mirror of
https://github.com/ElCeejo/animalia.git
synced 2025-03-16 21:01:24 +00:00
164 lines
No EOL
4 KiB
Lua
164 lines
No EOL
4 KiB
Lua
---------
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-- Pig --
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---------
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local function pig_logic(self)
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if self.hp <= 0 then
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mob_core.on_die(self)
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return
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end
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if self.status ~= "following" then
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if self.attention_span > 1 then
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self.attention_span = self.attention_span - self.dtime
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mobkit.remember(self, "attention_span", self.attention_span)
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end
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else
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self.attention_span = self.attention_span + self.dtime
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mobkit.remember(self, "attention_span", self.attention_span)
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end
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if mobkit.timer(self, 3) then
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local prty = mobkit.get_queue_priority(self)
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local player = mobkit.get_nearby_player(self)
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mob_core.random_sound(self, 14)
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mob_core.growth(self)
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if prty < 4
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and self.isinliquid then
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animalia.hq_go_to_land(self, 4)
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end
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if prty < 3
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and self.breeding then
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animalia.hq_breed(self, 3)
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end
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if prty == 2
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and not self.lasso_player
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and (not player
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or not mob_core.follow_holding(self, player)) then
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mobkit.clear_queue_high(self)
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end
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if prty < 2 then
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if self.caught_with_lasso
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and self.lasso_player then
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animalia.hq_follow_player(self, 2, self.lasso_player, true)
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elseif player then
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if self.attention_span < 5 then
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if mob_core.follow_holding(self, player) then
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animalia.hq_follow_player(self, 2, player)
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self.attention_span = self.attention_span + 3
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end
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end
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end
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end
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if mobkit.is_queue_empty_high(self) then
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animalia.hq_wander_group(self, 0, 8)
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end
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end
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end
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animalia.register_mob("pig", {
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-- Stats
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health = 20,
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fleshy = 100,
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view_range = 32,
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lung_capacity = 10,
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-- Visual
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collisionbox = {-0.35, -0.45, -0.35, 0.35, 0.4, 0.35},
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visual_size = {x = 11, y = 11},
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mesh = "animalia_pig.b3d",
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female_textures = {
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"animalia_pig_1.png",
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"animalia_pig_2.png",
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"animalia_pig_3.png"
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},
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male_textures = {
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"animalia_pig_1.png^animalia_pig_tusks.png",
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"animalia_pig_2.png^animalia_pig_tusks.png",
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"animalia_pig_3.png^animalia_pig_tusks.png"
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},
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child_textures = {
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"animalia_pig_1.png",
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"animalia_pig_2.png",
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"animalia_pig_3.png"
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},
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animations = {
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stand = {range = {x = 30, y = 50}, speed = 10, frame_blend = 0.3, loop = true},
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walk = {range = {x = 1, y = 20}, speed = 30, frame_blend = 0.3, loop = true},
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run = {range = {x = 1, y = 20}, speed = 45, frame_blend = 0.3, loop = true},
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},
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-- Physics
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speed = 4,
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max_fall = 3,
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-- Attributes
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sounds = {
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alter_child_pitch = true,
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random = {
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name = "animalia_pig_idle",
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gain = 1.0,
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distance = 8
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},
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hurt = {
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name = "animalia_pig_idle",
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gain = 1.0,
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pitch = 0.5,
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distance = 8
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},
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death = {
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name = "animalia_pig_death",
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gain = 1.0,
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distance = 8
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}
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},
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-- Behavior
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defend_owner = false,
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follow = {
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"farming:carrot"
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},
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drops = {
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{name = "animalia:porkchop_raw", chance = 1, min = 1, max = 4}
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},
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-- Functions
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logic = pig_logic,
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get_staticdata = mobkit.statfunc,
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on_step = animalia.on_step,
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on_activate = animalia.on_activate,
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on_rightclick = function(self, clicker)
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if animalia.feed_tame(self, clicker, 1, false, true) then return end
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mob_core.protect(self, clicker, true)
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mob_core.nametag(self, clicker, true)
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end,
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on_punch = function(self, puncher, _, tool_capabilities, dir)
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mob_core.on_punch_basic(self, puncher, tool_capabilities, dir)
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animalia.hq_sporadic_flee(self, 10)
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end
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})
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minetest.register_craftitem("animalia:porkchop_raw", {
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description = "Raw Porkchop",
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inventory_image = "animalia_porkchop_raw.png",
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on_use = minetest.item_eat(1),
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groups = {flammable = 2},
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})
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minetest.register_craftitem("animalia:porkchop_cooked", {
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description = "Cooked Porkchop",
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inventory_image = "animalia_porkchop_cooked.png",
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on_use = minetest.item_eat(7),
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groups = {flammable = 2},
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "animalia:porkchop_raw",
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output = "animalia:porkchop_cooked",
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})
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mob_core.register_spawn_egg("animalia:pig", "e0b1a7" ,"cc9485") |