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https://github.com/APercy/airutils.git
synced 2025-03-15 08:01:22 +00:00
improved formspecs
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parent
e74e27ca25
commit
d2d3c24468
3 changed files with 178 additions and 10 deletions
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@ -29,6 +29,7 @@ end
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function airutils.on_activate(self, staticdata, dtime_s)
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airutils.actfunc(self, staticdata, dtime_s)
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self._flap = false
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if staticdata ~= "" and staticdata ~= nil then
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local data = minetest.deserialize(staticdata) or {}
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@ -253,6 +254,11 @@ function airutils.logic(self)
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airutils.flap_off(self)
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end
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--landing light
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if self._have_landing_lights then
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airutils.landing_lights_operate(self)
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end
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if longit_speed == 0 and is_flying == false and is_attached == false and self._engine_running == false then
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return
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end
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@ -14,11 +14,6 @@ function airutils.getPlaneFromPlayer(player)
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end
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function airutils.pilot_formspec(name)
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6.0,7.0]",
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}, "")
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local player = minetest.get_player_by_name(name)
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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@ -26,18 +21,92 @@ function airutils.pilot_formspec(name)
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end
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local ent = plane_obj:get_luaentity()
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local extra_height = 0
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local flap_is_down = "false"
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local have_flaps = false
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if ent._wing_angle_extra_flaps then
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if ent._wing_angle_extra_flaps > 0 then
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have_flaps = true
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end
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end
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if have_flaps then
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if ent._flap then flap_is_down = "true" end
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extra_height = extra_height + 0.5
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end
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local light = "false"
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if ent._have_landing_lights then
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if ent._land_light then light = "true" end
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extra_height = extra_height + 0.5
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end
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if ent._have_copilot then extra_height = extra_height + 1.1 end
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local yaw = "false"
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if ent._yaw_by_mouse then yaw = "true" end
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basic_form = basic_form.."button[1,1.0;4,1;turn_on;Start/Stop Engines]"
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basic_form = basic_form.."button[1,2.1;4,1;hud;Show/Hide Gauges]"
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basic_form = basic_form.."button[1,3.2;4,1;inventory;Show Inventory]"
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basic_form = basic_form.."checkbox[1,4.7;yaw;Yaw by mouse;"..yaw.."]"
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basic_form = basic_form.."button[1,5.2;4,1;go_out;Go Out!]"
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6.0,"..(7.0+extra_height).."]",
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}, "")
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local ver_pos = 1.0
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;turn_on;Start/Stop Engines]"
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ver_pos = ver_pos + 1.1
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;hud;Show/Hide Gauges]"
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ver_pos = ver_pos + 1.1
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;inventory;Show Inventory]"
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ver_pos = ver_pos + 1.5
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if have_flaps then
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basic_form = basic_form.."checkbox[1,"..ver_pos..";flap_is_down;Flaps down;"..flap_is_down.."]"
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ver_pos = ver_pos + 0.5
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end
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if ent._have_landing_lights then
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basic_form = basic_form.."checkbox[1,"..ver_pos..";light;Landing Light;"..light.."]"
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ver_pos = ver_pos + 0.5
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end
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basic_form = basic_form.."checkbox[1,"..ver_pos..";yaw;Yaw by mouse;"..yaw.."]"
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ver_pos = ver_pos + 0.5
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if ent._have_copilot then
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;copilot_form;Co-pilot Manage]"
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ver_pos = ver_pos + 1.1
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end
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;go_out;Go Out!]"
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minetest.show_formspec(name, "lib_planes:pilot_main", basic_form)
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end
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function airutils.manage_copilot_formspec(name)
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local player = minetest.get_player_by_name(name)
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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return
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end
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local ent = plane_obj:get_luaentity()
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local pass_list = ""
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for k, v in pairs(ent._passengers) do
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pass_list = pass_list .. v .. ","
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end
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6,4.5]",
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}, "")
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basic_form = basic_form.."label[1,1.0;Bring a copilot:]"
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basic_form = basic_form.."dropdown[1,1.5;4,0.6;copilot;"..pass_list..";0;false]"
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basic_form = basic_form.."button[1,2.5;4,1;pass_control;Pass the Control]"
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minetest.show_formspec(name, "lib_planes:manage_copilot", basic_form)
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end
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function airutils.pax_formspec(name)
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local basic_form = table.concat({
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"formspec_version[3]",
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@ -152,6 +221,27 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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airutils.show_vehicle_trunk_formspec(ent, player, ent._trunk_slots)
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end
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end
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if fields.flap_is_down then
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if fields.flap_is_down == "true" then
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ent._flap = true
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else
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ent._flap = false
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end
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minetest.sound_play("airutils_collision", {
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object = ent.object,
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max_hear_distance = 15,
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gain = 1.0,
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fade = 0.0,
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pitch = 0.5,
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}, true)
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end
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if fields.light then
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if ent._land_light == true then
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ent._land_light = false
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else
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ent._land_light = true
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end
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end
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if fields.yaw then
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if ent._yaw_by_mouse == true then
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ent._yaw_by_mouse = false
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@ -159,7 +249,61 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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ent._yaw_by_mouse = true
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end
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end
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if fields.copilot_form then
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airutils.manage_copilot_formspec(name)
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end
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end
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minetest.close_formspec(name, "lib_planes:pilot_main")
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end
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if formname == "lib_planes:manage_copilot" then
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local name = player:get_player_name()
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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minetest.close_formspec(name, "lib_planes:manage_copilot")
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return
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end
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local ent = plane_obj:get_luaentity()
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if fields.copilot then
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--look for a free seat first
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local is_there_a_free_seat = false
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for i = 2,1,-1
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do
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if ent._passengers[i] == nil then
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is_there_a_free_seat = true
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break
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end
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end
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--then move the current copilot to a free seat
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if ent.co_pilot and is_there_a_free_seat then
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local copilot_player_obj = minetest.get_player_by_name(ent.co_pilot)
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if copilot_player_obj then
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airutils.dettach_pax(ent, copilot_player_obj)
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airutils.attach_pax(ent, copilot_player_obj)
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else
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ent.co_pilot = nil
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end
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end
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--so bring the new copilot
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if ent.co_pilot == nil then
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local new_copilot_player_obj = minetest.get_player_by_name(fields.copilot)
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if new_copilot_player_obj then
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airutils.dettach_pax(ent, new_copilot_player_obj)
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airutils.attach_pax(ent, new_copilot_player_obj, true)
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end
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end
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end
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if fields.pass_control then
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if ent._command_is_given == true then
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--take the control
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airutils.transfer_control(ent, false)
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else
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--trasnfer the control to student
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airutils.transfer_control(ent, true)
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end
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end
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minetest.close_formspec(name, "lib_planes:manage_copilot")
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end
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end)
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@ -832,3 +832,21 @@ function airutils.rescueConnectionFailedPassengers(self)
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end
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end
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end
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function airutils.landing_lights_operate(self)
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if self._last_light_move == nil then self._last_light_move = 0.15 end
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self._last_light_move = self._last_light_move + self.dtime
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if self._last_light_move > 0.15 then
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self._last_light_move = 0
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if self._land_light == true and self._engine_running == true then
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self._light_active_time = self._light_active_time + self.dtime
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--minetest.chat_send_all(self._light_active_time)
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if self._light_active_time > 24 then self._land_light = false end
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airutils.put_light(self)
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else
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self._land_light = false
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self._light_active_time = 0
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airutils.remove_light(self)
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end
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end
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end
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