-- -- fuel -- ap_airship.MAX_FUEL = minetest.settings:get("ap_airship_max_fuel") or 99 ap_airship.FUEL_CONSUMPTION = minetest.settings:get("ap_airship_fuel_consumption") or 6000 function ap_airship.contains(table, val) for k,v in pairs(table) do if k == val then return v end end return false end function ap_airship.load_fuel(self, player) local inv = player:get_inventory() local itmstck=player:get_wielded_item() local item_name = "" if itmstck then item_name = itmstck:get_name() end local grp_wood = minetest.get_item_group(item_name, "wood") local grp_tree = minetest.get_item_group(item_name, "tree") if grp_wood == 1 or grp_tree == 1 then local stack = ItemStack(item_name .. " 1") if self._energy < ap_airship.MAX_FUEL then inv:remove_item("main", stack) local amount = 1 if grp_tree == 1 then amount = 4 end self._energy = self._energy + amount if self._energy > ap_airship.MAX_FUEL then self._energy = ap_airship.MAX_FUEL end end return true end --minetest.chat_send_all("fuel: ".. dump(item_name)) local fuel = ap_airship.contains(ap_airship.fuel, item_name) if fuel then local stack = ItemStack(item_name .. " 1") if self._energy < ap_airship.MAX_FUEL then inv:remove_item("main", stack) self._energy = self._energy + fuel.amount if self._energy > ap_airship.MAX_FUEL then self._energy = ap_airship.MAX_FUEL end --minetest.chat_send_all(self.energy) --local energy_indicator_angle = ap_airship.get_pointer_angle(self._energy, ap_airship.MAX_FUEL) end return true end return false end