mirror of
https://github.com/APercy/airutils.git
synced 2025-03-15 16:11:22 +00:00
401 lines
14 KiB
Lua
401 lines
14 KiB
Lua
dofile(minetest.get_modpath("airutils") .. DIR_DELIM .. "lib_planes" .. DIR_DELIM .. "global_definitions.lua")
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--------------
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-- Manual --
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--------------
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function airutils.getPlaneFromPlayer(player)
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local seat = player:get_attach()
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if seat then
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local plane = seat:get_attach()
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return plane
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end
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return nil
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end
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function airutils.pilot_formspec(name)
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local player = minetest.get_player_by_name(name)
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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return
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end
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local ent = plane_obj:get_luaentity()
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local extra_height = 0
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local flap_is_down = "false"
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local have_flaps = false
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if ent._wing_angle_extra_flaps then
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if ent._wing_angle_extra_flaps > 0 then
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have_flaps = true
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end
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end
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if have_flaps then
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if ent._flap then flap_is_down = "true" end
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extra_height = extra_height + 0.5
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end
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local light = "false"
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if ent._have_landing_lights then
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if ent._land_light then light = "true" end
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extra_height = extra_height + 0.5
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end
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if ent._have_copilot and name == ent.driver_name then extra_height = extra_height + 1.1 end
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if ent._have_adf then extra_height = extra_height + 1.1 end
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local yaw = "false"
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if ent._yaw_by_mouse then yaw = "true" end
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6.0,"..(7.0+extra_height).."]",
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}, "")
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local ver_pos = 1.0
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;turn_on;Start/Stop Engines]"
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ver_pos = ver_pos + 1.1
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;hud;Show/Hide Gauges]"
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ver_pos = ver_pos + 1.1
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;inventory;Show Inventory]"
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ver_pos = ver_pos + 1.5
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if have_flaps then
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basic_form = basic_form.."checkbox[1,"..ver_pos..";flap_is_down;Flaps down;"..flap_is_down.."]"
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ver_pos = ver_pos + 0.5
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end
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if ent._have_landing_lights then
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basic_form = basic_form.."checkbox[1,"..ver_pos..";light;Landing Light;"..light.."]"
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ver_pos = ver_pos + 0.5
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end
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basic_form = basic_form.."checkbox[1,"..ver_pos..";yaw;Yaw by mouse;"..yaw.."]"
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ver_pos = ver_pos + 0.5
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if ent._have_copilot and name == ent.driver_name then
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;copilot_form;Co-pilot Manager]"
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ver_pos = ver_pos + 1.1
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end
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if ent._have_adf then
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;adf_form;Adf Manager]"
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ver_pos = ver_pos + 1.1
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end
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basic_form = basic_form.."button[1,"..ver_pos..";4,1;go_out;Go Out!]"
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minetest.show_formspec(name, "lib_planes:pilot_main", basic_form)
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end
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function airutils.manage_copilot_formspec(name)
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local player = minetest.get_player_by_name(name)
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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return
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end
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local ent = plane_obj:get_luaentity()
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local pass_list = ""
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for k, v in pairs(ent._passengers) do
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pass_list = pass_list .. v .. ","
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end
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6,4.5]",
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}, "")
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basic_form = basic_form.."label[1,1.0;Bring a copilot:]"
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basic_form = basic_form.."dropdown[1,1.5;4,0.6;copilot;"..pass_list..";0;false]"
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basic_form = basic_form.."button[1,2.5;4,1;pass_control;Pass the Control]"
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minetest.show_formspec(name, "lib_planes:manage_copilot", basic_form)
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end
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function airutils.adf_formspec(name)
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local player = minetest.get_player_by_name(name)
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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return
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end
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local ent = plane_obj:get_luaentity()
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local adf = "false"
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if ent._adf then adf = "true" end
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local x = 0
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local z = 0
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if ent._adf_destiny then
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if ent._adf_destiny.x then
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if type(ent._adf_destiny.x) ~= nil then
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x = math.floor(ent._adf_destiny.x)
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end
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end
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if ent._adf_destiny.z then
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if type(ent._adf_destiny.z) ~= nil then
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z = math.floor(ent._adf_destiny.z)
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end
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end
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else
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--return
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end
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6,3.5]",
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}, "")
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basic_form = basic_form.."checkbox[1.0,1.0;adf;Auto Direction Find;"..adf.."]"
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basic_form = basic_form.."field[1.0,1.7;1.5,0.6;adf_x;pos x;"..x.."]"
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basic_form = basic_form.."field[2.8,1.7;1.5,0.6;adf_z;pos z;"..z.."]"
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basic_form = basic_form.."button[4.5,1.7;0.6,0.6;save_adf;OK]"
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minetest.show_formspec(name, "lib_planes:adf_main", basic_form)
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end
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function airutils.pax_formspec(name)
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[6,5]",
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}, "")
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basic_form = basic_form.."button[1,1.0;4,1;new_seat;Change Seat]"
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basic_form = basic_form.."button[1,2.5;4,1;go_out;Go Offboard]"
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minetest.show_formspec(name, "lib_planes:passenger_main", basic_form)
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end
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function airutils.go_out_confirmation_formspec(name)
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local basic_form = table.concat({
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"formspec_version[3]",
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"size[7,2.2]",
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}, "")
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basic_form = basic_form.."label[0.5,0.5;Do you really want to go offboard now?]"
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basic_form = basic_form.."button[1.3,1.0;2,0.8;no;No]"
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basic_form = basic_form.."button[3.6,1.0;2,0.8;yes;Yes]"
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minetest.show_formspec(name, "lib_planes:go_out_confirmation_form", basic_form)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "lib_planes:go_out_confirmation_form" then
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local name = player:get_player_name()
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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minetest.close_formspec(name, "lib_planes:go_out_confirmation_form")
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return
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end
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local ent = plane_obj:get_luaentity()
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if ent then
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if fields.yes then
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airutils.dettach_pax(ent, player)
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end
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end
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minetest.close_formspec(name, "lib_planes:go_out_confirmation_form")
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end
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if formname == "lib_planes:adf_main" then
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local name = player:get_player_name()
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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minetest.close_formspec(name, "lib_planes:adf_main")
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return
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end
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local ent = plane_obj:get_luaentity()
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if ent then
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if fields.adf then
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if ent._adf == true then
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ent._adf = false
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else
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ent._adf = true
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end
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end
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if fields.save_adf then
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if ent._adf_destiny then
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if fields.adf_x then
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if tonumber(fields.adf_x, 10) ~= nil then
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ent._adf_destiny.x = tonumber(fields.adf_x, 10)
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end
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end
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if fields.adf_z then
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if tonumber(fields.adf_z, 10) ~= nil then
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ent._adf_destiny.z = tonumber(fields.adf_z, 10)
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end
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end
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end
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end
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end
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minetest.close_formspec(name, "lib_planes:adf_main")
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end
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if formname == "lib_planes:passenger_main" then
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local name = player:get_player_name()
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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minetest.close_formspec(name, "lib_planes:passenger_main")
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return
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end
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local ent = plane_obj:get_luaentity()
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if ent then
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if fields.new_seat then
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airutils.dettach_pax(ent, player)
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airutils.attach_pax(ent, player)
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end
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if fields.go_out then
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local touching_ground, liquid_below = airutils.check_node_below(plane_obj, 2.5)
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if ent.isinliquid or touching_ground then --isn't flying?
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airutils.dettach_pax(ent, player)
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else
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airutils.go_out_confirmation_formspec(name)
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end
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end
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end
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minetest.close_formspec(name, "lib_planes:passenger_main")
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end
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if formname == "lib_planes:pilot_main" then
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local name = player:get_player_name()
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj then
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local ent = plane_obj:get_luaentity()
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if fields.turn_on then
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airutils.start_engine(ent)
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end
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if fields.hud then
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if ent._show_hud == true then
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ent._show_hud = false
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else
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ent._show_hud = true
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end
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end
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if fields.go_out then
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local touch_point = ent.initial_properties.collisionbox[2]-1.0
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-----////
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local is_on_ground = false
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local pos = plane_obj:get_pos()
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pos.y = pos.y + touch_point
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local node_below = minetest.get_node(pos).name
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local nodedef = minetest.registered_nodes[node_below]
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is_on_ground = not nodedef or nodedef.walkable or false -- unknown nodes are solid
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if ent.driver_name == name then
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--minetest.chat_send_all(dump(noded))
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if is_on_ground then --or clicker:get_player_control().sneak then
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--remove the passengers first
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local max_seats = table.getn(ent._seats)
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for i = max_seats,2,-1
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do
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if ent._passengers[i] then
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local passenger = minetest.get_player_by_name(ent._passengers[i])
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if passenger then airutils.dettach_pax(ent, passenger) end
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end
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end
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ent._instruction_mode = false
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else
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-- not on ground
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if ent.co_pilot then
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--give the control to the pax
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ent._autopilot = false
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airutils.transfer_control(ent, true)
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ent._command_is_given = true
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ent._instruction_mode = true
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end
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end
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airutils.dettachPlayer(ent, player)
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else
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airutils.dettach_pax(ent, player)
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end
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end
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if fields.inventory then
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if ent._trunk_slots then
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airutils.show_vehicle_trunk_formspec(ent, player, ent._trunk_slots)
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end
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end
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if fields.flap_is_down then
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if fields.flap_is_down == "true" then
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ent._flap = true
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else
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ent._flap = false
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end
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minetest.sound_play("airutils_collision", {
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object = ent.object,
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max_hear_distance = 15,
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gain = 1.0,
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fade = 0.0,
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pitch = 0.5,
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}, true)
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end
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if fields.light then
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if ent._land_light == true then
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ent._land_light = false
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else
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ent._land_light = true
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end
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end
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if fields.yaw then
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if ent._yaw_by_mouse == true then
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ent._yaw_by_mouse = false
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else
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ent._yaw_by_mouse = true
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end
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end
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if fields.copilot_form then
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airutils.manage_copilot_formspec(name)
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end
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if fields.adf_form then
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airutils.adf_formspec(name)
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end
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end
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minetest.close_formspec(name, "lib_planes:pilot_main")
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end
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if formname == "lib_planes:manage_copilot" then
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local name = player:get_player_name()
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local plane_obj = airutils.getPlaneFromPlayer(player)
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if plane_obj == nil then
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minetest.close_formspec(name, "lib_planes:manage_copilot")
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return
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end
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local ent = plane_obj:get_luaentity()
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if fields.copilot then
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--look for a free seat first
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local is_there_a_free_seat = false
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for i = 2,1,-1
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do
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if ent._passengers[i] == nil then
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is_there_a_free_seat = true
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break
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end
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end
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--then move the current copilot to a free seat
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if ent.co_pilot and is_there_a_free_seat then
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local copilot_player_obj = minetest.get_player_by_name(ent.co_pilot)
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if copilot_player_obj then
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airutils.dettach_pax(ent, copilot_player_obj)
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airutils.attach_pax(ent, copilot_player_obj)
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else
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ent.co_pilot = nil
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end
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end
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--so bring the new copilot
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if ent.co_pilot == nil then
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local new_copilot_player_obj = minetest.get_player_by_name(fields.copilot)
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if new_copilot_player_obj then
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airutils.dettach_pax(ent, new_copilot_player_obj)
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airutils.attach_pax(ent, new_copilot_player_obj, true)
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end
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end
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end
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if fields.pass_control then
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if ent._command_is_given == true then
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--take the control
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airutils.transfer_control(ent, false)
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else
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--trasnfer the control to student
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airutils.transfer_control(ent, true)
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end
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end
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minetest.close_formspec(name, "lib_planes:manage_copilot")
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end
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end)
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