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Fixing max spawn radius to also be spherical, like the spawn cap check
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1 changed files with 3 additions and 1 deletions
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@ -167,9 +167,11 @@ function execute_spawns(player)
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y = pos.y,
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z = pos.z + random(-max_radius, max_radius)
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}
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if vector.distance(pos, spawn_pos_center) < min_radius then
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local dist = vector.distance(pos, spawn_pos_center)
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if dist < min_radius or dist > max_radius then
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return
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end
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local index_func
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if spawn.spawn_in_nodes then
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index_func = minetest.find_nodes_in_area
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