Comment potentially unneeded code

This commit is contained in:
ElCeejo 2023-01-14 09:39:19 -08:00
parent 17ad38fd4b
commit 745f7b7f30

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@ -412,7 +412,7 @@ end
-- Pathfinding -- Pathfinding
local function trim_path(pos, path) --[[local function trim_path(pos, path)
if #path < 2 then return end if #path < 2 then return end
local trim = false local trim = false
local closest local closest
@ -428,7 +428,7 @@ local function trim_path(pos, path)
end end
end end
return path return path
end end]]
creatura.register_movement_method("creatura:theta_pathfind", function(self) creatura.register_movement_method("creatura:theta_pathfind", function(self)
local path = {} local path = {}
@ -495,9 +495,10 @@ creatura.register_movement_method("creatura:pathfind", function(self)
steer_int = (not steer_to and steer_int > 0 and steer_int - _self.dtime) or 1 / math.max(speed, 1) steer_int = (not steer_to and steer_int > 0 and steer_int - _self.dtime) or 1 / math.max(speed, 1)
steer_to = (steer_int <= 0 and creatura.calc_steering(_self, goal)) or steer_to steer_to = (steer_int <= 0 and creatura.calc_steering(_self, goal)) or steer_to
if steer_to then if steer_to then
path = creatura.find_lvm_path(_self, pos, goal, _self.width, _self.height, 400) or {}
if #path > 0 then if #path > 0 then
steer_to = vec_dir(pos, path[2] or path[1]) steer_to = vec_dir(pos, path[2] or path[1])
else
path = creatura.find_lvm_path(_self, pos, goal, _self.width, _self.height, 400) or {}
end end
end end
-- Apply Movement -- Apply Movement