mirror of
https://github.com/ElCeejo/animalia.git
synced 2025-03-15 12:21:24 +00:00
126 lines
2.7 KiB
Lua
126 lines
2.7 KiB
Lua
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----------
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-- Bear --
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----------
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creatura.register_mob("animalia:grizzly_bear", {
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-- Engine Props
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visual_size = {x = 10, y = 10},
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mesh = "animalia_bear.b3d",
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textures = {
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"animalia_bear_grizzly.png"
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},
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makes_footstep_sound = true,
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-- Creatura Props
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max_health = 20,
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armor_groups = {fleshy = 100},
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damage = 6,
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speed = 4,
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tracking_range = 10,
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despawn_after = 1000,
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max_fall = 3,
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stepheight = 1.1,
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sounds = {
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random = {
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name = "animalia_bear",
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gain = 0.5,
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distance = 8
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},
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hurt = {
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name = "animalia_bear_hurt",
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gain = 0.5,
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distance = 8
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},
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death = {
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name = "animalia_bear_death",
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gain = 0.5,
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distance = 8
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}
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},
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hitbox = {
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width = 0.5,
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height = 1
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},
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animations = {
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stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
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walk = {range = {x = 61, y = 79}, speed = 10, frame_blend = 0.3, loop = true},
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run = {range = {x = 81, y = 99}, speed = 20, frame_blend = 0.3, loop = true},
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melee = {range = {x = 101, y = 120}, speed = 30, frame_blend = 0.3, loop = false}
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},
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follow = {
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"group:food_berry",
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"group:food_fish"
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},
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drops = {
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{name = "animalia:pelt_bear", min = 1, max = 3, chance = 1}
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},
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fancy_collide = false,
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-- Behavior Parameters
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attacks_players = true,
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-- Animalia Parameters
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catch_with_net = true,
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catch_with_lasso = true,
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head_data = {
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offset = {x = 0, y = 0.35, z = 0.0},
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pitch_correction = -45,
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pivot_h = 0.75,
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pivot_v = 1
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},
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-- Functions
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utility_stack = {
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animalia.mob_ai.basic_wander,
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animalia.mob_ai.swim_seek_land,
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animalia.mob_ai.basic_seek_food,
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animalia.mob_ai.basic_attack,
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animalia.mob_ai.basic_breed
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},
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on_eat_drop = function(self)
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local feed_no = (self.feed_no or 0) + 1
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if feed_no >= 5 then
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feed_no = 0
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if self.breeding then return false end
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if self.breeding_cooldown <= 0 then
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self.breeding = true
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self.breeding_cooldown = 60
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animalia.particle_spawner(self.stand_pos, "heart.png", "float")
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end
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self._despawn = self:memorize("_despawn", false)
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self.despawn_after = self:memorize("despawn_after", false)
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end
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self.feed_no = feed_no
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end,
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activate_func = function(self)
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animalia.initialize_api(self)
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animalia.initialize_lasso(self)
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.head_tracking(self, 0.75, 0.75)
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animalia.do_growth(self, 60)
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animalia.update_lasso_effects(self)
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animalia.random_sound(self)
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end,
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death_func = function(self)
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if self:get_utility() ~= "animalia:die" then
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self:initiate_utility("animalia:die", self)
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end
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end,
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on_punch = animalia.punch
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})
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creatura.register_spawn_item("animalia:grizzly_bear", {
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col1 = "64361d",
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col2 = "2c0d03"
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})
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