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fix when player gets out server before full load
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@ -27,7 +27,10 @@ local set_player_textures =
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function airutils.set_player_skin(player, skin)
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function airutils.set_player_skin(player, skin)
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if not player then return end
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if not player then return end
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local player_properties = player:get_properties()
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local player_properties = player:get_properties()
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if not player_properties then return end
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local texture = player_properties.textures
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local texture = player_properties.textures
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local name = player:get_player_name()
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local name = player:get_player_name()
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if texture then
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if texture then
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