animalia/mobs/rat.lua
2023-03-15 14:27:40 -07:00

162 lines
No EOL
3.7 KiB
Lua

----------
-- Mice --
----------
local vec_add, vec_sub = vector.add, vector.subtract
local function find_chest(self)
local pos = self.object:get_pos()
if not pos then return end
local nodes = minetest.find_nodes_with_meta(vec_sub(pos, 6), vec_add(pos, 6)) or {}
local pos2
for _, node_pos in ipairs(nodes) do
local meta = minetest.get_meta(node_pos)
if meta:get_string("owner") == "" then
local inv = minetest.get_inventory({type = "node", pos = node_pos})
if inv
and inv:get_list("main") then
pos2 = node_pos
end
end
end
return pos2
end
local function take_food_from_chest(self, pos)
local inv = minetest.get_inventory({type = "node", pos = pos})
if inv
and inv:get_list("main") then
for i, stack in ipairs(inv:get_list("main")) do
local item_name = stack:get_name()
local def = minetest.registered_items[item_name]
for group in pairs(def.groups) do
if group:match("food_") then
stack:take_item()
inv:set_stack("main", i, stack)
animalia.add_food_particle(self, item_name)
return true
end
end
end
end
end
creatura.register_mob("animalia:rat", {
-- Engine Props
visual_size = {x = 10, y = 10},
mesh = "animalia_rat.b3d",
textures = {
"animalia_rat_1.png",
"animalia_rat_2.png",
"animalia_rat_3.png"
},
-- Creatura Props
max_health = 5,
damage = 0,
speed = 1,
tracking_range = 8,
despawn_after = 200,
stepheight = 1.1,
--sound = {},
hitbox = {
width = 0.15,
height = 0.3
},
animations = {
stand = {range = {x = 1, y = 39}, speed = 20, frame_blend = 0.3, loop = true},
walk = {range = {x = 51, y = 69}, speed = 20, frame_blend = 0.3, loop = true},
run = {range = {x = 81, y = 99}, speed = 45, frame_blend = 0.3, loop = true},
eat = {range = {x = 111, y = 119}, speed = 20, frame_blend = 0.1, loop = false}
},
drops = {
{name = "animalia:rat_raw", min = 1, max = 1, chance = 1}
},
-- Animalia Props
flee_puncher = true,
catch_with_net = true,
catch_with_lasso = false,
-- Functions
utility_stack = {
{
utility = "animalia:wander",
step_delay = 0.25,
get_score = function(self)
return 0.1, {self}
end
},
{
utility = "animalia:swim_to_land",
step_delay = 0.25,
get_score = function(self)
if self.in_liquid then
return 0.3, {self}
end
return 0
end
},
{
utility = "animalia:walk_to_pos_and_interact",
get_score = function(self)
-- Eat Crops
if math.random(6) < 2
or self:get_utility() == "animalia:walk_to_pos_and_interact" then
return 0.2, {self, animalia.find_crop, animalia.eat_crop, "eat"}
end
-- Steal From Chest
if math.random(12) < 2
or self:get_utility() == "animalia:walk_to_pos_and_interact" then
return 0.3, {self, find_chest, take_food_from_chest, "eat"}
end
return 0
end
},
{
utility = "animalia:flee_from_target",
get_score = function(self)
local target = creatura.get_nearby_object(self, {"animalia:fox", "animalia:cat"})
if not target then
target = creatura.get_nearby_player(self)
end
if target
and target:get_pos() then
return 0.6, {self, target}
end
return 0
end
}
},
activate_func = function(self)
animalia.initialize_api(self)
animalia.initialize_lasso(self)
end,
step_func = function(self)
animalia.step_timers(self)
animalia.do_growth(self, 60)
end,
death_func = function(self)
if self:get_utility() ~= "animalia:die" then
self:initiate_utility("animalia:die", self)
end
end,
on_rightclick = function(self, clicker)
if animalia.set_nametag(self, clicker) then
return
end
end,
on_punch = animalia.punch
})
creatura.register_spawn_item("animalia:rat", {
col1 = "605a55",
col2 = "ff936f"
})