--------- -- Cow -- --------- local function cow_logic(self) if self.hp <= 0 then mob_core.on_die(self) return end local pos = mobkit.get_stand_pos(self) local prty = mobkit.get_queue_priority(self) local player = mobkit.get_nearby_player(self) mob_core.random_sound(self, 16/self.dtime) if mobkit.timer(self,1) then mob_core.vitals(self) mob_core.growth(self) if math.random(1, 64) == 1 then self.gotten = mobkit.remember(self, "gotten", false) end if self.status ~= "following" then if self.attention_span > 1 then self.attention_span = self.attention_span - 1 mobkit.remember(self, "attention_span", self.attention_span) end else self.attention_span = self.attention_span + 1 mobkit.remember(self, "attention_span", self.attention_span) end if prty < 4 and self.breeding then better_fauna.hq_breed(self, 4) end if prty < 3 and self.gotten and math.random(1, 16) == 1 then better_fauna.hq_eat(self, 3) end if prty < 2 and player then if self.attention_span < 5 then if mob_core.follow_holding(self, player) then better_fauna.hq_follow_player(self, 2, player) self.attention_span = self.attention_span + 1 end end end if mobkit.is_queue_empty_high(self) then mob_core.hq_roam(self, 0) end end end local random = math.random minetest.register_entity("better_fauna:cow",{ max_hp = 20, view_range = 16, armor_groups = {fleshy = 100}, physical = true, collide_with_objects = true, collisionbox = {-0.45, -0.55, -0.45, 0.45, 0.4, 0.45}, visual_size = {x = 13, y = 13}, scale_stage1 = 0.5, scale_stage2 = 0.65, scale_stage3 = 0.80, visual = "mesh", mesh = "better_fauna_cow.b3d", textures = { "better_fauna_cow_1.png", "better_fauna_cow_2.png", "better_fauna_cow_3.png", "better_fauna_cow_4.png" }, animation = { stand = {range = {x = 30, y = 50}, speed = 10, loop = true}, walk = {range = {x = 1, y = 20}, speed = 20, loop = true}, run = {range = {x = 1, y = 20}, speed = 30, loop = true}, }, sounds = { alter_child_pitch = true, random = { name = "better_fauna_cow_idle", gain = 1.0, distance = 8 }, hurt = { name = "better_fauna_cow_hurt", gain = 1.0, distance = 8 }, death = { name = "better_fauna_cow_death", gain = 1.0, distance = 8 } }, max_speed = 4, stepheight = 1.1, jump_height = 1.1, buoyancy = 0.25, lung_capacity = 10, timeout = 1200, ignore_liquidflag = false, core_growth = false, push_on_collide = true, catch_with_net = true, follow = { "farming:wheat", }, drops = { {name = "mobs:leather", chance = 1, min = 1, max = 2}, {name = "better_fauna:beef_raw", chance = 1, min = 1, max = 4} }, on_step = better_fauna.on_step, on_activate = better_fauna.on_activate, get_staticdata = mobkit.statfunc, logic = cow_logic, on_rightclick = function(self, clicker) if better_fauna.feed_tame(self, clicker, 1, false, true) then return end mob_core.protect(self, clicker, false) mob_core.nametag(self, clicker, true) local tool = clicker:get_wielded_item() local name = clicker:get_player_name() if tool:get_name() == "bucket:bucket_empty" then if self.child == true then return end if self.gotten == true then minetest.chat_send_player(name, "This Cow has already been milked.") return end local inv = clicker:get_inventory() tool:take_item() clicker:set_wielded_item(tool) if inv:room_for_item("main", {name = "better_fauna:bucket_milk"}) then clicker:get_inventory():add_item("main", "better_fauna:bucket_milk") else local pos = self.object:get_pos() pos.y = pos.y + 0.5 minetest.add_item(pos, {name = "better_fauna:bucket_milk"}) end self.gotten = mobkit.remember(self, "gotten", true) return end end, on_punch = function(self, puncher, _, tool_capabilities, dir) mobkit.clear_queue_high(self) mob_core.on_punch_basic(self, puncher, tool_capabilities, dir) better_fauna.hq_sporadic_flee(self, 20, puncher) end }) minetest.register_craftitem("better_fauna:bucket_milk", { description = "Bucket of Milk", inventory_image = "better_fauna_milk_bucket.png", stack_max = 1, on_use = minetest.item_eat(8, "bucket:bucket_empty"), groups = {food_milk = 1, flammable = 3}, }) minetest.register_craftitem("better_fauna:beef_raw", { description = "Raw Beef", inventory_image = "better_fauna_beef_raw.png", on_use = minetest.item_eat(1), groups = {flammable = 2}, }) minetest.register_craftitem("better_fauna:beef_cooked", { description = "Steak", inventory_image = "better_fauna_beef_cooked.png", on_use = minetest.item_eat(8), groups = {flammable = 2}, }) minetest.register_craft({ type = "cooking", recipe = "better_fauna:beef_raw", output = "better_fauna:beef_cooked", }) mob_core.register_spawn_egg("better_fauna:cow", "cac3a1" ,"464438") mob_core.register_spawn({ name = "better_fauna:cow", nodes = { "default:dirt_with_grass", "default:dry_dirt_with_dry_grass" }, min_light = 0, max_light = 15, min_height = -31000, max_height = 31000, group = 3, optional = { biomes = { "grassland", "savanna" } } }, 4, 6)