mirror of
https://github.com/ElCeejo/animalia.git
synced 2025-03-15 12:21:24 +00:00
260 lines
No EOL
6.6 KiB
Lua
260 lines
No EOL
6.6 KiB
Lua
-----------
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-- Sheep --
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-----------
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local follows = {}
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minetest.register_on_mods_loaded(function()
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for name, def in pairs(minetest.registered_items) do
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if (name:match(":wheat")
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or minetest.get_item_group(name, "food_wheat") > 0)
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and not name:find("seed") then
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table.insert(follows, name)
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end
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end
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end)
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local wool_block = "wool:wool"
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if not minetest.get_modpath("wool") then
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wool_block = nil
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end
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local creative = minetest.settings:get_bool("creative_mode")
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local palette = {
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{"black", "Black", "#000000b0"},
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{"blue", "Blue", "#015dbb70"},
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{"brown", "Brown", "#663300a0"},
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{"cyan", "Cyan", "#01ffd870"},
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{"dark_green", "Dark Green", "#005b0770"},
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{"dark_grey", "Dark Grey", "#303030b0"},
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{"green", "Green", "#61ff0170"},
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{"grey", "Grey", "#5b5b5bb0"},
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{"magenta", "Magenta", "#ff05bb70"},
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{"orange", "Orange", "#ff840170"},
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{"pink", "Pink", "#ff65b570"},
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{"red", "Red", "#ff0000a0"},
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{"violet", "Violet", "#2000c970"},
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{"white", "White", "#ababab00"},
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{"yellow", "Yellow", "#e3ff0070"},
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}
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creatura.register_mob("animalia:sheep", {
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-- Stats
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max_health = 15,
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armor_groups = {fleshy = 125},
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damage = 0,
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speed = 3,
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tracking_range = 16,
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despawn_after = 1500,
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-- Entity Physics
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stepheight = 1.1,
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-- Visuals
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mesh = "animalia_sheep.b3d",
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hitbox = {
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width = 0.4,
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height = 0.8
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},
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visual_size = {x = 10, y = 10},
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textures = {
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"animalia_sheep.png^animalia_sheep_wool.png"
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},
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child_textures = {
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"animalia_sheep.png"
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},
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animations = {
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stand = {range = {x = 1, y = 60}, speed = 10, frame_blend = 0.3, loop = true},
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walk = {range = {x = 70, y = 110}, speed = 40, frame_blend = 0.3, loop = true},
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run = {range = {x = 70, y = 110}, speed = 50, frame_blend = 0.3, loop = true},
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},
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-- Misc
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catch_with_net = true,
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catch_with_lasso = true,
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sounds = {
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random = {
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name = "animalia_sheep_idle",
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gain = 1.0,
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distance = 8
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},
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hurt = {
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name = "animalia_sheep_hurt",
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gain = 1.0,
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distance = 8
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},
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death = {
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name = "animalia_sheep_death",
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gain = 1.0,
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distance = 8
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}
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},
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drops = {
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{name = "animalia:mutton_raw", min = 1, max = 3, chance = 1},
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{name = wool_block, min = 1, max = 3, chance = 2}
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},
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follow = follows,
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consumable_nodes = {
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{
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name = "default:dirt_with_grass",
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replacement = "default:dirt"
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},
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{
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name = "default:dry_dirt_with_dry_grass",
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replacement = "default:dry_dirt"
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}
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},
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head_data = {
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offset = {x = 0, y = 0.41, z = 0},
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pitch_correction = -45,
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pivot_h = 0.75,
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pivot_v = 0.85
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},
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-- Function
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utility_stack = {
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[1] = {
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utility = "animalia:wander",
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get_score = function(self)
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return 0.1, {self, true}
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end
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},
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[2] = {
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utility = "animalia:eat_from_turf",
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get_score = function(self)
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if math.random(25) < 2 then
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return 0.1, {self}
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end
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return 0
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end
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},
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[3] = {
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utility = "animalia:swim_to_land",
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get_score = function(self)
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if self.in_liquid then
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return 1, {self}
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end
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return 0
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end
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},
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[4] = {
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utility = "animalia:follow_player",
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get_score = function(self)
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if self.lasso_origin
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and type(self.lasso_origin) == "userdata" then
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return 0.8, {self, self.lasso_origin, true}
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end
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local player = creatura.get_nearby_player(self)
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if player
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and self:follow_wielded_item(player) then
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return 0.8, {self, player}
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end
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return 0
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end
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},
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[5] = {
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utility = "animalia:mammal_breed",
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get_score = function(self)
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if self.breeding then
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return 0.9, {self}
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end
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return 0
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end
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}
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},
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activate_func = function(self)
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self.gotten = self:recall("gotten") or false
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self.dye_color = self:recall("dye_color") or "white"
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self.dye_hex = self:recall("dye_hex") or ""
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if self.dye_color ~= "white"
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and not self.gotten then
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self.object:set_properties({
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textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[colorize:" .. self.dye_hex .. ")"},
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})
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end
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if self.gotten then
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self.object:set_properties({
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textures = {"animalia_sheep.png"},
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})
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end
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self.attention_span = 8
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self._path = {}
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animalia.initialize_api(self)
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animalia.initialize_lasso(self)
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.head_tracking(self, 0.75, 0.75)
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animalia.do_growth(self, 60)
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animalia.update_lasso_effects(self)
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end,
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death_func = function(self)
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if self:get_utility() ~= "animalia:die" then
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self:initiate_utility("animalia:die", self)
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end
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end,
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on_rightclick = function(self, clicker)
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if animalia.feed(self, clicker, false, true) then
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return
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end
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local tool = clicker:get_wielded_item()
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local tool_name = tool:get_name()
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if tool_name == "animalia:shears"
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and not self.gotten
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and self.growth_scale > 0.9 then
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if not minetest.get_modpath("wool") then
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return
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end
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minetest.add_item(
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self.object:get_pos(),
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ItemStack( "wool:" .. self.dye_color .. " " .. math.random(1, 3) )
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)
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self.gotten = self:memorize("gotten", true)
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self.dye_color = self:memorize("dye_color", "white")
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self.dye_hex = self:memorize("dye_hex", "#abababc000")
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tool:add_wear(650) -- 100 uses
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clicker:set_wielded_item(tool)
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self.object:set_properties({
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textures = {"animalia_sheep.png"},
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})
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end
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for _, color in ipairs(palette) do
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if tool_name:find("dye:")
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and not self.gotten
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and self.growth_scale > 0.9 then
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local dye = string.split(tool_name, ":")[2]
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if color[1] == dye then
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self.dye_color = self:memorize("dye_color", color[1])
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self.dye_hex = self:memorize("dye_hex", color[3])
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self.drops = {
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{name = "animalia:mutton_raw", chance = 1, min = 1, max = 4},
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{name = "wool:"..self.dye_color, chance = 2, min = 1, max = 2},
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}
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self.object:set_properties({
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textures = {"animalia_sheep.png^(animalia_sheep_wool.png^[colorize:" .. color[3] .. ")"},
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})
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if not creative then
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tool:take_item()
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clicker:set_wielded_item(tool)
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end
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break
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end
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end
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end
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animalia.add_libri_page(self, clicker, {name = "sheep", form = "pg_sheep;Sheep"})
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end,
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on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
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creatura.basic_punch_func(self, puncher, time_from_last_punch, tool_capabilities, direction, damage)
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self:initiate_utility("animalia:boid_flee_from_player", self, puncher, true)
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self:set_utility_score(1)
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end
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})
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creatura.register_spawn_egg("animalia:sheep", "f4e6cf", "e1ca9b") |