------------ -- Turkey -- ------------ local blend = better_fauna.frame_blend local function turkey_logic(self) if self.hp <= 0 then mob_core.on_die(self) return end local prty = mobkit.get_queue_priority(self) local player = mobkit.get_nearby_player(self) if mobkit.timer(self,1) then mob_core.vitals(self) mob_core.random_sound(self, 12) if prty < 3 and self.breeding then better_fauna.hq_fowl_breed(self, 3) end if prty < 2 and player then if self.attention_span < 5 then if mob_core.follow_holding(self, player) then better_fauna.hq_follow_player(self, 2, player) self.attention_span = self.attention_span + 1 end end end if mobkit.is_queue_empty_high(self) then mob_core.hq_roam(self, 0) end end end minetest.register_entity("better_fauna:turkey",{ max_hp = 10, view_range = 16, armor_groups = {fleshy = 100}, physical = true, collide_with_objects = true, collisionbox = {-0.3, -0.2, -0.3, 0.3, 0.4, 0.3}, visual_size = {x = 7, y = 7}, scale_stage1 = 0.25, scale_stage2 = 0.5, scale_stage3 = 0.75, visual = "mesh", mesh = "better_fauna_turkey.b3d", female_textures = {"better_fauna_turkey_hen.png"}, male_textures = {"better_fauna_turkey_tom.png"}, child_textures = {"better_fauna_turkey_chick.png"}, animation = { stand = {range = {x = 0, y = 0}, speed = 1, frame_blend = blend, loop = true}, walk = {range = {x = 10, y = 30}, speed = 30, frame_blend = blend, loop = true}, run = {range = {x = 10, y = 30}, speed = 45, frame_blend = blend, loop = true}, fall = {range = {x = 40, y = 60}, speed = 30, frame_blend = blend, loop = true}, }, sounds = { alter_child_pitch = true, random = { name = "better_fauna_turkey_idle", gain = 1.0, distance = 8 }, hurt = { name = "better_fauna_turkey_hurt", gain = 1.0, distance = 8 }, death = { name = "better_fauna_turkey_death", gain = 1.0, distance = 8 } }, max_speed = 4, stepheight = 1.1, jump_height = 1.1, buoyancy = 0.25, lung_capacity = 10, timeout = 1200, ignore_liquidflag = false, core_growth = false, push_on_collide = true, catch_with_net = true, follow = { "farming:seed_cotton", "farming:seed_wheat" }, drops = { {name = "better_fauna:feather", chance = 1, min = 1, max = 2}, {name = "better_fauna:turkey_raw", chance = 1, min = 3, max = 5} }, on_step = better_fauna.on_step, on_activate = better_fauna.on_activate, get_staticdata = mobkit.statfunc, phsyics = better_fauna.lightweight_physics, logic = turkey_logic, on_rightclick = function(self, clicker) if better_fauna.feed_tame(self, clicker, 1, false, true) then return end mob_core.protect(self, clicker, false) mob_core.nametag(self, clicker, true) end, on_punch = function(self, puncher, _, tool_capabilities, dir) mobkit.clear_queue_high(self) mob_core.on_punch_basic(self, puncher, tool_capabilities, dir) better_fauna.hq_sporadic_flee(self, 10, puncher) end, }) mob_core.register_spawn_egg("better_fauna:turkey", "352b22", "2f2721") mob_core.register_spawn({ name = "better_fauna:turkey", nodes = {"default:dry_dirt_with_dry_grass", "default:dirt_with_grass"}, min_light = 0, max_light = 15, min_height = -31000, max_height = 31000, min_rad = 24, max_rad = 256, group = 6, optional = { biomes = { "deciduous_forest", "taiga" } } }, 16, 6) minetest.register_craftitem("better_fauna:turkey_raw", { description = "Raw Turkey", inventory_image = "better_fauna_turkey_raw.png", on_use = minetest.item_eat(1), groups = {flammable = 2}, }) minetest.register_craftitem("better_fauna:turkey_cooked", { description = "Cooked Turkey", inventory_image = "better_fauna_turkey_cooked.png", on_use = minetest.item_eat(6), groups = {flammable = 2}, }) minetest.register_craft({ type = "cooking", recipe = "better_fauna:turkey_raw", output = "better_fauna:turkey_cooked", })