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more elegant way to check for a global
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1 changed files with 2 additions and 2 deletions
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@ -97,11 +97,11 @@ function airutils.set_player_skin(player, skin)
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else
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else
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--remove texture
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--remove texture
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local old_texture = player_meta:get_string("backup")
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local old_texture = player_meta:get_string("backup")
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if set_skin then --checking if set_skin is available (not using an optional dependency, just checking if it exists)
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if minetest.global_exists(set_skin) then --checking if set_skin is available
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if player:get_attribute("set_skin:player_skin") ~= nil and player:get_attribute("set_skin:player_skin") ~= "" then
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if player:get_attribute("set_skin:player_skin") ~= nil and player:get_attribute("set_skin:player_skin") ~= "" then
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old_texture = player:get_attribute("set_skin:player_skin")
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old_texture = player:get_attribute("set_skin:player_skin")
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end
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end
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elseif wardrobe then --checking if wardrobe is available (not using an optional dependency, just checking if it exists)
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elseif minetest.global_exists(wardrobe) then --checking if wardrobe is available
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if wardrobe.playerSkins then
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if wardrobe.playerSkins then
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if wardrobe.playerSkins[name] ~= nil then
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if wardrobe.playerSkins[name] ~= nil then
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old_texture = wardrobe.playerSkins[name]
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old_texture = wardrobe.playerSkins[name]
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