mirror of
https://github.com/ElCeejo/animalia.git
synced 2025-03-15 12:21:24 +00:00
162 lines
No EOL
3.7 KiB
Lua
162 lines
No EOL
3.7 KiB
Lua
----------
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-- Mice --
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----------
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local vec_add, vec_sub = vector.add, vector.subtract
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local function find_chest(self)
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local pos = self.object:get_pos()
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if not pos then return end
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local nodes = minetest.find_nodes_with_meta(vec_sub(pos, 6), vec_add(pos, 6)) or {}
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local pos2
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for _, node_pos in ipairs(nodes) do
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local meta = minetest.get_meta(node_pos)
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if meta:get_string("owner") == "" then
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local inv = minetest.get_inventory({type = "node", pos = node_pos})
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if inv
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and inv:get_list("main") then
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pos2 = node_pos
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end
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end
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end
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return pos2
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end
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local function take_food_from_chest(self, pos)
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local inv = minetest.get_inventory({type = "node", pos = pos})
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if inv
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and inv:get_list("main") then
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for i, stack in ipairs(inv:get_list("main")) do
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local item_name = stack:get_name()
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local def = minetest.registered_items[item_name]
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for group in pairs(def.groups) do
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if group:match("food_") then
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stack:take_item()
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inv:set_stack("main", i, stack)
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animalia.add_food_particle(self, item_name)
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return true
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end
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end
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end
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end
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end
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creatura.register_mob("animalia:rat", {
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-- Engine Props
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visual_size = {x = 10, y = 10},
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mesh = "animalia_rat.b3d",
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textures = {
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"animalia_rat_1.png",
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"animalia_rat_2.png",
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"animalia_rat_3.png"
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},
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-- Creatura Props
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max_health = 5,
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damage = 0,
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speed = 1,
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tracking_range = 8,
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despawn_after = 200,
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stepheight = 1.1,
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--sound = {},
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hitbox = {
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width = 0.15,
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height = 0.3
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},
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animations = {
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stand = {range = {x = 1, y = 39}, speed = 20, frame_blend = 0.3, loop = true},
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walk = {range = {x = 51, y = 69}, speed = 20, frame_blend = 0.3, loop = true},
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run = {range = {x = 81, y = 99}, speed = 45, frame_blend = 0.3, loop = true},
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eat = {range = {x = 111, y = 119}, speed = 20, frame_blend = 0.1, loop = false}
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},
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drops = {
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{name = "animalia:rat_raw", min = 1, max = 1, chance = 1}
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},
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-- Animalia Props
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flee_puncher = true,
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catch_with_net = true,
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catch_with_lasso = false,
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-- Functions
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utility_stack = {
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{
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utility = "animalia:wander",
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step_delay = 0.25,
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get_score = function(self)
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return 0.1, {self}
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end
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},
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{
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utility = "animalia:swim_to_land",
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step_delay = 0.25,
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get_score = function(self)
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if self.in_liquid then
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return 0.3, {self}
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end
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return 0
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end
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},
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{
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utility = "animalia:walk_to_pos_and_interact",
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get_score = function(self)
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-- Eat Crops
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if math.random(6) < 2
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or self:get_utility() == "animalia:walk_to_pos_and_interact" then
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return 0.2, {self, animalia.find_crop, animalia.eat_crop, "eat"}
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end
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-- Steal From Chest
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if math.random(12) < 2
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or self:get_utility() == "animalia:walk_to_pos_and_interact" then
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return 0.3, {self, find_chest, take_food_from_chest, "eat"}
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end
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return 0
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end
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},
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{
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utility = "animalia:flee_from_target",
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get_score = function(self)
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local target = creatura.get_nearby_object(self, {"animalia:fox", "animalia:cat"})
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if not target then
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target = creatura.get_nearby_player(self)
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end
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if target
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and target:get_pos() then
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return 0.6, {self, target}
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end
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return 0
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end
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}
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},
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activate_func = function(self)
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animalia.initialize_api(self)
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animalia.initialize_lasso(self)
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.do_growth(self, 60)
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end,
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death_func = function(self)
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if self:get_utility() ~= "animalia:die" then
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self:initiate_utility("animalia:die", self)
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end
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end,
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on_rightclick = function(self, clicker)
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if animalia.set_nametag(self, clicker) then
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return
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end
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end,
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on_punch = animalia.punch
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})
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creatura.register_spawn_item("animalia:rat", {
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col1 = "605a55",
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col2 = "ff936f"
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}) |