Merge pull request #24 from farribeiro/papi

Change to core namespace in papi code
This commit is contained in:
Alexsandro Percy 2024-10-24 08:01:49 -03:00 committed by GitHub
commit c464ca0ba1
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@ -1,13 +1,13 @@
local S = airutils.S
local function check_protection(pos, name)
if minetest.is_protected(pos, name) then
minetest.log("action", name
if core.is_protected(pos, name) then
core.log("action", name
.. " tried to place a PAPI"
.. " at protected position "
.. minetest.pos_to_string(pos)
.. core.pos_to_string(pos)
)
minetest.record_protection_violation(pos, name)
core.record_protection_violation(pos, name)
return true
end
return false
@ -18,7 +18,7 @@ function airutils.PAPIplace(player,pos)
return
end
local dir = minetest.dir_to_facedir(player:get_look_dir())
local dir = core.dir_to_facedir(player:get_look_dir())
local player_name = player:get_player_name()
if check_protection(pos, player_name) then
@ -68,7 +68,7 @@ airutils.groups_right = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_crea
airutils.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
-- PAPI node (default left)
minetest.register_node("airutils:papi",{
core.register_node("airutils:papi",{
description = S("PAPI"),
--inventory_image = "papi.png",
--wield_image = "papi.png",
@ -101,7 +101,7 @@ minetest.register_node("airutils:papi",{
local player_name = puncher:get_player_name()
local meta = core.get_meta(pos)
if player_name ~= meta:get_string("owner") then
local privs = minetest.get_player_privs(player_name)
local privs = core.get_player_privs(player_name)
if privs.server == false then
return
end
@ -112,7 +112,7 @@ minetest.register_node("airutils:papi",{
function airutils.remove_papi(pos)
--[[
local meta = core.get_meta(pos)
local node = minetest.get_node(pos)
local node = core.get_node(pos)
if node and meta then
local dir=node.param2
if node.name == "airutils:papi_right" then
@ -131,7 +131,7 @@ function airutils.remove_papi(pos)
end
-- PAPI right node
minetest.register_node("airutils:papi_right",{
core.register_node("airutils:papi_right",{
description = S("PAPI") .. "_" .. S("right_side"),
tiles = {"airutils_black.png", "airutils_u_black.png", "airutils_white.png",
"airutils_metal.png", {name = "airutils_red.png", backface_culling = true},},
@ -160,7 +160,7 @@ minetest.register_node("airutils:papi_right",{
-- PAPI craft
minetest.register_craft({
core.register_craft({
output = 'airutils:papi',
recipe = {
{'default:glass', 'default:mese_crystal', 'default:glass'},