--------- -- Cow -- --------- local follows = {} minetest.register_on_mods_loaded(function() for name, def in pairs(minetest.registered_items) do if (name:match(":wheat") or minetest.get_item_group(name, "food_wheat") > 0) and not name:find("seed") then table.insert(follows, name) end end end) creatura.register_mob("animalia:cow", { -- Stats max_health = 20, armor_groups = {fleshy = 150}, damage = 0, speed = 3, tracking_range = 16, despawn_after = 1500, -- Entity Physics stepheight = 1.1, turn_rate = 6, -- Visuals mesh = "animalia_cow.b3d", hitbox = { width = 0.45, height = 0.9 }, visual_size = {x = 10, y = 10}, female_textures = { "animalia_cow_1.png^animalia_cow_udder.png", "animalia_cow_2.png^animalia_cow_udder.png", "animalia_cow_3.png^animalia_cow_udder.png", "animalia_cow_4.png^animalia_cow_udder.png" }, male_textures = { "animalia_cow_1.png", "animalia_cow_2.png", "animalia_cow_3.png", "animalia_cow_4.png" }, child_textures = { "animalia_cow_1.png", "animalia_cow_2.png", "animalia_cow_3.png", "animalia_cow_4.png" }, animations = { stand = {range = {x = 1, y = 60}, speed = 10, frame_blend = 0.3, loop = true}, walk = {range = {x = 70, y = 110}, speed = 40, frame_blend = 0.3, loop = true}, run = {range = {x = 70, y = 110}, speed = 60, frame_blend = 0.3, loop = true}, }, -- Misc catch_with_net = true, sounds = { random = { name = "animalia_cow_random", gain = 0.4, distance = 8, variations = 3 }, hurt = { name = "animalia_cow_hurt", gain = 0.4, distance = 8 }, death = { name = "animalia_cow_death", gain = 0.4, distance = 8 } }, drops = { {name = "animalia:beef_raw", min = 1, max = 3, chance = 1}, {name = "animalia:leather", min = 1, max = 3, chance = 2} }, follow = follows, consumable_nodes = { { name = "default:dirt_with_grass", replacement = "default:dirt" }, { name = "default:dry_dirt_with_dry_grass", replacement = "default:dry_dirt" } }, head_data = { offset = {x = 0, y = 0.5, z = 0}, pitch_correction = -45, pivot_h = 0.75, pivot_v = 1 }, -- Function utility_stack = { [1] = { utility = "animalia:wander", get_score = function(self) return 0.1, {self, true} end }, [2] = { utility = "animalia:eat_from_turf", get_score = function(self) if math.random(25) < 2 then return 0.1, {self} end return 0 end }, [3] = { utility = "animalia:swim_to_land", get_score = function(self) if self.in_liquid then return 1, {self} end return 0 end }, [4] = { utility = "animalia:follow_player", get_score = function(self) if self.lasso_origin and type(self.lasso_origin) == "userdata" then return 0.8, {self, self.lasso_origin, true} end local player = creatura.get_nearby_player(self) if player and self:follow_wielded_item(player) then return 0.8, {self, player} end return 0 end }, [5] = { utility = "animalia:mammal_breed", get_score = function(self) if self.breeding then return 0.9, {self} end return 0 end } }, activate_func = function(self) animalia.initialize_api(self) animalia.initialize_lasso(self) self.gotten = self:recall("gotten") or false self.attention_span = 8 self._path = {} end, step_func = function(self) animalia.step_timers(self) animalia.head_tracking(self, 0.75, 0.75) animalia.do_growth(self, 60) animalia.update_lasso_effects(self) end, death_func = function(self) if self:get_utility() ~= "animalia:die" then self:initiate_utility("animalia:die", self) end end, on_rightclick = function(self, clicker) if animalia.feed(self, clicker, false, true) then return end local tool = clicker:get_wielded_item() local name = clicker:get_player_name() if tool:get_name() == "bucket:bucket_empty" then if self.growth_scale < 1 then return end if self.gotten then minetest.chat_send_player(name, "This Cow has already been milked.") return end local inv = clicker:get_inventory() tool:take_item() clicker:set_wielded_item(tool) if inv:room_for_item("main", {name = "animalia:bucket_milk"}) then clicker:get_inventory():add_item("main", "animalia:bucket_milk") else local pos = self:get_pos("floor") pos.y = pos.y + 0.5 minetest.add_item(pos, {name = "animalia:bucket_milk"}) end self.gotten = self:memorize("gotten", true) return end animalia.add_libri_page(self, clicker, {name = "cow", form = "pg_cow;Cows"}) end, on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) self:initiate_utility("animalia:flee_from_player", self, puncher) self:set_utility_score(1) end }) creatura.register_spawn_egg("animalia:cow", "cac3a1" ,"464438")