# How many chunks can generate before adding another to spawn queue chunk_spawn_add_int (Chunk Spawning Addition Interval) float 64 # How often (in seconds) the spawn queue is executed and cleared chunk_spawn_queue_int (Chunk Spawning Queue Execution Interval) float 16 # How often (in seconds) mob spawns are attempted (higher number means less spawning) animalia_spawn_int (Spawn Interval) float 60 # If true, mobs will spawn in the wild spawn_mobs (Spawn Mobs) bool true # If true, items from mobs_redo and mobs_animal will be converted to Animalia items convert_redo_items (Convert Mobs Redo Items) bool false # If true, mobs will do a small hop to step up blocks animalia_fancy_step (Fancy Stepping) bool true