----------- -- Sheep -- ----------- local follows = {} minetest.register_on_mods_loaded(function() for name, def in pairs(minetest.registered_items) do if (name:match(":wheat") or minetest.get_item_group(name, "food_wheat") > 0) and not name:find("seed") then table.insert(follows, name) end end end) local wool_block = "wool:wool" if not minetest.get_modpath("wool") then wool_block = nil end local creative = minetest.settings:get_bool("creative_mode") local palette = { {"black", "Black", "#000000b0"}, {"blue", "Blue", "#015dbb70"}, {"brown", "Brown", "#663300a0"}, {"cyan", "Cyan", "#01ffd870"}, {"dark_green", "Dark Green", "#005b0770"}, {"dark_grey", "Dark Grey", "#303030b0"}, {"green", "Green", "#61ff0170"}, {"grey", "Grey", "#5b5b5bb0"}, {"magenta", "Magenta", "#ff05bb70"}, {"orange", "Orange", "#ff840170"}, {"pink", "Pink", "#ff65b570"}, {"red", "Red", "#ff0000a0"}, {"violet", "Violet", "#2000c970"}, {"white", "White", "#ababab00"}, {"yellow", "Yellow", "#e3ff0070"}, } creatura.register_mob("animalia:sheep", { -- Stats max_health = 15, armor_groups = {fleshy = 125}, damage = 0, speed = 3, tracking_range = 16, despawn_after = 1500, -- Entity Physics stepheight = 1.1, -- Visuals mesh = "animalia_sheep.b3d", hitbox = { width = 0.4, height = 0.8 }, visual_size = {x = 10, y = 10}, textures = { "animalia_sheep.png^animalia_sheep_wool.png" }, child_textures = { "animalia_sheep.png" }, animations = { stand = {range = {x = 1, y = 60}, speed = 10, frame_blend = 0.3, loop = true}, walk = {range = {x = 70, y = 110}, speed = 40, frame_blend = 0.3, loop = true}, run = {range = {x = 70, y = 110}, speed = 50, frame_blend = 0.3, loop = true}, }, use_texture_alpha = true, -- Misc catch_with_net = true, sounds = { random = { name = "animalia_sheep_idle", gain = 1.0, distance = 8 }, hurt = { name = "animalia_sheep_hurt", gain = 1.0, distance = 8 }, death = { name = "animalia_sheep_death", gain = 1.0, distance = 8 } }, drops = { {name = "animalia:mutton_raw", min = 1, max = 3, chance = 1}, {name = wool_block, min = 1, max = 3, chance = 2} }, follow = follows, consumable_nodes = { { name = "default:dirt_with_grass", replacement = "default:dirt" }, { name = "default:dry_dirt_with_dry_grass", replacement = "default:dry_dirt" } }, head_data = { offset = {x = 0, y = 0.41, z = 0}, pitch_correction = -45, pivot_h = 0.75, pivot_v = 0.85 }, -- Function utility_stack = { [1] = { utility = "animalia:wander", get_score = function(self) return 0.1, {self, true} end }, [2] = { utility = "animalia:eat_from_turf", get_score = function(self) if math.random(25) < 2 then return 0.1, {self} end return 0 end }, [3] = { utility = "animalia:swim_to_land", get_score = function(self) if self.in_liquid then return 1, {self} end return 0 end }, [4] = { utility = "animalia:follow_player", get_score = function(self) if self.lasso_origin and type(self.lasso_origin) == "userdata" then return 0.8, {self, self.lasso_origin, true} end local player = creatura.get_nearby_player(self) if player and self:follow_wielded_item(player) then return 0.8, {self, player} end return 0 end }, [5] = { utility = "animalia:mammal_breed", get_score = function(self) if self.breeding then return 0.9, {self} end return 0 end } }, activate_func = function(self) self.gotten = self:recall("gotten") or false self.dye_color = self:recall("dye_color") or "white" self.dye_hex = self:recall("dye_hex") or "" if self.dye_color ~= "white" and not self.gotten then self.object:set_properties({ textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[colorize:" .. self.dye_hex .. ")"}, }) end if self.gotten then self.object:set_properties({ textures = {"animalia_sheep.png"}, }) end self.attention_span = 8 self._path = {} animalia.initialize_api(self) animalia.initialize_lasso(self) end, step_func = function(self) animalia.step_timers(self) animalia.head_tracking(self, 0.75, 0.75) animalia.do_growth(self, 60) animalia.update_lasso_effects(self) end, death_func = function(self) if self:get_utility() ~= "animalia:die" then self:initiate_utility("animalia:die", self) end end, on_rightclick = function(self, clicker) if animalia.feed(self, clicker, false, true) then return end local tool = clicker:get_wielded_item() local tool_name = tool:get_name() if tool_name == "animalia:shears" and not self.gotten and self.growth_scale > 0.9 then if not minetest.get_modpath("wool") then return end minetest.add_item( self.object:get_pos(), ItemStack( "wool:" .. self.dye_color .. " " .. math.random(1, 3) ) ) self.gotten = self:memorize("gotten", true) self.dye_color = self:memorize("dye_color", "white") self.dye_hex = self:memorize("dye_hex", "#abababc000") tool:add_wear(650) -- 100 uses clicker:set_wielded_item(tool) self.object:set_properties({ textures = {"animalia_sheep.png"}, }) end for _, color in ipairs(palette) do if tool_name:find("dye:") and not self.gotten and self.growth_scale > 0.9 then local dye = string.split(tool_name, ":")[2] if color[1] == dye then self.dye_color = self:memorize("dye_color", color[1]) self.dye_hex = self:memorize("dye_hex", color[3]) self.drops = { {name = "animalia:mutton_raw", chance = 1, min = 1, max = 4}, {name = "wool:"..self.dye_color, chance = 2, min = 1, max = 2}, } self.object:set_properties({ textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[colorize:" .. color[3] .. ")"}, }) if not creative then tool:take_item() clicker:set_wielded_item(tool) end break end end end animalia.add_libri_page(self, clicker, {name = "sheep", form = "pg_sheep;Sheep"}) end, on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage) self:initiate_utility("animalia:boid_flee_from_player", self, puncher, true) self:set_utility_score(1) end }) creatura.register_spawn_egg("animalia:sheep", "f4e6cf", "e1ca9b")