mirror of
https://github.com/ElCeejo/animalia.git
synced 2025-03-15 12:21:24 +00:00
156 lines
4.1 KiB
Lua
156 lines
4.1 KiB
Lua
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------------
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-- Turkey --
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------------
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local blend = better_fauna.frame_blend
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local function turkey_logic(self)
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if self.hp <= 0 then
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mob_core.on_die(self)
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return
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end
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local prty = mobkit.get_queue_priority(self)
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local player = mobkit.get_nearby_player(self)
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if mobkit.timer(self,1) then
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mob_core.vitals(self)
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mob_core.random_sound(self, 12)
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if prty < 3
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and self.breeding then
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better_fauna.hq_fowl_breed(self, 3)
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end
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if prty < 2
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and player then
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if self.attention_span < 5 then
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if mob_core.follow_holding(self, player) then
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better_fauna.hq_follow_player(self, 2, player)
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self.attention_span = self.attention_span + 1
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end
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end
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end
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if mobkit.is_queue_empty_high(self) then
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mob_core.hq_roam(self, 0)
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end
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end
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end
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minetest.register_entity("better_fauna:turkey",{
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max_hp = 10,
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view_range = 16,
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armor_groups = {fleshy = 100},
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physical = true,
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collide_with_objects = true,
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collisionbox = {-0.3, -0.2, -0.3, 0.3, 0.4, 0.3},
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visual_size = {x = 7, y = 7},
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scale_stage1 = 0.25,
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scale_stage2 = 0.5,
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scale_stage3 = 0.75,
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visual = "mesh",
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mesh = "better_fauna_turkey.b3d",
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female_textures = {"better_fauna_turkey_hen.png"},
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male_textures = {"better_fauna_turkey_tom.png"},
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child_textures = {"better_fauna_turkey_chick.png"},
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animation = {
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stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = blend, loop = true},
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walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = blend, loop = true},
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run = {range = {x = 10, y = 30}, speed = 45, frame_blend = blend, loop = true},
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fall = {range = {x = 40, y = 60}, speed = 30, frame_blend = blend, loop = true},
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},
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sounds = {
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alter_child_pitch = true,
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random = {
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name = "better_fauna_turkey_idle",
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gain = 1.0,
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distance = 8
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},
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hurt = {
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name = "better_fauna_turkey_hurt",
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gain = 1.0,
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distance = 8
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},
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death = {
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name = "better_fauna_turkey_death",
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gain = 1.0,
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distance = 8
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}
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},
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max_speed = 4,
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stepheight = 1.1,
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jump_height = 1.1,
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buoyancy = 0.25,
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lung_capacity = 10,
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timeout = 1200,
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ignore_liquidflag = false,
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core_growth = false,
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push_on_collide = true,
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catch_with_net = true,
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follow = {
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"farming:seed_cotton",
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"farming:seed_wheat"
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},
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drops = {
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{name = "better_fauna:feather", chance = 1, min = 1, max = 2},
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{name = "better_fauna:turkey_raw", chance = 1, min = 3, max = 5}
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},
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on_step = better_fauna.on_step,
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on_activate = better_fauna.on_activate,
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get_staticdata = mobkit.statfunc,
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phsyics = better_fauna.lightweight_physics,
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logic = turkey_logic,
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on_rightclick = function(self, clicker)
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if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
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mob_core.protect(self, clicker, false)
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mob_core.nametag(self, clicker, true)
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end,
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on_punch = function(self, puncher, _, tool_capabilities, dir)
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mobkit.clear_queue_high(self)
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mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
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better_fauna.hq_sporadic_flee(self, 10, puncher)
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end,
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})
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mob_core.register_spawn_egg("better_fauna:turkey", "352b22", "2f2721")
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mob_core.register_spawn({
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name = "better_fauna:turkey",
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nodes = {"default:dry_dirt_with_dry_grass", "default:dirt_with_grass"},
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min_light = 0,
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max_light = 15,
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min_height = -31000,
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max_height = 31000,
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min_rad = 24,
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max_rad = 256,
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group = 6,
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optional = {
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biomes = {
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"deciduous_forest",
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"taiga"
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}
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}
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}, 16, 6)
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minetest.register_craftitem("better_fauna:turkey_raw", {
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description = "Raw Turkey",
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inventory_image = "better_fauna_turkey_raw.png",
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on_use = minetest.item_eat(1),
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groups = {flammable = 2},
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})
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minetest.register_craftitem("better_fauna:turkey_cooked", {
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description = "Cooked Turkey",
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inventory_image = "better_fauna_turkey_cooked.png",
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on_use = minetest.item_eat(6),
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groups = {flammable = 2},
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "better_fauna:turkey_raw",
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output = "better_fauna:turkey_cooked",
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})
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