Add Context Based Steering, ABM Spawning fixes 2

This commit is contained in:
ElCeejo 2022-09-24 01:18:54 -07:00
parent 64de7d9ed5
commit 3dbca468d3
3 changed files with 6 additions and 6 deletions

View file

@ -143,14 +143,14 @@ function creatura.get_ground_level(pos, range)
local under = {x = above.x, y = above.y - 1, z = above.z}
if not get_node_def(above).walkable and get_node_def(under).walkable then return above end
if get_node_def(above).walkable then
for i = 1, range do
for _ = 1, range do
under = above
above = {x = above.x, y = above.y + 1, z = above.z}
if not get_node_def(above).walkable and get_node_def(under).walkable then return above end
end
end
if not get_node_def(under).walkable then
for i = 1, range do
for _ = 1, range do
above = under
under = {x = under.x, y = under.y - 1, z = under.z}
if not get_node_def(above).walkable and get_node_def(under).walkable then return above end

View file

@ -34,7 +34,7 @@ local vec_sub = vector.subtract
local yaw2dir = minetest.yaw_to_dir
local dir2yaw = minetest.dir_to_yaw
local function debugpart(pos, time, tex)
--[[local function debugpart(pos, time, tex)
minetest.add_particle({
pos = pos,
texture = tex or "creatura_particle_red.png",
@ -42,7 +42,7 @@ local function debugpart(pos, time, tex)
glow = 16,
size = 16
})
end
end]]
---------------------
-- Local Utilities --
@ -122,7 +122,7 @@ function creatura.get_collision_ranged(self, dir, range)
local dir_x, dir_y, dir_z = dir.x, dir.y, dir.z
local dist
local collision
for i = 0, range or 4 do
for _ = 0, range or 4 do
pos_x = pos_x + dir_x
pos_y = pos_y + dir_y
pos_z = pos_z + dir_z

View file

@ -580,7 +580,7 @@ function creatura.register_abm_spawn(mob, def)
end
end
end
minetest.log("action",
"[Creatura] [ABM Spawning] Spawned " .. group_size .. " " .. mob .. " at " .. minetest.pos_to_string(pos))