Delete chicken.lua

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ElCeejo 2020-11-25 00:28:42 -08:00 committed by GitHub
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@ -1,317 +0,0 @@
-------------
-- Chicken --
-------------
local min = math.min
local abs = math.abs
local random = math.random
local function chicken_physics(self)
local vel = self.object:get_velocity()
if self.isonground and not self.isinliquid then
self.object:set_velocity({x= vel.x> 0.2 and vel.x*mobkit.friction or 0,
y=vel.y,
z=vel.z > 0.2 and vel.z*mobkit.friction or 0})
end
if self.springiness and self.springiness > 0 then
local vnew = vector.new(vel)
if not self.collided then
for _,k in ipairs({'y','z','x'}) do
if vel[k]==0 and abs(self.lastvelocity[k])> 0.1 then
vnew[k]=-self.lastvelocity[k]*self.springiness
end
end
end
if not vector.equals(vel,vnew) then
self.collided = true
else
if self.collided then
vnew = vector.new(self.lastvelocity)
end
self.collided = false
end
self.object:set_velocity(vnew)
end
local surface = nil
local surfnodename = nil
local spos = mobkit.get_stand_pos(self)
spos.y = spos.y+0.01
local snodepos = mobkit.get_node_pos(spos)
local surfnode = mobkit.nodeatpos(spos)
while surfnode and surfnode.drawtype == 'liquid' do
surfnodename = surfnode.name
surface = snodepos.y+0.5
if surface > spos.y+self.height then break end
snodepos.y = snodepos.y+1
surfnode = mobkit.nodeatpos(snodepos)
end
self.isinliquid = surfnodename
if surface then
local submergence = min(surface-spos.y,self.height)/self.height
local buoyacc = mobkit.gravity*(self.buoyancy-submergence)
mobkit.set_acceleration(self.object,
{x=-vel.x*self.water_drag,y=buoyacc-vel.y*abs(vel.y)*0.4,z=-vel.z*self.water_drag})
else
self.object:set_acceleration({x=0,y=-2.8,z=0})
end
end
local function chicken_logic(self)
if self.hp <= 0 then
mob_core.on_die(self)
return
end
local prty = mobkit.get_queue_priority(self)
local player = mobkit.get_nearby_player(self)
if mobkit.timer(self,1) then
mob_core.vitals(self)
mob_core.random_drop(self, 10, 1800, "better_fauna:chicken_egg")
mob_core.random_sound(self, 8)
if prty < 3
and self.breeding then
better_fauna.hq_fowl_breed(self, 3)
end
if prty < 2
and player then
if self.attention_span < 5 then
if mob_core.follow_holding(self, player) then
better_fauna.hq_follow_player(self, 2, player)
self.attention_span = self.attention_span + 1
end
end
end
if mobkit.is_queue_empty_high(self) then
mob_core.hq_roam(self, 0)
end
end
end
minetest.register_entity("better_fauna:chicken",{
max_hp = 10,
view_range = 16,
armor_groups = {fleshy = 100},
physical = true,
collide_with_objects = true,
collisionbox = {-0.2, -0.15, -0.2, 0.2, 0.3, 0.2},
visual_size = {x = 6, y = 6},
scale_stage1 = 0.25,
scale_stage2 = 0.5,
scale_stage3 = 0.75,
visual = "mesh",
mesh = "better_fauna_chicken.b3d",
female_textures = {
"better_fauna_chicken_1.png",
"better_fauna_chicken_2.png",
"better_fauna_chicken_3.png"
},
male_textures = {
"better_fauna_rooster_1.png",
"better_fauna_rooster_2.png",
"better_fauna_rooster_3.png"
},
child_textures = {"better_fauna_chick.png"},
animation = {
stand = {range = {x = 0, y = 0}, speed = 1, loop = true},
walk = {range = {x = 10, y = 30}, speed = 30, loop = true},
run = {range = {x = 10, y = 30}, speed = 45, loop = true},
fall = {range = {x = 40, y = 60}, speed = 30, loop = true},
},
sounds = {
alter_child_pitch = true,
random = {
name = "better_fauna_chicken_idle",
gain = 1.0,
distance = 8
},
hurt = {
name = "better_fauna_chicken_hurt",
gain = 1.0,
distance = 8
},
death = {
name = "better_fauna_chicken_death",
gain = 1.0,
distance = 8
}
},
max_speed = 4,
stepheight = 1.1,
jump_height = 1.1,
buoyancy = 0.25,
lung_capacity = 10,
timeout = 1200,
ignore_liquidflag = false,
core_growth = false,
push_on_collide = true,
catch_with_net = true,
follow = {
"farming:seed_cotton",
"farming:seed_wheat"
},
drops = {
{name = "better_fauna:feather", chance = 1, min = 1, max = 2},
{name = "better_fauna:chicken_raw", chance = 1, min = 1, max = 4}
},
on_step = better_fauna.on_step,
on_activate = better_fauna.on_activate,
get_staticdata = mobkit.statfunc,
phsyics = chicken_physics,
logic = chicken_logic,
on_rightclick = function(self, clicker)
if better_fauna.feed_tame(self, clicker, 1, false, true) then return end
mob_core.protect(self, clicker, false)
mob_core.nametag(self, clicker, true)
end,
on_punch = function(self, puncher, _, tool_capabilities, dir)
mobkit.clear_queue_high(self)
mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
better_fauna.hq_sporadic_flee(self, 10, puncher)
end,
})
mob_core.register_spawn_egg("better_fauna:chicken", "c6c6c6", "d22222")
mob_core.register_spawn({
name = "better_fauna:chicken",
nodes = {"default:dry_dirt_with_dry_grass", "default:dirt_with_grass"},
min_light = 0,
max_light = 15,
min_height = -31000,
max_height = 31000,
min_rad = 24,
max_rad = 256,
group = 6,
optional = {
biomes = {
"grassland",
"savanna",
"rainforest"
}
}
}, 16, 6)
minetest.register_craftitem("better_fauna:chicken_raw", {
description = "Raw Chicken",
inventory_image = "better_fauna_chicken_raw.png",
on_use = minetest.item_eat(1),
groups = {flammable = 2},
})
minetest.register_craftitem("better_fauna:chicken_cooked", {
description = "Cooked Chicken",
inventory_image = "better_fauna_chicken_cooked.png",
on_use = minetest.item_eat(6),
groups = {flammable = 2},
})
minetest.register_craft({
type = "cooking",
recipe = "better_fauna:chicken_raw",
output = "better_fauna:chicken_cooked",
})
minetest.register_entity("better_fauna:chicken_egg_sprite", {
hp_max = 1,
physical = true,
collisionbox = {0, 0, 0, 0, 0, 0},
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"better_fauna_egg.png"},
initial_sprite_basepos = {x = 0, y = 0},
is_visible = true,
on_step = function(self, dtime)
local pos = self.object:get_pos()
local objects = minetest.get_objects_inside_radius(pos, 1.5)
local cube = minetest.find_nodes_in_area(
vector.new(pos.x - 0.5, pos.y - 0.5, pos.z - 0.5),
vector.new(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5),
better_fauna.walkable_nodes)
if #objects >= 2 then
if objects[2]:get_armor_groups().fleshy then
objects[2]:punch(self.object, 2.0, {full_punch_interval = 0.1, damage_groups = {fleshy = 1}}, nil)
end
end
if #cube >= 1 then
minetest.add_particlespawner({
amount = 6,
time = 0.25,
minpos = {x = pos.x - 7/16, y = pos.y - 5/16, z = pos.z - 7/16},
maxpos = {x = pos.x + 7/16, y = pos.y - 5/16, z = pos.z + 7/16},
minvel = vector.new(-1, 2, -1),
maxvel = vector.new(1, 5, 1),
minacc = vector.new(0, -9.81, 0),
maxacc = vector.new(0, -9.81, 0),
collisiondetection = true,
texture = "better_fauna_egg_fragment.png",
})
if math.random(1, 3) == 1 then
mob_core.spawn_child(pos, "better_fauna:chicken")
self.object:remove()
else
self.object:remove()
end
end
end
})
local mobs_shoot_egg = function (item, player, pointed_thing)
local pos = player:get_pos()
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
local vel = 19
local gravity = 9
local obj = minetest.add_entity({
x = pos.x,
y = pos.y +1.5,
z = pos.z
}, "better_fauna:chicken_egg_sprite")
local ent = obj:get_luaentity()
local dir = player:get_look_dir()
ent.velocity = vel -- needed for api internal timing
ent.switch = 1 -- needed so that egg doesn't despawn straight away
obj:set_velocity({
x = dir.x * vel,
y = dir.y * vel,
z = dir.z * vel
})
obj:set_acceleration({
x = dir.x * -3,
y = -gravity,
z = dir.z * -3
})
-- pass player name to egg for chick ownership
local ent2 = obj:get_luaentity()
ent2.playername = player:get_player_name()
item:take_item()
return item
end
minetest.register_craftitem("better_fauna:chicken_egg", {
description = "Chicken Egg",
inventory_image = "better_fauna_egg.png",
on_use = mobs_shoot_egg,
groups = {flammable = 2},
})