better_fauna = {} better_fauna.walkable_nodes = {} minetest.register_on_mods_loaded(function() for name in pairs(minetest.registered_nodes) do if name ~= "air" and name ~= "ignore" then if minetest.registered_nodes[name].walkable then table.insert(better_fauna.walkable_nodes, name) end end end end) better_fauna.frame_blend = 0 if minetest.has_feature("object_step_has_moveresult") then better_fauna.frame_blend = 0.3 end local path = minetest.get_modpath("better_fauna") dofile(path.."/api/api.lua") dofile(path.."/craftitems.lua") dofile(path.."/mobs/chicken.lua") dofile(path.."/mobs/cow.lua") dofile(path.."/mobs/pig.lua") dofile(path.."/mobs/sheep.lua") dofile(path.."/mobs/turkey.lua") minetest.log("action", "[MOD] Better Fauna [0.1] loaded")