QoL Update

This commit is contained in:
ElCeejo 2023-03-15 14:27:40 -07:00
parent 1b9382bee3
commit 5cd21a7a37
62 changed files with 2078 additions and 1614 deletions

View file

@ -2,11 +2,20 @@
-- Spawning --
--------------
local function is_value_in_table(tbl, val)
for _, v in pairs(tbl) do
if v == val then
return true
end
end
return false
end
local common_spawn_chance = tonumber(minetest.settings:get("animalia_common_chance")) or 20000
local ambient_spawn_chance = tonumber(minetest.settings:get("animalia_ambient_chance")) or 6000
local pest_spawn_chance = tonumber(minetest.settings:get("animalia_pest_chance")) or 4000
local pest_spawn_chance = tonumber(minetest.settings:get("animalia_pest_chance")) or 2000
local predator_spawn_chance = tonumber(minetest.settings:get("animalia_predator_chance")) or 30000
@ -43,6 +52,17 @@ creatura.register_abm_spawn("animalia:chicken", {
nodes = {"group:soil"},
})
creatura.register_abm_spawn("animalia:cat", {
chance = common_spawn_chance,
min_height = 0,
max_height = 1024,
min_group = 1,
max_group = 2,
nodes = {"group:soil"},
neighbors = {"group:wood"}
})
creatura.register_abm_spawn("animalia:cow", {
chance = common_spawn_chance,
min_height = 0,
@ -76,7 +96,7 @@ creatura.register_abm_spawn("animalia:horse", {
})
creatura.register_abm_spawn("animalia:rat", {
chance = 2000,
chance = pest_spawn_chance,
interval = 60,
min_height = -1,
max_height = 1024,
@ -162,7 +182,7 @@ creatura.register_abm_spawn("animalia:bat", {
nodes = {"group:stone"}
})
creatura.register_abm_spawn("animalia:bird", {
creatura.register_abm_spawn("animalia:song_bird", {
chance = ambient_spawn_chance,
interval = 60,
min_light = 0,
@ -170,25 +190,21 @@ creatura.register_abm_spawn("animalia:bird", {
max_height = 1024,
min_group = 6,
max_group = 12,
spawn_cap = 12,
nodes = {"group:leaves"},
spawn_cap = 6,
nodes = {"group:leaves", "animalia:nest_song_bird"},
neighbors = {"group:leaves"}
})
creatura.register_on_spawn("animalia:bird", function(self, pos)
creatura.register_on_spawn("animalia:song_bird", function(self, pos)
local nests = minetest.find_nodes_in_area_under_air(
{x = pos.x - 12, y = pos.y - 12, z = pos.z - 12},
{x = pos.x + 12, y = pos.y + 12, z = pos.z + 12},
{x = pos.x - 16, y = pos.y - 16, z = pos.z - 16},
{x = pos.x + 16, y = pos.y + 16, z = pos.z + 16},
"animalia:nest_song_bird"
)
if nests[1] then
self.home_position = self:memorize("home_position", nests[1])
return
end
if nests[1] then return end
local node = minetest.get_node(pos)
if node.name == "air" then
minetest.set_node(pos, {name = "animalia:nest_song_bird"})
self.home_position = self:memorize("home_position", pos)
else
local nodes = minetest.find_nodes_in_area_under_air(
{x = pos.x - 3, y = pos.y - 3, z = pos.z - 3},
@ -198,23 +214,42 @@ creatura.register_on_spawn("animalia:bird", function(self, pos)
if nodes[1] then
pos = nodes[1]
minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z}, {name = "animalia:nest_song_bird"})
self.home_position = self:memorize("home_position", {x = pos.x, y = pos.y + 1, z = pos.z})
end
end
end)
creatura.register_abm_spawn("animalia:frog", {
chance = ambient_spawn_chance,
chance = ambient_spawn_chance * 0.75,
interval = 60,
min_light = 0,
min_height = -1,
max_height = 8,
min_group = 2,
max_group = 4,
min_group = 1,
max_group = 2,
neighbors = {"group:water"},
nodes = {"group:soil"}
})
creatura.register_on_spawn("animalia:frog", function(self, pos)
local biome_data = minetest.get_biome_data(pos)
local biome_name = minetest.get_biome_name(biome_data.biome)
if is_value_in_table(animalia.registered_biome_groups["tropical"].biomes, biome_name) then
self:set_mesh(3)
elseif is_value_in_table(animalia.registered_biome_groups["temperate"].biomes, biome_name)
or is_value_in_table(animalia.registered_biome_groups["boreal"].biomes, biome_name) then
self:set_mesh(1)
elseif is_value_in_table(animalia.registered_biome_groups["grassland"].biomes, biome_name) then
self:set_mesh(2)
else
self.object:remove()
end
local activate = self.activate_func
activate(self)
end)
creatura.register_abm_spawn("animalia:tropical_fish", {
chance = ambient_spawn_chance,
min_height = -128,