Initial Commit
527
api/api.lua
Normal file
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@ -0,0 +1,527 @@
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-------------
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---- API ----
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-------------
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-- Ver 0.1 --
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local random = math.random
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local pi = math.pi
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local abs = math.abs
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local ceil = math.ceil
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local vec_dist = vector.distance
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local abr = minetest.get_mapgen_setting('active_block_range')
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local function hitbox(self) return self.object:get_properties().collisionbox end
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local walkable_nodes = {}
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minetest.register_on_mods_loaded(function()
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for name in pairs(minetest.registered_nodes) do
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if name ~= "air" and name ~= "ignore" then
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if minetest.registered_nodes[name].walkable then
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table.insert(walkable_nodes,name)
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end
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end
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end
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end)
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function better_fauna.particle_spawner(pos, texture, type, min_pos, max_pos)
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type = type or "float"
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min_pos = min_pos or {
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x = pos.x - 2,
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y = pos.y - 2,
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z = pos.z - 2,
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}
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max_pos = max_pos or {
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x = pos.x + 2,
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y = pos.y + 2,
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z = pos.z + 2,
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}
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if type == "float" then
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minetest.add_particlespawner({
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amount = 16,
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time = 0.25,
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minpos = min_pos,
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maxpos = max_pos,
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minvel = {x = 0, y = 0.2, z = 0},
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maxvel = {x = 0, y = 0.25, z = 0},
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minexptime = 0.75,
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maxexptime = 1,
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minsize = 4,
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maxsize = 4,
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texture = texture,
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glow = 1,
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})
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elseif type == "splash" then
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minetest.add_particlespawner({
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amount = 6,
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time = 0.25,
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minpos = {x = pos.x - 7/16, y = pos.y + 0.6, z = pos.z - 7/16},
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maxpos = {x = pos.x + 7/16, y = pos.y + 0.6, z = pos.z + 7/16},
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minvel = vector.new(-1, 2, -1),
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maxvel = vector.new(1, 5, 1),
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minacc = vector.new(0, -9.81, 0),
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maxacc = vector.new(0, -9.81, 0),
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minsize = 2,
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maxsize = 4,
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collisiondetection = true,
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texture = texture,
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})
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end
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end
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---------------------------
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-- Mob Control Functions --
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---------------------------
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local function can_fit(pos, width)
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local pos1 = vector.new(pos.x - width, pos.y, pos.z - width)
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local pos2 = vector.new(pos.x + width, pos.y, pos.z + width)
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for x = pos1.x, pos2.x do
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for y = pos1.y, pos2.y do
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for z = pos1.z, pos2.z do
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local p2 = vector.new(x, y, z)
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local node = minetest.get_node(p2)
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if minetest.registered_nodes[node.name].walkable then
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local p3 = vector.new(p2.x, p2.y + 1, p2.z)
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local node2 = minetest.get_node(p3)
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if minetest.registered_nodes[node2.name].walkable then
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return false
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end
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end
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end
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end
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end
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return true
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end
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local function move_from_wall(pos, width)
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local pos1 = vector.new(pos.x - width, pos.y, pos.z - width)
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local pos2 = vector.new(pos.x + width, pos.y, pos.z + width)
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for x = pos1.x, pos2.x do
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for y = pos1.y, pos2.y do
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for z = pos1.z, pos2.z do
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local p2 = vector.new(x, y, z)
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if can_fit(p2, width) then
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return p2
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end
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end
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end
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end
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return pos
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end
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function better_fauna.find_path(pos, tpos, width)
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local endpos = tpos
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if not minetest.registered_nodes[minetest.get_node(
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vector.new(endpos.x, endpos.y - 1, endpos.z))
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.name].walkable then
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local min = vector.subtract(endpos, 1)
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local max = vector.add(endpos, 1)
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local index_table = minetest.find_nodes_in_area_under_air( min, max, better_fauna.walkable_nodes)
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for _, i_pos in pairs(index_table) do
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if minetest.registered_nodes[minetest.get_node(i_pos)
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.name].walkable then
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endpos = vector.new(i_pos.x, i_pos.y + 1, i_pos.z)
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break
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end
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end
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end
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local path = minetest.find_path(pos, endpos, 32, 1, 1, "A*_noprefetch")
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if not path
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or #path < 2 then return end
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table.remove(path, 1)
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table.remove(path, #path)
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for i = #path, 1, -1 do
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if not path then return end
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if not can_fit(path[i], width + 1) then
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local clear = move_from_wall(path[i], width + 1)
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if clear and can_fit(clear, width) then
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path[i] = clear
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end
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end
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if #path > 3 then
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local pos1 = path[i - 2]
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local pos2 = path[i]
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-- Handle Diagonals
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if pos1
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and pos2
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and pos1.x ~= pos2.x
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and pos1.z ~= pos2.z then
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if minetest.line_of_sight(pos1, pos2) then
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local pos3 = vector.divide(vector.add(pos1, pos2), 2)
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if can_fit(pos, width) then
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table.remove(path, i - 1)
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end
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end
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end
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-- Reduce Straight Lines
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if pos1
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and pos2
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and pos1.x == pos2.x
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and pos1.z ~= pos2.z
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and pos1.y == pos2.y then
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if minetest.line_of_sight(pos1, pos2) then
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local pos3 = vector.divide(vector.add(pos1, pos2), 2)
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if can_fit(pos, width) then
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table.remove(path, i - 1)
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end
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end
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elseif pos1
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and pos2
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and pos1.x ~= pos2.x
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and pos1.z == pos2.z
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and pos1.y == pos2.y then
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if minetest.line_of_sight(pos1, pos2) then
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local pos3 = vector.divide(vector.add(pos1, pos2), 2)
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if can_fit(pos, width) then
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table.remove(path, i - 1)
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end
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end
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end
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end
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end
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if #path > 2 then
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if vector.distance(pos, path[2]) <= width + 1 then
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for i = 3, #path do
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path[i - 1] = path[i]
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end
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end
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end
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return path
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end
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function better_fauna.path_to_next_waypoint(self, tpos, speed_factor)
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speed_factor = speed_factor or 1
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local pos = self.object:get_pos()
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local path_data = better_fauna.find_path(pos, tpos, 1)
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if not path_data
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or #path_data < 2 then
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return true
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end
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local pos2 = path_data[2]
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if pos2 then
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local yaw = self.object:get_yaw()
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local tyaw = minetest.dir_to_yaw(vector.direction(pos, pos2))
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if abs(tyaw - yaw) > 0.1 then
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mobkit.lq_turn2pos(self, pos2)
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end
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mobkit.lq_dumbwalk(self, pos2, speed_factor)
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return true
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end
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end
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function better_fauna.feed_tame(self, clicker, feed_count, tame, breed)
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local item = clicker:get_wielded_item()
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local pos = self.object:get_pos()
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local mob_name = mob_core.get_name_proper(self.name)
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if mob_core.follow_holding(self, clicker) then
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if creative == false then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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mobkit.heal(self, self.max_hp/feed_count)
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if self.hp >= self.max_hp then
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self.hp = self.max_hp
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end
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self.food = mobkit.remember(self, "food", self.food + 1)
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local minppos = vector.add(pos, hitbox(self)[4])
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local maxppos = vector.subtract(pos, hitbox(self)[4])
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local def = minetest.registered_items[item:get_name()]
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local texture = def.inventory_image
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if not texture or texture == "" then
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texture = def.wield_image
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if def.tiles then
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texture = def.tiles[1]
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end
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end
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texture = texture .. "^[resize:8x8" -- Crops image
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minetest.add_particlespawner({
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amount = 12*self.height,
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time = 0.1,
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minpos = minppos,
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maxpos = maxppos,
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minvel = {x=-1, y=1, z=-1},
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maxvel = {x=1, y=2, z=1},
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minacc = {x=0, y=-5, z=0},
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maxacc = {x=0, y=-9, z=0},
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minexptime = 1,
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maxexptime = 1,
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minsize = 2*self.height,
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maxsize = 3*self.height,
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collisiondetection = true,
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vertical = false,
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texture = texture,
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})
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if self.food >= feed_count then
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self.food = mobkit.remember(self, "food", 0)
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if tame and not self.tamed then
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mob_core.set_owner(self, clicker:get_player_name())
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minetest.chat_send_player(clicker:get_player_name(), mob_name.." has been tamed!")
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mobkit.clear_queue_high(self)
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paleotest.particle_spawner(pos, "mob_core_green_particle.png", "float", min, max)
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end
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if breed then
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if self.child then return false end
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if self.breeding then return false end
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if self.breeding_cooldown <= 0 then
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self.breeding = true
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local min = vector.subtract(pos, 0.5)
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local max = vector.add(pos, 0.5)
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better_fauna.particle_spawner(pos, "heart.png", "float", min, max)
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end
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end
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end
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end
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return false
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end
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------------------
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-- HQ Functions --
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------------------
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function better_fauna.hq_sporadic_flee(self, prty, player)
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local tyaw = 0
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local init = true
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local timer = 1
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if not player then return true end
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local func = function(self)
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if not mobkit.is_alive(player) then return true end
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if not mobkit.is_alive(self) then return true end
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local pos = mobkit.get_stand_pos(self)
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local yaw = self.object:get_yaw()
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local tpos = vector.add(pos, vector.multiply(minetest.yaw_to_dir(yaw), 4))
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if init then
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tyaw = minetest.dir_to_yaw(vector.direction(pos, tpos))
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end
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if self._anim ~= "run" then
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mobkit.animate(self, "run")
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end
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if mobkit.is_queue_empty_low(self) then
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timer = timer - self.dtime
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if timer < 0 then
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tyaw = yaw - random(1.6, 3.2)
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timer = 1
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end
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if abs(tyaw - yaw) > 0.1 then
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mobkit.turn2yaw(self, tyaw)
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end
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mobkit.go_forward_horizontal(self, self.max_speed)
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if timer <= 0 then return true end
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end
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end
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mobkit.queue_high(self, func, prty)
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end
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function better_fauna.hq_follow_player(self, prty, player) -- Follow Player
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if not player then return end
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if not mob_core.follow_holding(self, player) then return end
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local func = function(self)
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if not mobkit.is_alive(player) then
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mobkit.clear_queue_high(self)
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return true
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end
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if mobkit.is_queue_empty_low(self) then
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local pos = mobkit.get_stand_pos(self)
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local tpos = player:get_pos()
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if mob_core.follow_holding(self, player) then
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self.status = mobkit.remember(self, "status", "following")
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local dist = vec_dist(pos, tpos)
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local yaw = self.object:get_yaw()
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local tyaw = minetest.dir_to_yaw(vector.direction(pos, tpos))
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if dist > self.view_range then
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self.status = mobkit.remember(self, "status", "")
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return true
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end
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better_fauna.path_to_next_waypoint(self, tpos, 0.85)
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if vec_dist(pos, tpos) < hitbox(self)[4] + 2 then
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mobkit.lq_idle(self, 0.1, "stand")
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end
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else
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self.status = mobkit.remember(self, "status", "")
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mobkit.lq_idle(self, 0.1, "stand")
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return true
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end
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end
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end
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mobkit.queue_high(self, func, prty)
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end
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function better_fauna.get_nearby_mate(self, name)
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for _,obj in ipairs(self.nearby_objects) do
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if mobkit.is_alive(obj)
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and not obj:is_player()
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and obj:get_luaentity().name == name
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and obj:get_luaentity().gender ~= self.gender
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and obj:get_luaentity().breeding then
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return obj
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end
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end
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return
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end
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function better_fauna.hq_breed(self, prty)
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local mate = better_fauna.get_nearby_mate(self, self.name)
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if not mate then return end
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local speed_factor = 0.5
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local func = function(self)
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if mobkit.is_queue_empty_low(self) then
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local pos = mobkit.get_stand_pos(self)
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local tpos = mate:get_pos()
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local dist = vec_dist(pos, tpos) - math.abs(hitbox(self)[4])
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if dist > 1.5 then
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speed_factor = 0.5
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else
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speed_factor = 0.1
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end
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mob_core.goto_next_waypoint(self, tpos, speed_factor)
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if dist < 1.75 then
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self.breeding_time = self.breeding_time + 1
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end
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if self.breeding_time >= 2
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or mate:get_luaentity().breeding_time >= 2 then
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if self.gender == "female" then
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mob_core.spawn_child(pos, self.name)
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end
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self.breeding = false
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self.breeding_time = 0
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self.breeding_cooldown = 300
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mobkit.remember(self, "breeding", self.breeding)
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mobkit.remember(self, "breeding_time", self.breeding_time)
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mobkit.remember(self, "breeding_cooldown", self.breeding_cooldown)
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return true
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end
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end
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end
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mobkit.queue_high(self, func, prty)
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end
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function better_fauna.hq_fowl_breed(self, prty)
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local mate = better_fauna.get_nearby_mate(self, self.name)
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if not mate then return end
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local speed_factor = 0.5
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local func = function(self)
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if mobkit.is_queue_empty_low(self) then
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local pos = mobkit.get_stand_pos(self)
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local tpos = mate:get_pos()
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local dist = vec_dist(pos, tpos) - math.abs(hitbox(self)[4])
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if dist > 1.5 then
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speed_factor = 0.5
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else
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speed_factor = 0.1
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end
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mob_core.goto_next_waypoint(self, tpos, speed_factor)
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if dist < 1.75 then
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self.breeding_time = self.breeding_time + 1
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end
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if self.breeding_time >= 2
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or mate:get_luaentity().breeding_time >= 2 then
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if self.gender == "female" then
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minetest.add_particlespawner({
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amount = 6,
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time = 0.25,
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minpos = {x = pos.x - 7/16, y = pos.y - 5/16, z = pos.z - 7/16},
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maxpos = {x = pos.x + 7/16, y = pos.y - 5/16, z = pos.z + 7/16},
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minvel = vector.new(-1, 2, -1),
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maxvel = vector.new(1, 5, 1),
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minacc = vector.new(0, -9.81, 0),
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maxacc = vector.new(0, -9.81, 0),
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collisiondetection = true,
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texture = "better_fauna_egg_fragment.png",
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})
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mob_core.spawn_child(pos, self.name)
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end
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self.breeding = false
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self.breeding_time = 0
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self.breeding_cooldown = 300
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mobkit.remember(self, "breeding", self.breeding)
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mobkit.remember(self, "breeding_time", self.breeding_time)
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mobkit.remember(self, "breeding_cooldown", self.breeding_cooldown)
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return true
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end
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end
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end
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mobkit.queue_high(self, func, prty)
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end
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function better_fauna.hq_eat(self, prty)
|
||||
local func = function(self)
|
||||
local pos = mobkit.get_stand_pos(self)
|
||||
local under = vector.new(pos.x, pos.y - 1, pos.z)
|
||||
for _, node in ipairs(self.consumable_nodes) do
|
||||
if node.name == minetest.get_node(under).name then
|
||||
minetest.set_node(under, {name = node.replacement})
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local texture = def.tiles[1]
|
||||
texture = texture .. "^[resize:8x8"
|
||||
minetest.add_particlespawner({
|
||||
amount = 6,
|
||||
time = 0.1,
|
||||
minpos = vector.new(
|
||||
pos.x - 0.5,
|
||||
pos.y + 0.1,
|
||||
pos.z - 0.5
|
||||
),
|
||||
maxpos = vector.new(
|
||||
pos.x + 0.5,
|
||||
pos.y + 0.1,
|
||||
pos.z + 0.5
|
||||
),
|
||||
minvel = {x=-1, y=1, z=-1},
|
||||
maxvel = {x=1, y=2, z=1},
|
||||
minacc = {x=0, y=-5, z=0},
|
||||
maxacc = {x=0, y=-9, z=0},
|
||||
minexptime = 1,
|
||||
maxexptime = 1,
|
||||
minsize = 1,
|
||||
maxsize = 2,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = texture,
|
||||
})
|
||||
self.gotten = false
|
||||
mobkit.remember(self, "gotten", self.gotten)
|
||||
return true
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
mobkit.queue_high(self, func, prty)
|
||||
end
|
||||
|
||||
---------------------------------
|
||||
-- Entity Definition Functions --
|
||||
---------------------------------
|
||||
|
||||
function better_fauna.on_step(self, dtime, moveresult)
|
||||
mob_core.on_step(self, dtime, moveresult)
|
||||
if mobkit.timer(self, 1) then
|
||||
if self.breeding_cooldown > 0 then
|
||||
self.breeding_cooldown = self.breeding_cooldown - 1
|
||||
end
|
||||
mobkit.remember(self, "breeding_cooldown", self.breeding_cooldown)
|
||||
end
|
||||
end
|
||||
|
||||
function better_fauna.on_activate(self, staticdata, dtime_s)
|
||||
mob_core.on_activate(self, staticdata, dtime_s)
|
||||
self.gotten = mobkit.recall(self, "gotten") or false
|
||||
self.attention_span = mobkit.recall(self, "attention_span") or 0
|
||||
self.breeding = mobkit.recall(self, "breeding") or false
|
||||
self.breeding_time = mobkit.recall(self, "breeding_time") or 0
|
||||
self.breeding_cooldown = mobkit.recall(self, "breeding_cooldown") or 0
|
||||
end
|
60
craftitems.lua
Normal file
|
@ -0,0 +1,60 @@
|
|||
----------------
|
||||
-- Craftitems --
|
||||
----------------
|
||||
---- Ver 0.1 ---
|
||||
|
||||
|
||||
minetest.register_craftitem("better_fauna:net", {
|
||||
description = "Animal Net",
|
||||
inventory_image = "better_fauna_net.png",
|
||||
on_secondary_use = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type == "object" then
|
||||
if pointed_thing.ref:is_player() then
|
||||
return
|
||||
end
|
||||
local ent = pointed_thing.ref:get_luaentity()
|
||||
if not ent.name:match("^better_fauna:")
|
||||
or not ent.catch_with_net then
|
||||
return
|
||||
end
|
||||
local ent_name = mob_core.get_name_proper(ent.name)
|
||||
local meta = itemstack:get_meta()
|
||||
if not meta:get_string("mob")
|
||||
or meta:get_string("mob") == "" then
|
||||
meta:set_string("mob", ent.name)
|
||||
meta:set_string("staticdata", ent:get_staticdata())
|
||||
local desc = "Animal Net \n" .. minetest.colorize("#a9a9a9", ent_name)
|
||||
meta:set_string("description", desc)
|
||||
placer:set_wielded_item(itemstack)
|
||||
ent.object:remove()
|
||||
return itemstack
|
||||
else
|
||||
minetest.chat_send_player(placer:get_player_name(), "This Net already contains a "..ent_name)
|
||||
return
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
if pos then
|
||||
local under = minetest.get_node(pointed_thing.under)
|
||||
local node = minetest.registered_nodes[under.name]
|
||||
if node and node.on_rightclick then
|
||||
return node.on_rightclick(pointed_thing.under, under, placer, itemstack)
|
||||
end
|
||||
if pos
|
||||
and not minetest.is_protected(pos, placer:get_player_name()) then
|
||||
local mob = itemstack:get_meta():get_string("mob")
|
||||
local staticdata = itemstack:get_meta():get_string("staticdata")
|
||||
if mob ~= "" then
|
||||
pos.y = pos.y + math.abs(minetest.registered_entities[mob].collisionbox[2])
|
||||
minetest.add_entity(pos, mob, staticdata)
|
||||
itemstack:get_meta():set_string("mob", nil)
|
||||
itemstack:get_meta():set_string("staticdata", nil)
|
||||
itemstack:get_meta():set_string("description", "Animal Net")
|
||||
end
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
})
|
25
init.lua
Normal file
|
@ -0,0 +1,25 @@
|
|||
better_fauna = {}
|
||||
|
||||
better_fauna.walkable_nodes = {}
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
for name in pairs(minetest.registered_nodes) do
|
||||
if name ~= "air" and name ~= "ignore" then
|
||||
if minetest.registered_nodes[name].walkable then
|
||||
table.insert(better_fauna.walkable_nodes, name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
local path = minetest.get_modpath("better_fauna")
|
||||
|
||||
dofile(path.."/api/api.lua")
|
||||
dofile(path.."/craftitems.lua")
|
||||
dofile(path.."/mobs/chicken.lua")
|
||||
dofile(path.."/mobs/cow.lua")
|
||||
dofile(path.."/mobs/pig.lua")
|
||||
dofile(path.."/mobs/sheep.lua")
|
||||
|
||||
|
||||
minetest.log("action", "[MOD] Better Fauna [0.1] loaded")
|
317
mobs/chicken.lua
Normal file
|
@ -0,0 +1,317 @@
|
|||
-------------
|
||||
-- Chicken --
|
||||
-------------
|
||||
|
||||
local min = math.min
|
||||
local abs = math.abs
|
||||
local random = math.random
|
||||
|
||||
|
||||
local function chicken_physics(self)
|
||||
local vel = self.object:get_velocity()
|
||||
if self.isonground and not self.isinliquid then
|
||||
self.object:set_velocity({x= vel.x> 0.2 and vel.x*mobkit.friction or 0,
|
||||
y=vel.y,
|
||||
z=vel.z > 0.2 and vel.z*mobkit.friction or 0})
|
||||
end
|
||||
if self.springiness and self.springiness > 0 then
|
||||
local vnew = vector.new(vel)
|
||||
|
||||
if not self.collided then
|
||||
for _,k in ipairs({'y','z','x'}) do
|
||||
if vel[k]==0 and abs(self.lastvelocity[k])> 0.1 then
|
||||
vnew[k]=-self.lastvelocity[k]*self.springiness
|
||||
end
|
||||
end
|
||||
end
|
||||
if not vector.equals(vel,vnew) then
|
||||
self.collided = true
|
||||
else
|
||||
if self.collided then
|
||||
vnew = vector.new(self.lastvelocity)
|
||||
end
|
||||
self.collided = false
|
||||
end
|
||||
|
||||
self.object:set_velocity(vnew)
|
||||
end
|
||||
local surface = nil
|
||||
local surfnodename = nil
|
||||
local spos = mobkit.get_stand_pos(self)
|
||||
spos.y = spos.y+0.01
|
||||
local snodepos = mobkit.get_node_pos(spos)
|
||||
local surfnode = mobkit.nodeatpos(spos)
|
||||
while surfnode and surfnode.drawtype == 'liquid' do
|
||||
surfnodename = surfnode.name
|
||||
surface = snodepos.y+0.5
|
||||
if surface > spos.y+self.height then break end
|
||||
snodepos.y = snodepos.y+1
|
||||
surfnode = mobkit.nodeatpos(snodepos)
|
||||
end
|
||||
self.isinliquid = surfnodename
|
||||
if surface then
|
||||
local submergence = min(surface-spos.y,self.height)/self.height
|
||||
local buoyacc = mobkit.gravity*(self.buoyancy-submergence)
|
||||
mobkit.set_acceleration(self.object,
|
||||
{x=-vel.x*self.water_drag,y=buoyacc-vel.y*abs(vel.y)*0.4,z=-vel.z*self.water_drag})
|
||||
else
|
||||
self.object:set_acceleration({x=0,y=-2.8,z=0})
|
||||
end
|
||||
end
|
||||
|
||||
local function chicken_logic(self)
|
||||
|
||||
if self.hp <= 0 then
|
||||
mob_core.on_die(self)
|
||||
return
|
||||
end
|
||||
local prty = mobkit.get_queue_priority(self)
|
||||
local player = mobkit.get_nearby_player(self)
|
||||
|
||||
if mobkit.timer(self,1) then
|
||||
|
||||
mob_core.vitals(self)
|
||||
mob_core.random_drop(self, 10, 1800, "better_fauna:chicken_egg")
|
||||
mob_core.random_sound(self, 8)
|
||||
|
||||
if prty < 3
|
||||
and self.breeding then
|
||||
better_fauna.hq_fowl_breed(self, 3)
|
||||
end
|
||||
|
||||
if prty < 2
|
||||
and player then
|
||||
if self.attention_span < 5 then
|
||||
if mob_core.follow_holding(self, player) then
|
||||
better_fauna.hq_follow_player(self, 2, player)
|
||||
self.attention_span = self.attention_span + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if mobkit.is_queue_empty_high(self) then
|
||||
mob_core.hq_roam(self, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("better_fauna:chicken",{
|
||||
max_hp = 10,
|
||||
view_range = 16,
|
||||
armor_groups = {fleshy = 100},
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.2, -0.15, -0.2, 0.2, 0.3, 0.2},
|
||||
visual_size = {x = 6, y = 6},
|
||||
scale_stage1 = 0.25,
|
||||
scale_stage2 = 0.5,
|
||||
scale_stage3 = 0.75,
|
||||
visual = "mesh",
|
||||
mesh = "better_fauna_chicken.b3d",
|
||||
female_textures = {
|
||||
"better_fauna_chicken_1.png",
|
||||
"better_fauna_chicken_2.png",
|
||||
"better_fauna_chicken_3.png"
|
||||
},
|
||||
male_textures = {
|
||||
"better_fauna_rooster_1.png",
|
||||
"better_fauna_rooster_2.png",
|
||||
"better_fauna_rooster_3.png"
|
||||
},
|
||||
child_textures = {"better_fauna_chick.png"},
|
||||
animation = {
|
||||
stand = {range = {x = 0, y = 0}, speed = 1, loop = true},
|
||||
walk = {range = {x = 10, y = 30}, speed = 30, loop = true},
|
||||
run = {range = {x = 10, y = 30}, speed = 45, loop = true},
|
||||
fall = {range = {x = 40, y = 60}, speed = 30, loop = true},
|
||||
},
|
||||
sounds = {
|
||||
alter_child_pitch = true,
|
||||
random = {
|
||||
name = "better_fauna_chicken_idle",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "better_fauna_chicken_hurt",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "better_fauna_chicken_death",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
max_speed = 4,
|
||||
stepheight = 1.1,
|
||||
jump_height = 1.1,
|
||||
buoyancy = 0.25,
|
||||
lung_capacity = 10,
|
||||
timeout = 1200,
|
||||
ignore_liquidflag = false,
|
||||
core_growth = false,
|
||||
push_on_collide = true,
|
||||
catch_with_net = true,
|
||||
follow = {
|
||||
"farming:seed_cotton",
|
||||
"farming:seed_wheat"
|
||||
},
|
||||
drops = {
|
||||
{name = "better_fauna:feather", chance = 1, min = 1, max = 2},
|
||||
{name = "better_fauna:chicken_raw", chance = 1, min = 1, max = 4}
|
||||
},
|
||||
on_step = better_fauna.on_step,
|
||||
on_activate = better_fauna.on_activate,
|
||||
get_staticdata = mobkit.statfunc,
|
||||
phsyics = chicken_physics,
|
||||
logic = chicken_logic,
|
||||
on_rightclick = function(self, clicker)
|
||||
if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
|
||||
mob_core.protect(self, clicker, false)
|
||||
mob_core.nametag(self, clicker, true)
|
||||
end,
|
||||
on_punch = function(self, puncher, _, tool_capabilities, dir)
|
||||
mobkit.clear_queue_high(self)
|
||||
mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
|
||||
better_fauna.hq_sporadic_flee(self, 10, puncher)
|
||||
end,
|
||||
})
|
||||
|
||||
mob_core.register_spawn_egg("better_fauna:chicken", "753b1f", "5f341f")
|
||||
|
||||
mob_core.register_spawn({
|
||||
name = "better_fauna:chicken",
|
||||
nodes = {"default:dry_dirt_with_dry_grass", "default:dirt_with_grass"},
|
||||
min_light = 0,
|
||||
max_light = 15,
|
||||
min_height = -31000,
|
||||
max_height = 31000,
|
||||
min_rad = 24,
|
||||
max_rad = 256,
|
||||
group = 6,
|
||||
optional = {
|
||||
biomes = {
|
||||
"grassland",
|
||||
"savanna",
|
||||
"rainforest"
|
||||
}
|
||||
}
|
||||
}, 16, 6)
|
||||
|
||||
|
||||
minetest.register_craftitem("better_fauna:chicken_raw", {
|
||||
description = "Raw Chicken",
|
||||
inventory_image = "better_fauna_chicken_raw.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("better_fauna:chicken_cooked", {
|
||||
description = "Cooked Chicken",
|
||||
inventory_image = "better_fauna_chicken_cooked.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
recipe = "better_fauna:chicken_raw",
|
||||
output = "better_fauna:chicken_cooked",
|
||||
})
|
||||
|
||||
minetest.register_entity("better_fauna:chicken_egg_sprite", {
|
||||
hp_max = 1,
|
||||
physical = true,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
visual = "sprite",
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
textures = {"better_fauna_egg.png"},
|
||||
initial_sprite_basepos = {x = 0, y = 0},
|
||||
is_visible = true,
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:get_pos()
|
||||
local objects = minetest.get_objects_inside_radius(pos, 1.5)
|
||||
local cube = minetest.find_nodes_in_area(
|
||||
vector.new(pos.x - 0.5, pos.y - 0.5, pos.z - 0.5),
|
||||
vector.new(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5),
|
||||
better_fauna.walkable_nodes)
|
||||
if #objects >= 2 then
|
||||
if objects[2]:get_armor_groups().fleshy then
|
||||
objects[2]:punch(self.object, 2.0, {full_punch_interval = 0.1, damage_groups = {fleshy = 1}}, nil)
|
||||
end
|
||||
end
|
||||
if #cube >= 1 then
|
||||
minetest.add_particlespawner({
|
||||
amount = 6,
|
||||
time = 0.25,
|
||||
minpos = {x = pos.x - 7/16, y = pos.y - 5/16, z = pos.z - 7/16},
|
||||
maxpos = {x = pos.x + 7/16, y = pos.y - 5/16, z = pos.z + 7/16},
|
||||
minvel = vector.new(-1, 2, -1),
|
||||
maxvel = vector.new(1, 5, 1),
|
||||
minacc = vector.new(0, -9.81, 0),
|
||||
maxacc = vector.new(0, -9.81, 0),
|
||||
collisiondetection = true,
|
||||
texture = "better_fauna_egg_fragment.png",
|
||||
})
|
||||
if math.random(1, 3) == 1 then
|
||||
mob_core.spawn_child(pos, "better_fauna:chicken")
|
||||
self.object:remove()
|
||||
else
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local mobs_shoot_egg = function (item, player, pointed_thing)
|
||||
local pos = player:get_pos()
|
||||
|
||||
minetest.sound_play("default_place_node_hard", {
|
||||
pos = pos,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 5,
|
||||
})
|
||||
|
||||
local vel = 19
|
||||
local gravity = 9
|
||||
|
||||
local obj = minetest.add_entity({
|
||||
x = pos.x,
|
||||
y = pos.y +1.5,
|
||||
z = pos.z
|
||||
}, "better_fauna:chicken_egg_sprite")
|
||||
|
||||
local ent = obj:get_luaentity()
|
||||
local dir = player:get_look_dir()
|
||||
|
||||
ent.velocity = vel -- needed for api internal timing
|
||||
ent.switch = 1 -- needed so that egg doesn't despawn straight away
|
||||
|
||||
obj:set_velocity({
|
||||
x = dir.x * vel,
|
||||
y = dir.y * vel,
|
||||
z = dir.z * vel
|
||||
})
|
||||
|
||||
obj:set_acceleration({
|
||||
x = dir.x * -3,
|
||||
y = -gravity,
|
||||
z = dir.z * -3
|
||||
})
|
||||
|
||||
-- pass player name to egg for chick ownership
|
||||
local ent2 = obj:get_luaentity()
|
||||
ent2.playername = player:get_player_name()
|
||||
|
||||
item:take_item()
|
||||
|
||||
return item
|
||||
end
|
||||
|
||||
minetest.register_craftitem("better_fauna:chicken_egg", {
|
||||
description = "Chicken Egg",
|
||||
inventory_image = "better_fauna_egg.png",
|
||||
on_use = mobs_shoot_egg,
|
||||
groups = {flammable = 2},
|
||||
})
|
220
mobs/cow.lua
Normal file
|
@ -0,0 +1,220 @@
|
|||
---------
|
||||
-- Cow --
|
||||
---------
|
||||
|
||||
local function cow_logic(self)
|
||||
|
||||
if self.hp <= 0 then
|
||||
mob_core.on_die(self)
|
||||
return
|
||||
end
|
||||
|
||||
local pos = mobkit.get_stand_pos(self)
|
||||
local prty = mobkit.get_queue_priority(self)
|
||||
local player = mobkit.get_nearby_player(self)
|
||||
|
||||
mob_core.random_sound(self, 16/self.dtime)
|
||||
|
||||
if mobkit.timer(self,1) then
|
||||
|
||||
mob_core.vitals(self)
|
||||
mob_core.growth(self)
|
||||
|
||||
if math.random(1, 64) == 1 then
|
||||
self.gotten = mobkit.remember(self, "gotten", false)
|
||||
end
|
||||
|
||||
if self.status ~= "following" then
|
||||
if self.attention_span > 1 then
|
||||
self.attention_span = self.attention_span - 1
|
||||
mobkit.remember(self, "attention_span", self.attention_span)
|
||||
end
|
||||
else
|
||||
self.attention_span = self.attention_span + 1
|
||||
mobkit.remember(self, "attention_span", self.attention_span)
|
||||
end
|
||||
|
||||
if prty < 4
|
||||
and self.breeding then
|
||||
better_fauna.hq_breed(self, 4)
|
||||
end
|
||||
|
||||
if prty < 3
|
||||
and self.gotten
|
||||
and math.random(1, 16) == 1 then
|
||||
better_fauna.hq_eat(self, 3)
|
||||
end
|
||||
|
||||
if prty < 2
|
||||
and player then
|
||||
if self.attention_span < 5 then
|
||||
if mob_core.follow_holding(self, player) then
|
||||
better_fauna.hq_follow_player(self, 2, player)
|
||||
self.attention_span = self.attention_span + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if mobkit.is_queue_empty_high(self) then
|
||||
mob_core.hq_roam(self, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local random = math.random
|
||||
|
||||
minetest.register_entity("better_fauna:cow",{
|
||||
max_hp = 20,
|
||||
view_range = 16,
|
||||
armor_groups = {fleshy = 100},
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.45, -0.55, -0.45, 0.45, 0.4, 0.45},
|
||||
visual_size = {x = 13, y = 13},
|
||||
scale_stage1 = 0.5,
|
||||
scale_stage2 = 0.65,
|
||||
scale_stage3 = 0.80,
|
||||
visual = "mesh",
|
||||
mesh = "better_fauna_cow.b3d",
|
||||
textures = {
|
||||
"better_fauna_cow_1.png",
|
||||
"better_fauna_cow_2.png",
|
||||
"better_fauna_cow_3.png",
|
||||
"better_fauna_cow_4.png"
|
||||
},
|
||||
animation = {
|
||||
stand = {range = {x = 30, y = 50}, speed = 10, loop = true},
|
||||
walk = {range = {x = 1, y = 20}, speed = 20, loop = true},
|
||||
run = {range = {x = 1, y = 20}, speed = 30, loop = true},
|
||||
},
|
||||
sounds = {
|
||||
alter_child_pitch = true,
|
||||
random = {
|
||||
name = "better_fauna_cow_idle",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "better_fauna_cow_hurt",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "better_fauna_cow_death",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
max_speed = 4,
|
||||
stepheight = 1.1,
|
||||
jump_height = 1.1,
|
||||
buoyancy = 0.25,
|
||||
lung_capacity = 10,
|
||||
timeout = 1200,
|
||||
ignore_liquidflag = false,
|
||||
core_growth = false,
|
||||
push_on_collide = true,
|
||||
catch_with_net = true,
|
||||
follow = {
|
||||
"farming:wheat",
|
||||
},
|
||||
drops = {
|
||||
{name = "mobs:leather", chance = 1, min = 1, max = 2},
|
||||
{name = "better_fauna:beef_raw", chance = 1, min = 1, max = 4}
|
||||
},
|
||||
on_step = better_fauna.on_step,
|
||||
on_activate = better_fauna.on_activate,
|
||||
get_staticdata = mobkit.statfunc,
|
||||
logic = cow_logic,
|
||||
on_rightclick = function(self, clicker)
|
||||
if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
|
||||
mob_core.protect(self, clicker, false)
|
||||
mob_core.nametag(self, clicker, true)
|
||||
|
||||
local tool = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if tool:get_name() == "bucket:bucket_empty" then
|
||||
|
||||
if self.child == true then
|
||||
return
|
||||
end
|
||||
|
||||
if self.gotten == true then
|
||||
minetest.chat_send_player(name, "This Cow has already been milked.")
|
||||
return
|
||||
end
|
||||
|
||||
local inv = clicker:get_inventory()
|
||||
|
||||
tool:take_item()
|
||||
clicker:set_wielded_item(tool)
|
||||
|
||||
if inv:room_for_item("main", {name = "better_fauna:bucket_milk"}) then
|
||||
clicker:get_inventory():add_item("main", "better_fauna:bucket_milk")
|
||||
else
|
||||
local pos = self.object:get_pos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = "better_fauna:bucket_milk"})
|
||||
end
|
||||
|
||||
self.gotten = mobkit.remember(self, "gotten", true)
|
||||
return
|
||||
end
|
||||
end,
|
||||
on_punch = function(self, puncher, _, tool_capabilities, dir)
|
||||
mobkit.clear_queue_high(self)
|
||||
mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
|
||||
better_fauna.hq_sporadic_flee(self, 20, puncher)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("better_fauna:bucket_milk", {
|
||||
description = "Bucket of Milk",
|
||||
inventory_image = "better_fauna_milk_bucket.png",
|
||||
stack_max = 1,
|
||||
on_use = minetest.item_eat(8, "bucket:bucket_empty"),
|
||||
groups = {food_milk = 1, flammable = 3},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("better_fauna:beef_raw", {
|
||||
description = "Raw Beef",
|
||||
inventory_image = "better_fauna_beef_raw.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("better_fauna:beef_cooked", {
|
||||
description = "Steak",
|
||||
inventory_image = "better_fauna_beef_cooked.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
recipe = "better_fauna:beef_raw",
|
||||
output = "better_fauna:beef_cooked",
|
||||
})
|
||||
|
||||
|
||||
mob_core.register_spawn_egg("better_fauna:cow", "cac3a1" ,"464438")
|
||||
|
||||
mob_core.register_spawn({
|
||||
name = "better_fauna:cow",
|
||||
nodes = {
|
||||
"default:dirt_with_grass",
|
||||
"default:dry_dirt_with_dry_grass"
|
||||
},
|
||||
min_light = 0,
|
||||
max_light = 15,
|
||||
min_height = -31000,
|
||||
max_height = 31000,
|
||||
group = 3,
|
||||
optional = {
|
||||
biomes = {
|
||||
"grassland",
|
||||
"savanna"
|
||||
}
|
||||
}
|
||||
}, 4, 6)
|
166
mobs/pig.lua
Normal file
|
@ -0,0 +1,166 @@
|
|||
---------
|
||||
-- Pig --
|
||||
---------
|
||||
|
||||
local function pig_logic(self)
|
||||
|
||||
if self.hp <= 0 then
|
||||
mob_core.on_die(self)
|
||||
return
|
||||
end
|
||||
|
||||
local pos = mobkit.get_stand_pos(self)
|
||||
local prty = mobkit.get_queue_priority(self)
|
||||
local player = mobkit.get_nearby_player(self)
|
||||
|
||||
mob_core.random_sound(self, 16/self.dtime)
|
||||
|
||||
if mobkit.timer(self,1) then
|
||||
|
||||
mob_core.vitals(self)
|
||||
mob_core.growth(self)
|
||||
|
||||
if self.status ~= "following" then
|
||||
if self.attention_span > 1 then
|
||||
self.attention_span = self.attention_span - 1
|
||||
mobkit.remember(self, "attention_span", self.attention_span)
|
||||
end
|
||||
else
|
||||
self.attention_span = self.attention_span + 1
|
||||
mobkit.remember(self, "attention_span", self.attention_span)
|
||||
end
|
||||
|
||||
if prty < 3
|
||||
and self.breeding then
|
||||
better_fauna.hq_breed(self, 3)
|
||||
end
|
||||
|
||||
if prty < 2
|
||||
and player then
|
||||
if self.attention_span < 5 then
|
||||
if mob_core.follow_holding(self, player) then
|
||||
better_fauna.hq_follow_player(self, 2, player)
|
||||
self.attention_span = self.attention_span + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if mobkit.is_queue_empty_high(self) then
|
||||
mob_core.hq_roam(self, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local random = math.random
|
||||
|
||||
minetest.register_entity("better_fauna:pig",{
|
||||
max_hp = 20,
|
||||
view_range = 16,
|
||||
armor_groups = {fleshy = 100},
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.45, -0.55, -0.45, 0.45, 0.4, 0.45},
|
||||
visual_size = {x = 13, y = 13},
|
||||
scale_stage1 = 0.5,
|
||||
scale_stage2 = 0.65,
|
||||
scale_stage3 = 0.80,
|
||||
visual = "mesh",
|
||||
mesh = "better_fauna_pig.b3d",
|
||||
textures = {
|
||||
"better_fauna_pig_1.png",
|
||||
"better_fauna_pig_2.png",
|
||||
"better_fauna_pig_3.png"
|
||||
},
|
||||
animation = {
|
||||
stand = {range = {x = 30, y = 50}, speed = 10, loop = true},
|
||||
walk = {range = {x = 1, y = 20}, speed = 30, loop = true},
|
||||
run = {range = {x = 1, y = 20}, speed = 45, loop = true},
|
||||
},
|
||||
sounds = {
|
||||
alter_child_pitch = true,
|
||||
random = {
|
||||
name = "better_fauna_pig_idle",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "better_fauna_pig_idle",
|
||||
gain = 1.0,
|
||||
pitch = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "better_fauna_pig_death",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
max_speed = 4,
|
||||
stepheight = 1.1,
|
||||
jump_height = 1.1,
|
||||
buoyancy = 0.25,
|
||||
lung_capacity = 10,
|
||||
timeout = 1200,
|
||||
ignore_liquidflag = false,
|
||||
core_growth = false,
|
||||
push_on_collide = true,
|
||||
catch_with_net = true,
|
||||
follow = {
|
||||
"farming:carrot"
|
||||
},
|
||||
drops = {
|
||||
{name = "better_fauna:porkchop_raw", chance = 1, min = 1, max = 4}
|
||||
},
|
||||
on_step = better_fauna.on_step,
|
||||
on_activate = better_fauna.on_activate,
|
||||
get_staticdata = mobkit.statfunc,
|
||||
logic = pig_logic,
|
||||
on_rightclick = function(self, clicker)
|
||||
if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
|
||||
mob_core.protect(self, clicker, false)
|
||||
mob_core.nametag(self, clicker, true)
|
||||
end,
|
||||
on_punch = function(self, puncher, _, tool_capabilities, dir)
|
||||
mobkit.clear_queue_high(self)
|
||||
mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
|
||||
better_fauna.hq_sporadic_flee(self, 20, puncher)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("better_fauna:porkchop_raw", {
|
||||
description = "Raw Porkchop",
|
||||
inventory_image = "better_fauna_porkchop_raw.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("better_fauna:porkchop_cooked", {
|
||||
description = "Cooked Porkchop",
|
||||
inventory_image = "better_fauna_porkchop_cooked.png",
|
||||
on_use = minetest.item_eat(7),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
recipe = "better_fauna:porkchop_raw",
|
||||
output = "better_fauna:porkchop_cooked",
|
||||
})
|
||||
|
||||
mob_core.register_spawn_egg("better_fauna:pig", "cac3a1" ,"464438")
|
||||
|
||||
mob_core.register_spawn({
|
||||
name = "better_fauna:pig",
|
||||
nodes = {"default:dirt_with_grass"},
|
||||
min_light = 0,
|
||||
max_light = 15,
|
||||
min_height = -31000,
|
||||
max_height = 31000,
|
||||
group = 3,
|
||||
optional = {
|
||||
biomes = {
|
||||
"grassland",
|
||||
"deciduous_forest"
|
||||
}
|
||||
}
|
||||
}, 16, 1)
|
274
mobs/sheep.lua
Normal file
|
@ -0,0 +1,274 @@
|
|||
-----------
|
||||
-- Sheep --
|
||||
-----------
|
||||
|
||||
local palette = {
|
||||
{"black", "Black", "#000000b0"},
|
||||
{"blue", "Blue", "#015dbb70"},
|
||||
{"brown", "Brown", "#663300a0"},
|
||||
{"cyan", "Cyan", "#01ffd870"},
|
||||
{"dark_green", "Dark Green", "#005b0770"},
|
||||
{"dark_grey", "Dark Grey", "#303030b0"},
|
||||
{"green", "Green", "#61ff0170"},
|
||||
{"grey", "Grey", "#5b5b5bb0"},
|
||||
{"magenta", "Magenta", "#ff05bb70"},
|
||||
{"orange", "Orange", "#ff840170"},
|
||||
{"pink", "Pink", "#ff65b570"},
|
||||
{"red", "Red", "#ff0000a0"},
|
||||
{"violet", "Violet", "#2000c970"},
|
||||
{"white", "White", "#ababab00"},
|
||||
{"yellow", "Yellow", "#e3ff0070"},
|
||||
}
|
||||
|
||||
local min = math.min
|
||||
local abs = math.abs
|
||||
local random = math.random
|
||||
|
||||
local function sheep_logic(self)
|
||||
|
||||
if self.hp <= 0 then
|
||||
mob_core.on_die(self)
|
||||
return
|
||||
end
|
||||
|
||||
local pos = mobkit.get_stand_pos(self)
|
||||
local prty = mobkit.get_queue_priority(self)
|
||||
local player = mobkit.get_nearby_player(self)
|
||||
|
||||
mob_core.random_sound(self, 16/self.dtime)
|
||||
|
||||
if mobkit.timer(self,1) then
|
||||
|
||||
mob_core.vitals(self)
|
||||
mob_core.growth(self)
|
||||
|
||||
if self.status ~= "following" then
|
||||
if self.attention_span > 1 then
|
||||
self.attention_span = self.attention_span - 1
|
||||
mobkit.remember(self, "attention_span", self.attention_span)
|
||||
end
|
||||
else
|
||||
self.attention_span = self.attention_span + 1
|
||||
mobkit.remember(self, "attention_span", self.attention_span)
|
||||
end
|
||||
|
||||
if prty < 4
|
||||
and self.breeding then
|
||||
better_fauna.hq_breed(self, 4)
|
||||
end
|
||||
|
||||
if prty < 3
|
||||
and self.gotten
|
||||
and math.random(1, 16) == 1 then
|
||||
better_fauna.hq_eat(self, 3)
|
||||
end
|
||||
|
||||
if prty < 2
|
||||
and player then
|
||||
if self.attention_span < 5 then
|
||||
if mob_core.follow_holding(self, player) then
|
||||
better_fauna.hq_follow_player(self, 2, player)
|
||||
self.attention_span = self.attention_span + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if mobkit.is_queue_empty_high(self) then
|
||||
mob_core.hq_roam(self, 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("better_fauna:sheep",{
|
||||
max_hp = 20,
|
||||
view_range = 16,
|
||||
armor_groups = {fleshy = 100},
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.4, -0.4, -0.4, 0.4, 0.4, 0.4},
|
||||
visual_size = {x = 10, y = 10},
|
||||
scale_stage1 = 0.5,
|
||||
scale_stage2 = 0.65,
|
||||
scale_stage3 = 0.80,
|
||||
visual = "mesh",
|
||||
mesh = "better_fauna_sheep.b3d",
|
||||
textures = {"better_fauna_sheep.png^better_fauna_sheep_wool.png"},
|
||||
child_textures = {"better_fauna_sheep.png"},
|
||||
animation = {
|
||||
stand = {range = {x = 30, y = 50}, speed = 10, loop = true},
|
||||
walk = {range = {x = 1, y = 20}, speed = 30, loop = true},
|
||||
run = {range = {x = 1, y = 20}, speed = 45, loop = true},
|
||||
},
|
||||
sounds = {
|
||||
alter_child_pitch = true,
|
||||
random = {
|
||||
name = "better_fauna_sheep_idle",
|
||||
gain = 1.0,
|
||||
distance = 8
|
||||
},
|
||||
hurt = {
|
||||
name = "better_fauna_sheep_idle",
|
||||
gain = 1.0,
|
||||
pitch = 0.5,
|
||||
distance = 8
|
||||
},
|
||||
death = {
|
||||
name = "better_fauna_sheep_idle",
|
||||
gain = 1.0,
|
||||
pitch = 0.25,
|
||||
distance = 8
|
||||
}
|
||||
},
|
||||
max_speed = 4,
|
||||
stepheight = 1.1,
|
||||
jump_height = 1.1,
|
||||
buoyancy = 0.25,
|
||||
lung_capacity = 10,
|
||||
timeout = 1200,
|
||||
ignore_liquidflag = false,
|
||||
core_growth = false,
|
||||
push_on_collide = true,
|
||||
catch_with_net = true,
|
||||
follow = {
|
||||
"farming:wheat"
|
||||
},
|
||||
drops = {
|
||||
{name = "better_fauna:mutton_raw", chance = 1, min = 1, max = 4}
|
||||
},
|
||||
consumable_nodes = {
|
||||
{
|
||||
name = "default:dirt_with_grass",
|
||||
replacement = "default:dirt"
|
||||
},
|
||||
{
|
||||
name = "default:dry_dirt_with_dry_grass",
|
||||
replacement = "default:dry_dirt"
|
||||
}
|
||||
},
|
||||
get_staticdata = mobkit.statfunc,
|
||||
logic = sheep_logic,
|
||||
on_step = function(self, dtime, moveresult)
|
||||
better_fauna.on_step(self, dtime, moveresult)
|
||||
if self.object:get_properties().textures[1] == "better_fauna_sheep.png"
|
||||
and not self.gotten then
|
||||
self.object:set_properties({
|
||||
textures = {"better_fauna_sheep.png^better_fauna_sheep_wool.png"},
|
||||
})
|
||||
end
|
||||
end,
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
better_fauna.on_activate(self, staticdata, dtime_s)
|
||||
self.dye_color = mobkit.recall(self, "dye_color") or "white"
|
||||
self.dye_hex = mobkit.recall(self, "dye_hex") or ""
|
||||
if self.dye_color ~= "white"
|
||||
and not self.gotten then
|
||||
self.object:set_properties({
|
||||
textures = {"better_fauna_sheep.png^(better_fauna_sheep_wool.png^[colorize:" .. self.dye_hex .. ")"},
|
||||
})
|
||||
end
|
||||
if self.gotten then
|
||||
self.object:set_properties({
|
||||
textures = {"better_fauna_sheep.png"},
|
||||
})
|
||||
end
|
||||
end,
|
||||
on_rightclick = function(self, clicker)
|
||||
if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
|
||||
mob_core.protect(self, clicker, false)
|
||||
mob_core.nametag(self, clicker, true)
|
||||
local item = clicker:get_wielded_item()
|
||||
local itemname = item:get_name()
|
||||
local name = clicker:get_player_name()
|
||||
if itemname == "mobs:shears"
|
||||
and not self.gotten
|
||||
and not self.child then
|
||||
if not minetest.get_modpath("wool") then
|
||||
return
|
||||
end
|
||||
|
||||
local obj = minetest.add_item(
|
||||
self.object:get_pos(),
|
||||
ItemStack( "wool:" .. self.dye_color .. " " .. math.random(1, 3) )
|
||||
)
|
||||
|
||||
self.gotten = mobkit.remember(self, "gotten", true)
|
||||
self.dye_color = mobkit.remember(self, "dye_color", "white")
|
||||
self.dye_hex = mobkit.remember(self, "dye_hex", "#abababc000")
|
||||
|
||||
item:add_wear(650) -- 100 uses
|
||||
|
||||
clicker:set_wielded_item(item)
|
||||
|
||||
self.object:set_properties({
|
||||
textures = {"better_fauna_sheep.png"},
|
||||
})
|
||||
end
|
||||
for _, color in ipairs(palette) do
|
||||
if itemname:find("dye:")
|
||||
and not self.gotten
|
||||
and not self.child then
|
||||
local dye = string.split(itemname, ":")[2]
|
||||
if color[1] == dye then
|
||||
|
||||
self.dye_color = mobkit.remember(self, "dye_color", color[1])
|
||||
self.dye_hex = mobkit.remember(self, "dye_hex", color[3])
|
||||
|
||||
self.drops = {
|
||||
{name = "better_fauna:mutton_raw", chance = 1, min = 1, max = 4},
|
||||
{name = "wool:"..self.dye_color, chance = 2, min = 1, max = 2},
|
||||
}
|
||||
|
||||
self.object:set_properties({
|
||||
textures = {"better_fauna_sheep.png^(better_fauna_sheep_wool.png^[colorize:" .. color[3] .. ")"},
|
||||
})
|
||||
|
||||
if not mobs.is_creative(clicker:get_player_name()) then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, _, tool_capabilities, dir)
|
||||
mobkit.clear_queue_high(self)
|
||||
mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
|
||||
better_fauna.hq_sporadic_flee(self, 10, puncher)
|
||||
end,
|
||||
})
|
||||
|
||||
mob_core.register_spawn_egg("better_fauna:sheep", "f4e6cf", "e1ca9b")
|
||||
|
||||
mob_core.register_spawn({
|
||||
name = "better_fauna:sheep",
|
||||
nodes = {"default:dirt_with_grass"},
|
||||
min_light = 0,
|
||||
max_light = 15,
|
||||
min_height = -31000,
|
||||
max_height = 31000,
|
||||
min_rad = 24,
|
||||
max_rad = 256,
|
||||
group = 6
|
||||
}, 2, 8)
|
||||
|
||||
minetest.register_craftitem("better_fauna:mutton_raw", {
|
||||
description = "Raw Mutton",
|
||||
inventory_image = "better_fauna_mutton_raw.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("better_fauna:mutton_cooked", {
|
||||
description = "Cooked Mutton",
|
||||
inventory_image = "better_fauna_mutton_cooked.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
groups = {flammable = 2},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
recipe = "better_fauna:mutton_raw",
|
||||
output = "better_fauna:mutton_cooked",
|
||||
})
|
3
mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = better_fauna
|
||||
depends = mobkit, mob_core, default
|
||||
description = Basic Fauna for Minetest Game
|
BIN
models/better_fauna_chicken.b3d
Normal file
BIN
models/better_fauna_cow.b3d
Normal file
BIN
models/better_fauna_pig.b3d
Normal file
BIN
models/better_fauna_sheep.b3d
Normal file
BIN
sounds/better_fauna_chicken_death.ogg
Normal file
BIN
sounds/better_fauna_chicken_hurt.ogg
Normal file
BIN
sounds/better_fauna_chicken_idle.ogg
Normal file
BIN
sounds/better_fauna_cow_death.ogg
Normal file
BIN
sounds/better_fauna_cow_hurt.ogg
Normal file
BIN
sounds/better_fauna_cow_idle.ogg
Normal file
BIN
sounds/better_fauna_pig_death.ogg
Normal file
BIN
sounds/better_fauna_pig_idle.ogg
Normal file
BIN
sounds/better_fauna_sheep_idle.ogg
Normal file
BIN
textures/better_fauna_beef_cooked.png
Normal file
After Width: | Height: | Size: 2 KiB |
BIN
textures/better_fauna_beef_raw.png
Normal file
After Width: | Height: | Size: 2 KiB |
BIN
textures/better_fauna_chick.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
textures/better_fauna_chicken_1.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
textures/better_fauna_chicken_2.png
Normal file
After Width: | Height: | Size: 8 KiB |
BIN
textures/better_fauna_chicken_3.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
BIN
textures/better_fauna_chicken_cooked.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
textures/better_fauna_chicken_raw.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
textures/better_fauna_cow_1.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
textures/better_fauna_cow_2.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
textures/better_fauna_cow_3.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
BIN
textures/better_fauna_cow_4.png
Normal file
After Width: | Height: | Size: 7.5 KiB |
BIN
textures/better_fauna_egg.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
textures/better_fauna_egg_fragment.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
textures/better_fauna_milk_bucket.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
textures/better_fauna_mutton_cooked.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
textures/better_fauna_mutton_raw.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
textures/better_fauna_net.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
textures/better_fauna_pig_1.png
Normal file
After Width: | Height: | Size: 9.4 KiB |
BIN
textures/better_fauna_pig_2.png
Normal file
After Width: | Height: | Size: 9.3 KiB |
BIN
textures/better_fauna_pig_3.png
Normal file
After Width: | Height: | Size: 9 KiB |
BIN
textures/better_fauna_porkchop_cooked.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
textures/better_fauna_porkchop_raw.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
textures/better_fauna_rooster_1.png
Normal file
After Width: | Height: | Size: 9.8 KiB |
BIN
textures/better_fauna_rooster_2.png
Normal file
After Width: | Height: | Size: 8.4 KiB |
BIN
textures/better_fauna_rooster_3.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
BIN
textures/better_fauna_sheep.png
Normal file
After Width: | Height: | Size: 8.3 KiB |
BIN
textures/better_fauna_sheep_wool.png
Normal file
After Width: | Height: | Size: 8.3 KiB |