mirror of
https://github.com/ElCeejo/animalia.git
synced 2025-03-15 12:21:24 +00:00
167 lines
3.4 KiB
Lua
167 lines
3.4 KiB
Lua
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---------------
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-- Song Bird --
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---------------
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local random = math.random
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creatura.register_mob("animalia:song_bird", {
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-- Engine Props
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visual_size = {x = 10, y = 10},
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mesh = "animalia_bird.b3d",
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textures = {
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"animalia_cardinal.png",
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"animalia_bluebird.png",
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"animalia_goldfinch.png"
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},
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-- Creatura Props
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max_health = 2,
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speed = 4,
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tracking_range = 8,
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max_boids = 6,
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boid_seperation = 0.3,
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despawn_after = 200,
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max_fall = 0,
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stepheight = 1.1,
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sounds = {
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cardinal = {
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name = "animalia_cardinal",
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gain = 0.5,
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distance = 63
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},
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eastern_blue = {
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name = "animalia_bluebird",
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gain = 0.5,
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distance = 63
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},
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goldfinch = {
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name = "animalia_goldfinch",
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gain = 0.5,
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distance = 63
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},
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},
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hitbox = {
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width = 0.2,
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height = 0.4
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},
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animations = {
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stand = {range = {x = 1, y = 100}, speed = 30, frame_blend = 0.3, loop = true},
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walk = {range = {x = 110, y = 130}, speed = 40, frame_blend = 0.3, loop = true},
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fly = {range = {x = 140, y = 160}, speed = 40, frame_blend = 0.3, loop = true}
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},
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--follow = {},
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drops = {
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{name = "animalia:feather", min = 1, max = 1, chance = 2}
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},
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-- Animalia Props
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flee_puncher = true,
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catch_with_net = true,
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catch_with_lasso = false,
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wander_action = animalia.action_boid_move,
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--roost_action = animalia.action_roost,
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-- Functions
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utility_stack = {
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{
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utility = "animalia:wander",
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step_delay = 0.25,
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get_score = function(self)
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return 0.1, {self, true}
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end
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},
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{
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utility = "animalia:aerial_wander",
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get_score = function(self)
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if self.is_landed then
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local player = creatura.get_nearby_player(self)
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if player then
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self.is_landed = self:memorize("is_landed", false)
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end
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end
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if not self.is_landed
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or self.in_liquid then
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return 0.2, {self}
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end
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return 0
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end
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},
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{
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utility = "animalia:fly_to_land",
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get_score = function(self)
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if self.is_landed
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and not self.touching_ground
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and not self.in_liquid
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and creatura.sensor_floor(self, 3, true) > 2 then
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return 0.3, {self}
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end
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return 0
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end
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}
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},
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activate_func = function(self)
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if animalia.despawn_inactive_mob(self) then return end
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animalia.initialize_api(self)
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animalia.initialize_lasso(self)
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self.is_landed = (random(2) < 2 and true) or false
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.do_growth(self, 60)
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--animalia.update_lasso_effects(self)
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animalia.rotate_to_pitch(self)
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if self:timer(random(6, 12)) then
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if animalia.is_day then
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if self.texture_no == 1 then
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self:play_sound("cardinal")
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elseif self.texture_no == 2 then
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self:play_sound("eastern_blue")
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else
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self:play_sound("goldfinch")
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end
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end
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end
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if not self.is_landed
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or not self.touching_ground then
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self.speed = 4
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else
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self.speed = 3
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end
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end,
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death_func = animalia.death_func,
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on_rightclick = function(self, clicker)
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--[[if animalia.feed(self, clicker, false, false) then
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return
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end]]
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if animalia.set_nametag(self, clicker) then
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return
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end
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end,
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on_punch = animalia.punch
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})
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creatura.register_spawn_item("animalia:song_bird", {
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col1 = "ae2f2f",
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col2 = "f3ac1c"
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})
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minetest.register_entity("animalia:bird", {
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static_save = false,
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on_activate = function(self)
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self.object:remove()
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end
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})
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minetest.register_abm({
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label = "animalia:nest_cleanup",
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nodenames = "animalia:nest_song_bird",
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interval = 900,
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action = function(pos)
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minetest.remove_node(pos)
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end
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})
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