animalia/mobs/owl.lua
2023-03-15 14:27:40 -07:00

226 lines
No EOL
5.3 KiB
Lua

---------
-- Owl --
---------
local abs = math.abs
local vec_dist = vector.distance
local function get_home_pos(self)
local pos = self.object:get_pos()
if not pos then return end
local leaves = minetest.find_nodes_in_area_under_air(
vector.subtract(pos, 16),
vector.add(pos, 16),
"group:leaves"
)
local home_dist
local new_home
for _, leaf_pos in ipairs(leaves or {}) do
local dist = vec_dist(pos, leaf_pos)
if not home_dist
or dist < home_dist then
home_dist = dist
new_home = leaf_pos
end
end
if new_home then
new_home.y = new_home.y + 1
self.home_position = self:memorize("home_position", new_home)
end
end
creatura.register_mob("animalia:owl", {
-- Engine Props
visual_size = {x = 10, y = 10},
mesh = "animalia_owl.b3d",
textures = {
"animalia_owl.png"
},
makes_footstep_sound = false,
-- Creatura Props
max_health = 10,
damage = 2,
speed = 4,
tracking_range = 16,
max_boids = 0,
despawn_after = 500,
max_fall = 0,
sound = {}, -- TODO
hitbox = {
width = 0.15,
height = 0.3
},
animations = {
stand = {range = {x = 1, y = 60}, speed = 20, frame_blend = 0.3, loop = true},
fly = {range = {x = 71, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
glide = {range = {x = 101, y = 119}, speed = 20, frame_blend = 0.2, loop = true},
fly_punch = {range = {x = 131, y = 149}, speed = 20, frame_blend = 0.1, loop = false},
eat = {range = {x = 161, y = 179}, speed = 20, frame_blend = 0.1, loop = false}
},
follow = {"animalia:rat_raw"},
drops = {
{name = "animalia:feather", min = 1, max = 2, chance = 1}
},
-- Animalia Props
flee_puncher = true, -- TODO
catch_with_net = true,
catch_with_lasso = false,
roost_action = animalia.action_roost,
-- Functions
on_eat_drop = function(self)
animalia.protect_from_despawn(self)
get_home_pos(self)
end,
is_home = function(pos, home_pos)
if abs(pos.x - home_pos.x) < 0.5
and abs(pos.z - home_pos.z) < 0.5 then
if abs(pos.y - home_pos.y) < 0.75 then
return true
else
local under = {x = home_pos.x, y = home_pos.y, z = home_pos.z}
local name = minetest.get_node(under).name
if minetest.get_node_group(name, "leaves") > 0 then
return true
end
end
end
return false
end,
wander_action = creatura.action_move,
utility_stack = {
{
utility = "animalia:aerial_wander",
--step_delay = 0.25,
get_score = function(self)
if not self.is_landed
or self.in_liquid then
return 0.1, {self}
end
return 0
end
},
{
utility = "animalia:fly_to_roost",
get_score = function(self)
local pos = self.object:get_pos()
if not pos then return end
local player = creatura.get_nearby_player(self)
local plyr_pos = player and player:get_pos()
if plyr_pos then
local dist = vector.distance(pos, plyr_pos)
if dist < 3 then
return 0
end
end
local home = animalia.is_day and self.home_position
if home
and vec_dist(pos, home) < 8 then
return 0.2, {self}
end
return 0
end
},
{
utility = "animalia:fly_to_food",
get_score = function(self)
local cooldown = self.eat_cooldown or 0
if cooldown > 0 then
self.eat_cooldown = cooldown - 1
return 0
end
local food_item = animalia.get_dropped_food(self, "animalia:rat_raw")
if food_item then
return 0.3, {self, food_item}
end
return 0
end
},
{
utility = "animalia:raptor_hunt",
get_score = function(self)
if math.random(12) > 1
and (self:get_utility() or "") ~= "animalia:raptor_hunt" then
return 0
end
local target = self._target or creatura.get_nearby_object(self, {"animalia:rat", "animalia:song_bird"})
local tgt_pos = target and target:get_pos()
if tgt_pos then
return 0.4, {self, target}
end
return 0
end
},
},
activate_func = function(self)
animalia.initialize_api(self)
animalia.initialize_lasso(self)
self._tp2home = self:recall("_tp2home") or nil
self.home_position = self:recall("home_position") or nil
local home_pos = self.home_position
if self._tp2home
and home_pos then
self.object:set_pos(home_pos)
end
self.is_landed = self:recall("is_landed") or false
if not home_pos
or creatura.get_node_def(home_pos).walkable then
get_home_pos(self)
end
end,
step_func = function(self)
animalia.step_timers(self)
animalia.do_growth(self, 60)
animalia.update_lasso_effects(self)
animalia.rotate_to_pitch(self)
if not self.is_landed
or not self.touching_ground then
self.speed = 5
else
self.speed = 1
end
end,
death_func = function(self)
if self:get_utility() ~= "animalia:die" then
self:initiate_utility("animalia:die", self)
end
end,
deactivate_func = function(self)
if self:get_utility()
and self:get_utility() == "animalia:fly_to_roost" then
local pos = self.home_position
local node = minetest.get_node_or_nil(pos)
if node
and not creatura.get_node_def(node.name).walkable
and minetest.get_natural_light(pos) > 0 then
self:memorize("_tp2home", true)
end
end
end,
on_rightclick = function(self, clicker)
if animalia.feed(self, clicker, false, false) then
return
end
if animalia.set_nametag(self, clicker) then
return
end
end,
on_punch = animalia.punch
})
creatura.register_spawn_item("animalia:owl", {
col1 = "412918",
col2 = "735b46"
})