animalia/mobs/cow.lua
2024-01-04 11:15:02 -08:00

168 lines
3.7 KiB
Lua

---------
-- Cow --
---------
creatura.register_mob("animalia:cow", {
-- Engine Props
visual_size = {x = 10, y = 10},
mesh = "animalia_cow.b3d",
female_textures = {
"animalia_cow_1.png^animalia_cow_udder.png",
"animalia_cow_2.png^animalia_cow_udder.png",
"animalia_cow_3.png^animalia_cow_udder.png",
"animalia_cow_4.png^animalia_cow_udder.png",
"animalia_cow_5.png^animalia_cow_udder.png"
},
male_textures = {
"animalia_cow_1.png",
"animalia_cow_2.png",
"animalia_cow_3.png",
"animalia_cow_4.png",
"animalia_cow_5.png"
},
child_textures = {
"animalia_cow_1.png",
"animalia_cow_2.png",
"animalia_cow_3.png",
"animalia_cow_4.png",
"animalia_cow_5.png"
},
makes_footstep_sound = true,
-- Creatura Props
max_health = 20,
armor_groups = {fleshy = 100},
damage = 0,
speed = 2,
tracking_range = 10,
max_boids = 0,
despawn_after = 500,
max_fall = 3,
stepheight = 1.1,
sounds = {
random = {
name = "animalia_cow",
gain = 0.5,
distance = 8
},
hurt = {
name = "animalia_cow_hurt",
gain = 0.5,
distance = 8
},
death = {
name = "animalia_cow_death",
gain = 0.5,
distance = 8
}
},
hitbox = {
width = 0.5,
height = 1
},
animations = {
stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
walk = {range = {x = 71, y = 89}, speed = 15, frame_blend = 0.3, loop = true},
run = {range = {x = 71, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
},
follow = animalia.food_wheat,
drops = {
{name = "animalia:beef_raw", min = 1, max = 3, chance = 1},
{name = "animalia:leather", min = 1, max = 3, chance = 2}
},
fancy_collide = false,
-- Behavior Parameters
is_grazing_mob = true,
is_herding_mob = true,
-- Animalia Props
flee_puncher = true,
catch_with_net = true,
catch_with_lasso = true,
consumable_nodes = {
["default:dirt_with_grass"] = "default:dirt",
["default:dry_dirt_with_dry_grass"] = "default:dry_dirt"
},
head_data = {
offset = {x = 0, y = 0.5, z = 0.0},
pitch_correction = -40,
pivot_h = 0.75,
pivot_v = 1
},
wander_action = animalia.action_boid_move,
-- Functions
utility_stack = {
animalia.mob_ai.basic_wander,
animalia.mob_ai.swim_seek_land,
animalia.mob_ai.tamed_follow_owner,
animalia.mob_ai.basic_breed,
animalia.mob_ai.basic_flee
},
activate_func = function(self)
animalia.initialize_api(self)
animalia.initialize_lasso(self)
self.collected = self:recall("collected") or false
end,
step_func = function(self)
animalia.step_timers(self)
animalia.head_tracking(self, 0.75, 0.75)
animalia.do_growth(self, 60)
animalia.update_lasso_effects(self)
animalia.random_sound(self)
end,
death_func = function(self)
if self:get_utility() ~= "animalia:die" then
self:initiate_utility("animalia:die", self)
end
end,
on_rightclick = function(self, clicker)
if animalia.feed(self, clicker, false, true)
or animalia.set_nametag(self, clicker) then
return
end
local tool = clicker:get_wielded_item()
local name = clicker:get_player_name()
if tool:get_name() == "bucket:bucket_empty" then
if self.growth_scale < 1 then
return
end
if self.collected then
minetest.chat_send_player(name, "This Cow has already been milked.")
return
end
local inv = clicker:get_inventory()
tool:take_item()
clicker:set_wielded_item(tool)
if inv:room_for_item("main", {name = "animalia:bucket_milk"}) then
clicker:get_inventory():add_item("main", "animalia:bucket_milk")
else
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "animalia:bucket_milk"})
end
self.collected = self:memorize("collected", true)
return
end
end,
on_punch = animalia.punch
})
creatura.register_spawn_item("animalia:cow", {
col1 = "cac3a1",
col2 = "464438"
})