computing/item_smartphone.lua
Lunovox 0ba1ecf6e3
2024-11-20 02:59:02 -03:00

156 lines
5.4 KiB
Lua

modComputing.getTextClockBar = function()
--return modComputing.getTextNowWeekDay3S()..", "..modComputing.getTextNowDate().." "..modComputing.getTextNowTime()
return modComputing.translate(
"@1, @2 @3",
modComputing.getTextNowWeekDay3S(),
modComputing.getTextNowDate(),
modComputing.getTextNowTime()
)
end
modComputing.getFormSmartphone = function(player)
local formspec = ""
.."formspec_version[6]"
.."size["..(10*271/484)..",10.0,true]"
.."no_prepend[]"
.."bgcolor[#08080844;true]" --Padrão: #080808BB | true = 100% transparente
.."style_type[image_button;font=normal;font_size=11;textcolor=#FFFFFF]"
.."style_type[image_button_exit;font=normal;font_size=11;textcolor=#FFFFFF]"
--.."background[-0.75,-2.00;"..(10*271/484)..",10.0;text_smartphone_271x484.png;true]"
.."image[0,0;"..(10*271/484)..",10.0;text_smartphone_271x484.png;true]"
.."style_type[label;font=mono;font_size=10;textcolor=#FFFFFF]"
.."label[0.75,1.975;"..core.formspec_escape(modComputing.getTextClockBar()).."]"
--.."button_exit[0.75,2.50;1.5,1.5;btnClose;"..core.formspec_escape(modComputing.translate("Banana\nStore")).."]"
local appsCount = 0
local appnames = modComputing.get_appnames()
local apps = modComputing.get_apps()
--modComputing.debug("apps = "..dump(apps) --[[, playername--]])
--apps = table.sort(apps)
for k,v in pairs(appnames) do
appsCount = appsCount + 1
local appname = v
local icon_name = apps[v].icon_name
local icon_title = apps[v].icon_title
local icon_descryption = apps[v].icon_descryption
local icon_type = apps[v].icon_type
local icon_image = apps[v].icon_image
local on_iconclick = apps[v].on_iconclick
local maxCol = 2
local maxRow = 3
local offSetX = 1.10
local offSetY = 2.50
local sizeButtonX = 1.75
local sizeButtonY = 1.75
local page = math.floor(appsCount / (maxRow * maxCol)) --math.floor : arredonda sempre para menos
local iconInPage = appsCount - math.floor(page * maxRow * maxCol)
local iconRow = math.floor((iconInPage - 1) / maxCol)
local iconCol = (iconInPage - 1) % maxCol
--local iconRow = (iconInPage - 1) % maxRow
--local iconCol = 0
--local iconRow = iconInPage - 1
--SAMPLE: image_button[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>;<noclip>;<drawborder>;<pressed texture name>]
--SAMPLE: image_button_exit[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>]
local newToolTip = "tooltip["..core.formspec_escape(icon_name)..";"
..core.formspec_escape(
core.colorize("#00FF00", icon_title).."\n"
.."* "..icon_descryption
)
..";#004400;#FFFFFF"
.."]"
local newButton = core.formspec_escape("image_"..icon_type).."["
..(offSetX + (iconCol * sizeButtonX))..","
..(offSetY + (iconRow * sizeButtonY))
..";1.5,1.5;"
..core.formspec_escape(icon_image)..";" --texture name
..core.formspec_escape(icon_name)..";" --button name
--..";" --label empty
--..core.formspec_escape(appname).." "..iconRow.."/"..iconCol.."\n"..core.formspec_escape("page:"..page.."\ninpg:"..iconInPage)..";" --label
..core.formspec_escape(icon_title)..";" --label
.."true;" --NOCLIP
.."false;" --drawborder
..core.formspec_escape(icon_image.."^[invert:rgb") --pressed texture name
.."]"
--modComputing.debug("newButton = "..dump(newButton) --[[, playername--]])
formspec = formspec..newToolTip..newButton
core.register_on_player_receive_fields(function(player, formname, fields)
--[[
local playername = player:get_player_name()
modComputing.debug(
"modComputing.debug()\n"
.." > playername ="..dump(playername)
.." > formname ="..dump(formname)
.." > fields ="..dump(fields)
)
--[[ ]]
if type(formname)=="string" and formname=="frmSmartphone" then
if type(fields)=="table" and type(fields[icon_name])=="string" then
on_iconclick(player)
return true --If function returns true, remaining functions are not called
end
end
end)
end --FONAL OF: for k,v in pairs(appnames) do
return formspec
end
modComputing.show_smartphone = function(player)
local playername = player:get_player_name()
core.show_formspec(playername, "frmSmartphone", modComputing.getFormSmartphone(player))
end
core.register_craftitem("computing:smartphone", {
description = core.colorize(
"#00FF00", modComputing.translate("SMARTPHONE")
).."\n"
.."* "..modComputing.translate(
"A mobile device that contains \n"
.."several apps generated by \n"
.."integrating other mods."
),
inventory_image = "icon_smartphone_128x128.png",
--use_texture_alpha = "clip", --para nods
groups = {
electric=1,
electronic=1,
device=1,
portable=1,
smartphone=1,
},
on_use = function(itemstack, player, pointed_thing)
modComputing.show_smartphone(player)
end,
})
--[[
core.register_craft({
output = 'computing:smartphone',
recipe = {
{"default:obsidian_glass" ,"default:obsidian_glass" ,"default:book"},
{"default:obsidian_glass" ,"default:obsidian_glass" ,"default:mese_crystal"},
{"default:obsidian_glass" ,"default:obsidian_glass" ,"keys:skeleton_key"},
}
})
--[[ ]]
core.register_alias("smartphone", "computing:smartphone")
core.register_alias(modComputing.translate("smartphone"), "computing:smartphone")