuel_installed = false
if biomass then if biomass then
if biomass.convertible_groups then is_biofuel_installed = true end if biomass.convertible_groups then is_biofuel_installed = true end
end end
local enable_internal_biofuel = minetest.settings:get_bool('airutils.force_enable_biofuel') local enable_internal_biofuel = core.settings:get_bool('airutils.force_enable_biofuel')
if not is_biofuel_installed or enable_internal_biofuel then if not is_biofuel_installed or enable_internal_biofuel then
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "airutils_biofuel.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "airutils_biofuel.lua")
end end
if minetest.get_modpath("player_api") and not minetest.settings:get_bool('airutils.disable_uniforms') then if core.get_modpath("player_api") and not core.settings:get_bool('airutils.disable_uniforms') then
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "pilot_skin_manager.lua") dofile(core.get_modpath("airutils") .. DIR_DELIM .. "pilot_skin_manager.lua")
end end
function airutils.remove(pos) function airutils.remove(pos)
@ -115,8 +115,8 @@ function airutils.check_node_below(obj, how_low)
local pos_below = obj:get_pos() local pos_below = obj:get_pos()
if pos_below then if pos_below then
pos_below.y = pos_below.y - how_low pos_below.y = pos_below.y - how_low
local node_below = minetest.get_node(pos_below).name local node_below = core.get_node(pos_below).name
local nodedef = minetest.registered_nodes[node_below] local nodedef = core.registered_nodes[node_below]
local touching_ground = not nodedef or -- unknown nodes are solid local touching_ground = not nodedef or -- unknown nodes are solid
nodedef.walkable or false nodedef.walkable or false
local liquid_below = not touching_ground and nodedef.liquidtype ~= "none" local liquid_below = not touching_ground and nodedef.liquidtype ~= "none"
@ -128,8 +128,8 @@ end
function airutils.check_is_under_water(obj) function airutils.check_is_under_water(obj)
local pos_up = obj:get_pos() local pos_up = obj:get_pos()
pos_up.y = pos_up.y + 0.1 pos_up.y = pos_up.y + 0.1
local node_up = minetest.get_node(pos_up).name local node_up = core.get_node(pos_up).name
local nodedef = minetest.registered_nodes[node_up] local nodedef = core.registered_nodes[node_up]
local liquid_up = nodedef.liquidtype ~= "none" local liquid_up = nodedef.liquidtype ~= "none"
return liquid_up return liquid_up
end end
@ -154,20 +154,20 @@ function airutils.transfer_control(self, status)
if status == false then if status == false then
self._command_is_given = false self._command_is_given = false
if self.co_pilot then if self.co_pilot then
minetest.chat_send_player(self.co_pilot, core.chat_send_player(self.co_pilot,
core.colorize('#ff0000', S(" >>> The captain got the control."))) core.colorize('#ff0000', S(" >>> The captain got the control.")))
end end
if self.driver_name then if self.driver_name then
minetest.chat_send_player(self.driver_name, core.chat_send_player(self.driver_name,
core.colorize('#00ff00', S(" >>> The control is with you now."))) core.colorize('#00ff00', S(" >>> The control is with you now.")))
end end
else else
self._command_is_given = true self._command_is_given = true
if self.co_pilot then if self.co_pilot then
minetest.chat_send_player(self.co_pilot, core.chat_send_player(self.co_pilot,
core.colorize('#00ff00', S(" >>> The control is with you now."))) core.colorize('#00ff00', S(" >>> The control is with you now.")))
end end
if self.driver_name then minetest.chat_send_player(self.driver_name,S(" >>> The control was given.")) end if self.driver_name then core.chat_send_player(self.driver_name,S(" >>> The control was given.")) end
end end
end end
@ -176,22 +176,22 @@ function airutils.detect_player_api(player)
local player_proterties = player:get_properties() local player_proterties = player:get_properties()
--local mesh = "character.b3d" --local mesh = "character.b3d"
--if player_proterties.mesh == mesh then --if player_proterties.mesh == mesh then
if minetest.get_modpath("player_api") then if core.get_modpath("player_api") then
local models = player_api.registered_models local models = player_api.registered_models
local character = models[player_proterties.mesh] local character = models[player_proterties.mesh]
--minetest.chat_send_all(dump(character)); --core.chat_send_all(dump(character));
if character then if character then
if character.animations.sit.eye_height then if character.animations.sit.eye_height then
--minetest.chat_send_all(dump(character.animations.sit.eye_height)); --core.chat_send_all(dump(character.animations.sit.eye_height));
if character.animations.sit.eye_height == 0.8 then if character.animations.sit.eye_height == 0.8 then
--minetest.chat_send_all("new model"); --core.chat_send_all("new model");
return 1 return 1
else else
--minetest.chat_send_all("new height"); --core.chat_send_all("new height");
return 2 --strange bug with armor ands skins returning 1.47 return 2 --strange bug with armor ands skins returning 1.47
end end
else else
--minetest.chat_send_all("old model"); --core.chat_send_all("old model");
return 0 return 0
end end
end end
@ -201,22 +201,22 @@ function airutils.detect_player_api(player)
end end
local function get_nodedef_field(nodename, fieldname) local function get_nodedef_field(nodename, fieldname)
if not minetest.registered_nodes[nodename] then if not core.registered_nodes[nodename] then
return nil return nil
end end
return minetest.registered_nodes[nodename][fieldname] return core.registered_nodes[nodename][fieldname]
end end
--for --for
function airutils.eval_vertical_interception(initial_pos, end_pos) function airutils.eval_vertical_interception(initial_pos, end_pos)
local ret_y = nil local ret_y = nil
local cast = minetest.raycast(initial_pos, end_pos, true, true) local cast = core.raycast(initial_pos, end_pos, true, true)
local thing = cast:next() local thing = cast:next()
while thing do while thing do
if thing.type == "node" then if thing.type == "node" then
local pos = thing.intersection_point local pos = thing.intersection_point
if pos then if pos then
local nodename = minetest.get_node(thing.under).name local nodename = core.get_node(thing.under).name
local drawtype = get_nodedef_field(nodename, "drawtype") local drawtype = get_nodedef_field(nodename, "drawtype")
if drawtype ~= "plantlike" then if drawtype ~= "plantlike" then
ret_y = pos.y ret_y = pos.y
@ -271,7 +271,7 @@ function airutils.get_ground_effect_lift(self, curr_pos, lift, wingspan)
if ground_y then if ground_y then
ground_distance = initial_pos.y - ground_y ground_distance = initial_pos.y - ground_y
end end
--minetest.chat_send_all(dump(ground_distance)) --core.chat_send_all(dump(ground_distance))
--smooth the curve --smooth the curve
local distance_factor = ((ground_distance) * 1) / (wingspan) local distance_factor = ((ground_distance) * 1) / (wingspan)
@ -327,7 +327,7 @@ function airutils.getLiftAccel(self, velocity, accel, longit_speed, roll, curr_p
local angle_of_attack = math.rad(self._angle_of_attack + wing_config) local angle_of_attack = math.rad(self._angle_of_attack + wing_config)
--local acc = 0.8 --local acc = 0.8
local daoa = math.deg(angle_of_attack) local daoa = math.deg(angle_of_attack)
--minetest.chat_send_all(dump(daoa)) --core.chat_send_all(dump(daoa))
--to decrease the lift coefficient at hight altitudes --to decrease the lift coefficient at hight altitudes
local curr_percent_height = (100 - ((curr_pos.y * 100) / max_height))/100 local curr_percent_height = (100 - ((curr_pos.y * 100) / max_height))/100
@ -356,11 +356,11 @@ function airutils.getLiftAccel(self, velocity, accel, longit_speed, roll, curr_p
end end
if airutils.show_lift then if airutils.show_lift then
minetest.chat_send_player(airutils.show_lift,core.colorize('#ffff00', " >>> lift: "..lift_val)) core.chat_send_player(airutils.show_lift,core.colorize('#ffff00', " >>> lift: "..lift_val))
end end
local lift_acc = vector.multiply(lift_dir,lift_val) local lift_acc = vector.multiply(lift_dir,lift_val)
--lift_acc=vector.add(vector.multiply(minetest.yaw_to_dir(rotation.y),acc),lift_acc) --lift_acc=vector.add(vector.multiply(core.yaw_to_dir(rotation.y),acc),lift_acc)
retval = vector.add(retval,lift_acc) retval = vector.add(retval,lift_acc)
----------------------------------------------------------- -----------------------------------------------------------
@ -388,7 +388,7 @@ function airutils.adjust_attack_angle_by_speed(angle_of_attack, min_angle, max_a
if angle_of_attack > max_angle then factor = -1 end if angle_of_attack > max_angle then factor = -1 end
if angle_of_attack < min_angle then factor = 1 end if angle_of_attack < min_angle then factor = 1 end
local correction = (limit*(longit_speed/5000)) * factor * (dtime/ideal_step) local correction = (limit*(longit_speed/5000)) * factor * (dtime/ideal_step)
--minetest.chat_send_all("angle: "..angle_of_attack.." - correction: "..correction) --core.chat_send_all("angle: "..angle_of_attack.." - correction: "..correction)
local new_angle_of_attack = angle_of_attack + correction local new_angle_of_attack = angle_of_attack + correction
return new_angle_of_attack return new_angle_of_attack
@ -424,7 +424,7 @@ function airutils.set_paint(self, puncher, itmstck, texture_name)
--painting with bike painter --painting with bike painter
local meta = itmstck:get_meta() local meta = itmstck:get_meta()
local colstr = meta:get_string("paint_color") local colstr = meta:get_string("paint_color")
--minetest.chat_send_all(dump(colstr)) --core.chat_send_all(dump(colstr))
airutils.paint(self, colstr, texture_name) airutils.paint(self, colstr, texture_name)
return true return true
else else
@ -440,7 +440,7 @@ function airutils.set_paint(self, puncher, itmstck, texture_name)
--lets paint!!!! --lets paint!!!!
local color = (item_name:sub(indx+1)):gsub(":", "") local color = (item_name:sub(indx+1)):gsub(":", "")
local colstr = airutils.colors[color] local colstr = airutils.colors[color]
--minetest.chat_send_all(color ..' '.. dump(colstr)) --core.chat_send_all(color ..' '.. dump(colstr))
if colstr then if colstr then
airutils.paint(self, colstr, texture_name) airutils.paint(self, colstr, texture_name)
if self._alternate_painting_texture and self._mask_painting_texture then if self._alternate_painting_texture and self._mask_painting_texture then
@ -493,7 +493,7 @@ end
function airutils.sit(player) function airutils.sit(player)
--set_animation(frame_range, frame_speed, frame_blend, frame_loop) --set_animation(frame_range, frame_speed, frame_blend, frame_loop)
player:set_animation({x = 81, y = 160},30, 0, true) player:set_animation({x = 81, y = 160},30, 0, true)
if minetest.get_modpath("emote") then emote.start(player:get_player_name(), "sit") end if core.get_modpath("emote") then emote.start(player:get_player_name(), "sit") end
end end
local function get_norm_angle(angle) local function get_norm_angle(angle)
@ -508,7 +508,7 @@ function airutils.normalize_rotations(rotations)
return {x = get_norm_angle(rotations.x), y = get_norm_angle(rotations.y), z = get_norm_angle(rotations.z)} return {x = get_norm_angle(rotations.x), y = get_norm_angle(rotations.y), z = get_norm_angle(rotations.z)}
end end
minetest.register_chatcommand("enable_blast_damage", { core.register_chatcommand("enable_blast_damage", {
params = "<true/false>", params = "<true/false>",
description = S("Enable/disable explosion blast damage"), description = S("Enable/disable explosion blast damage"),
privs = {server=true}, privs = {server=true},
@ -517,10 +517,10 @@ minetest.register_chatcommand("enable_blast_damage", {
if command == "false" then if command == "false" then
airutils.blast_damage = false airutils.blast_damage = false
minetest.chat_send_player(name, S(">>> Blast damage by explosion is disabled")) core.chat_send_player(name, S(">>> Blast damage by explosion is disabled"))
else else
airutils.blast_damage = true airutils.blast_damage = true
minetest.chat_send_player(name, S(">>> Blast damage by explosion is enabled")) core.chat_send_player(name, S(">>> Blast damage by explosion is enabled"))
end end
local save = 2 local save = 2
if airutils.blast_damage == true then save = 1 end if airutils.blast_damage == true then save = 1 end
@ -528,13 +528,13 @@ minetest.register_chatcommand("enable_blast_damage", {
end, end,
}) })
minetest.register_chatcommand("transfer_ownership", { core.register_chatcommand("transfer_ownership", {
params = "<new_owner>", params = "<new_owner>",
description = S("Transfer the property of a plane to another player"), description = S("Transfer the property of a plane to another player"),
privs = {interact=true}, privs = {interact=true},
func = function(name, param) func = function(name, param)
local player = minetest.get_player_by_name(name) local player = core.get_player_by_name(name)
local target_player = minetest.get_player_by_name(param) local target_player = core.get_player_by_name(param)
local attached_to = player:get_attach() local attached_to = player:get_attach()
if attached_to ~= nil then if attached_to ~= nil then
@ -543,30 +543,30 @@ minetest.register_chatcommand("transfer_ownership", {
if seat ~= nil then if seat ~= nil then
local entity = seat:get_luaentity() local entity = seat:get_luaentity()
if entity then if entity then
if entity.owner == name or minetest.check_player_privs(name, {protection_bypass=true}) then if entity.owner == name or core.check_player_privs(name, {protection_bypass=true}) then
entity.owner = param entity.owner = param
minetest.chat_send_player(name,core.colorize('#00ff00', S(" >>> This plane now is property of: ")..param)) core.chat_send_player(name,core.colorize('#00ff00', S(" >>> This plane now is property of: ")..param))
else else
minetest.chat_send_player(name,core.colorize('#ff0000', S(" >>> only the owner or moderators can transfer this airplane"))) core.chat_send_player(name,core.colorize('#ff0000', S(" >>> only the owner or moderators can transfer this airplane")))
end end
end end
end end
else else
minetest.chat_send_player(name,core.colorize('#ff0000', S(" >>> the target player must be logged in"))) core.chat_send_player(name,core.colorize('#ff0000', S(" >>> the target player must be logged in")))
end end
else else
minetest.chat_send_player(name,core.colorize('#ff0000', S(" >>> you are not inside a plane to perform the command"))) core.chat_send_player(name,core.colorize('#ff0000', S(" >>> you are not inside a plane to perform the command")))
end end
end end
}) })
minetest.register_chatcommand("eject_from_plane", { core.register_chatcommand("eject_from_plane", {
params = "", params = "",
description = S("Ejects from a plane"), description = S("Ejects from a plane"),
privs = {interact = true}, privs = {interact = true},
func = function(name, param) func = function(name, param)
local colorstring = core.colorize('#ff0000', S(" >>> you are not inside a plane")) local colorstring = core.colorize('#ff0000', S(" >>> you are not inside a plane"))
local player = minetest.get_player_by_name(name) local player = core.get_player_by_name(name)
local attached_to = player:get_attach() local attached_to = player:get_attach()
if attached_to ~= nil then if attached_to ~= nil then
@ -578,54 +578,54 @@ minetest.register_chatcommand("eject_from_plane", {
if entity.driver_name == name then if entity.driver_name == name then
airutils.dettachPlayer(entity, player) airutils.dettachPlayer(entity, player)
elseif entity._passenger == name then elseif entity._passenger == name then
local passenger = minetest.get_player_by_name(entity._passenger) local passenger = core.get_player_by_name(entity._passenger)
airutils.dettach_pax(entity, passenger) airutils.dettach_pax(entity, passenger)
end end
else else
minetest.chat_send_player(name,colorstring) core.chat_send_player(name,colorstring)
end end
end end
end end
else else
minetest.chat_send_player(name,colorstring) core.chat_send_player(name,colorstring)
end end
end end
}) })
minetest.register_chatcommand("ground_effect", { core.register_chatcommand("ground_effect", {
params = "<on/off>", params = "<on/off>",
description = S("Enables/disables the ground effect (for debug purposes)"), description = S("Enables/disables the ground effect (for debug purposes)"),
privs = {server=true}, privs = {server=true},
func = function(name, param) func = function(name, param)
if minetest.check_player_privs(name, {server=true}) then if core.check_player_privs(name, {server=true}) then
if param == "on" or param == "" then if param == "on" or param == "" then
airutils.ground_effect_is_disabled = nil airutils.ground_effect_is_disabled = nil
minetest.chat_send_player(name,core.colorize('#00ff00', S(" >>> Ground effect was turned on."))) core.chat_send_player(name,core.colorize('#00ff00', S(" >>> Ground effect was turned on.")))
elseif param == "off" then elseif param == "off" then
airutils.ground_effect_is_disabled = true airutils.ground_effect_is_disabled = true
minetest.chat_send_player(name,core.colorize('#0000ff', S(">>> Ground effect was turned off."))) core.chat_send_player(name,core.colorize('#0000ff', S(">>> Ground effect was turned off.")))
end end
else else
minetest.chat_send_player(name,core.colorize('#ff0000', S(" >>> You need 'server' priv to run this command."))) core.chat_send_player(name,core.colorize('#ff0000', S(" >>> You need 'server' priv to run this command.")))
end end
end end
}) })
minetest.register_chatcommand("show_lift", { core.register_chatcommand("show_lift", {
params = "<on/off>", params = "<on/off>",
description = S("Enables/disables the lift printing (for debug purposes)"), description = S("Enables/disables the lift printing (for debug purposes)"),
privs = {server=true}, privs = {server=true},
func = function(name, param) func = function(name, param)
if minetest.check_player_privs(name, {server=true}) then if core.check_player_privs(name, {server=true}) then
if param == "on" or param == "" then if param == "on" or param == "" then
airutils.show_lift = name airutils.show_lift = name
minetest.chat_send_player(name,core.colorize('#0000ff', S(" >>> Lift printing turned on."))) core.chat_send_player(name,core.colorize('#0000ff', S(" >>> Lift printing turned on.")))
elseif param == "off" then elseif param == "off" then
airutils.show_lift = nil airutils.show_lift = nil
minetest.chat_send_player(name,core.colorize('#00ff00', S(" >>> Lift printing turned off."))) core.chat_send_player(name,core.colorize('#00ff00', S(" >>> Lift printing turned off.")))
end end
else else
minetest.chat_send_player(name,core.colorize('#ff0000', S(" >>> You need 'server' priv to run this command."))) core.chat_send_player(name,core.colorize('#ff0000', S(" >>> You need 'server' priv to run this command.")))
end end
end end
}) })
@ -633,7 +633,7 @@ minetest.register_chatcommand("show_lift", {
if airutils._use_signs_api then if airutils._use_signs_api then
local function prefix_change(name, param) local function prefix_change(name, param)
local colorstring = core.colorize('#ff0000', S(" >>> you are not inside a vehicle")) local colorstring = core.colorize('#ff0000', S(" >>> you are not inside a vehicle"))
local player = minetest.get_player_by_name(name) local player = core.get_player_by_name(name)
if not player then return end if not player then return end
local attached_to = player:get_attach() local attached_to = player:get_attach()
@ -642,32 +642,32 @@ if airutils._use_signs_api then
if seat ~= nil then if seat ~= nil then
local entity = seat:get_luaentity() local entity = seat:get_luaentity()
if entity then if entity then
if entity.owner == name or minetest.check_player_privs(name, {protection_bypass=true}) then if entity.owner == name or core.check_player_privs(name, {protection_bypass=true}) then
if param then if param then
entity._ship_name = string.sub(param, 1, 40) entity._ship_name = string.sub(param, 1, 40)
else else
entity._ship_name = "" entity._ship_name = ""
end end
airutils._set_name(entity) airutils._set_name(entity)
minetest.chat_send_player(name,core.colorize('#00ff00', S(" >>> the vehicle name was changed"))) core.chat_send_player(name,core.colorize('#00ff00', S(" >>> the vehicle name was changed")))
else else
minetest.chat_send_player(name,core.colorize('#ff0000', S(" >>> only the owner or moderators can name this vehicle"))) core.chat_send_player(name,core.colorize('#ff0000', S(" >>> only the owner or moderators can name this vehicle")))
end end
end end
end end
else else
minetest.chat_send_player(name,colorstring) core.chat_send_player(name,colorstring)
end end
end end
minetest.register_chatcommand("set_vehicle_name", { core.register_chatcommand("set_vehicle_name", {
params = "<name>", params = "<name>",
description = S("this command is an alias for /set_prefix"), description = S("this command is an alias for /set_prefix"),
privs = {interact = true}, privs = {interact = true},
func = prefix_change, func = prefix_change,
}) })
minetest.register_chatcommand("set_prefix", { core.register_chatcommand("set_prefix", {
params = "<name>", params = "<name>",
description = S("Sets the vehicle prefix"), description = S("Sets the vehicle prefix"),
privs = {interact = true}, privs = {interact = true},