------------ -- Turkey -- ------------ local follows = {} minetest.register_on_mods_loaded(function() for name in pairs(minetest.registered_items) do if name:match(":seed_") or name:match("_seed") then table.insert(follows, name) end end end) creatura.register_mob("animalia:turkey", { -- Stats max_health = 10, armor_groups = {fleshy = 150}, damage = 0, speed = 4, tracking_range = 16, despawn_after = 1500, -- Entity Physics stepheight = 1.1, max_fall = 8, -- Visuals mesh = "animalia_turkey.b3d", hitbox = { width = 0.3, height = 0.6 }, visual_size = {x = 7, y = 7}, female_textures = {"animalia_turkey_hen.png"}, male_textures = {"animalia_turkey_tom.png"}, child_textures = {"animalia_turkey_chick.png"}, animations = { stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = 0.3, loop = true}, walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = 0.3, loop = true}, run = {range = {x = 40, y = 60}, speed = 45, frame_blend = 0.3, loop = true}, fall = {range = {x = 70, y = 90}, speed = 30, frame_blend = 0.3, loop = true}, }, -- Misc makes_footstep_sound = true, catch_with_net = true, catch_with_lasso = true, sounds = { random = { name = "animalia_turkey_idle", gain = 1.0, distance = 8 }, hurt = { name = "animalia_turkey_hurt", gain = 1.0, distance = 8 }, death = { name = "animalia_turkey_death", gain = 1.0, distance = 8 } }, drops = { {name = "animalia:poultry_raw", min = 2, max = 4, chance = 1}, {name = "animalia:feather", min = 2, max = 4, chance = 2} }, follow = follows, head_data = { offset = {x = 0, y = 0.15, z = 0}, pitch_correction = 45, pivot_h = 0.45, pivot_v = 0.65 }, move_chance = 2, idle_time = 1, -- Function add_child = function(self) local pos = self.object:get_pos() if not pos then return end minetest.add_particlespawner({ amount = 6, time = 0.25, minpos = {x = pos.x - 7/16, y = pos.y - 5/16, z = pos.z - 7/16}, maxpos = {x = pos.x + 7/16, y = pos.y - 5/16, z = pos.z + 7/16}, minvel = vector.new(-1, 2, -1), maxvel = vector.new(1, 5, 1), minacc = vector.new(0, -9.81, 0), maxacc = vector.new(0, -9.81, 0), collisiondetection = true, texture = "animalia_egg_fragment.png", }) local object = minetest.add_entity(pos, self.name) local ent = object:get_luaentity() ent.growth_scale = 0.7 animalia.initialize_api(ent) animalia.protect_from_despawn(ent) end, wander_action = creatura.action_move, utility_stack = { { utility = "animalia:wander_group", get_score = function(self) return 0.1, {self} end }, { utility = "animalia:swim_to_Land", get_score = function(self) if self.in_liquid then return 0.5, {self} end return 0 end }, { utility = "animalia:follow_player", get_score = function(self) local lasso = type(self.lasso_origin or {}) == "userdata" and self.lasso_origin local force = lasso and lasso ~= false local player = (force and lasso) or creatura.get_nearby_player(self) if player and self:follow_wielded_item(player) then return 0.3, {self, player} end return 0 end }, { utility = "animalia:breed", get_score = function(self) if self.breeding and animalia.get_nearby_mate(self, self.name) then return 0.4, {self} end return 0 end }, { utility = "animalia:flee_from_target", get_score = function(self) local puncher = self._target if puncher and puncher:get_pos() then return 0.6, {self, puncher} end self._target = nil return 0 end } }, activate_func = function(self) animalia.initialize_api(self) animalia.initialize_lasso(self) end, step_func = function(self) animalia.step_timers(self) animalia.head_tracking(self, 0.75, 0.75) animalia.do_growth(self, 60) animalia.update_lasso_effects(self) animalia.random_sound(self) if self.fall_start then self:set_gravity(-4.9) self:animate("fall") end if (self.growth_scale or 1) < 0.8 and self.gender == "female" and self:timer(60) then animalia.random_drop_item(self, "animalia:turkey_egg", 10) end end, death_func = function(self) if self:get_utility() ~= "animalia:die" then self:initiate_utility("animalia:die", self) end end, on_rightclick = function(self, clicker) if animalia.feed(self, clicker, false, true) then return end if animalia.set_nametag(self, clicker) then return end end, on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) self._target = puncher end }) creatura.register_spawn_egg("animalia:turkey", "352b22", "2f2721")